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NWR's Smash Diary

Super Smash Bros. Online - Take Two

by Danny Bivens - September 13, 2014, 10:02 am EDT

Danny takes a crack at some Smash 3DS online.

Super Smash Bros. and online didn’t work so well when Brawl launched on the Wii back in 2008. As ambitious as the game was, the right tools were simply just not in place to put together an online experience that was consistent enough for players. It just ended up a hot mess. Sakurai and his team have no doubt dedicated tons of man hours to try to make sure that the same mistakes aren’t made again with Smash on 3DS (and Wii U) and this time around, the systems definitely have more capable hardware in terms of delivering. I’ve had a chance to play an hour or two of Smash Bros. for 3DS online and walked away a bit conflicted with my experience.

With my first attempt to play online, I figured I would play in the For Fun mode to make sure I could get the hang of some of the new characters. Even before I got to play in a match, I kept receiving an error code every time that I tried to enter the Free-for-all mode, but was perfectly fine when I tried to get into Team Battle. Although playing on a team with a stranger wasn’t my ideal first choice for online play with the new Smash, I got to see how the game performed.

Things started out great, but slowly started taking a turn for the worse. Occasional lag would pop in, not necessarily to the point where I would make mistakes with attacks, but annoying enough to get on my nerves. It seemed particularly worse in larger stages and in places with a lot going on in the backgrounds. On the plus side, I never got kicked from a match or received any other error codes other than what I mentioned above. It was still enjoyable, but nowhere near as smooth of an experience that the game offers in single player (I have yet to try out local multiplayer at this point). Since my initial sitting, I’ve had a chance to play several online matches throughout the day both with random people and with friends. It was still a bit laggy, but I still kept finding myself coming back for more.

The on and off lag that I experienced throughout my play time with Smash on 3DS is a bit worrisome. It’s possible that it could be some launch day jitters with the server. We just don’t know at this point. Regardless, the online play is nowhere near as awful as it was with Brawl. It’s serviceable and still providing me with enjoyable matches with friends and other folk that can’t play sitting beside me in the public bath.

Talkback

tendoboy1984September 11, 2014

You guys could have gotten the game today if you bought it at certain Japanese shops. I've seen people streaming the full game on Twitch already.

Neal and Daan are eight to twelve timezones away on average, so they're getting it digitally. I suspect Danny doesn't live in a town where flying gets are an option or that would've been mentioned already.

Logic: It's what's for dinner.

Leo13September 12, 2014

Thanks Neal Villager sounds like a lot of fun

yoshi1001September 13, 2014

I only played one online game yesterday, and it seemed okay, but I'm probably not as astute at noticing things that are off. Then again, since I'm here in the states, perhaps I'd be a better "worst case" scenario, although I wouldn't necessarily be playing at peak times either. I'll have to try a few more online games and see how  things work out.

MythtendoSeptember 13, 2014

Brawl worked fine online for the first month or two (I played hundreds of games and only had problems twice), it was only after that that online became terrible for some reason.

I was playing again today at different times throughout the day here, and it was the same thing. Occasional lag, at one point really bad, but overall, still playable.

Leo13September 14, 2014

Quote from: The_Dan_x

I was playing again today at different times throughout the day here, and it was the same thing. Occasional lag, at one point really bad, but overall, still playable.

Thanks for the info/heads up. I really appreciate it.

Warning: Buzz-kill alert!

Am I the only one who can't muster excitement over the 3DS release? I had lots of fun with the Wii U demo at E3, and the 3DS demo wasn't bad, but I'm having a lot of trouble justifying a 3DS game purchase that would effectively become irrelevant in a month or two when the Wii U version is released. It doesn't help that, at least to me, it really does feel like like Nintendo is trying to squeeze more money fans by releasing the 3DS version first--regardless of what explanations Nintendo and Sakurai may have given.

AdrockSeptember 15, 2014

Those are fair points. I'd even entertain going a step further and saying Nintendo is trying to squeeze more money out of fans by releasing a 3DS version at all. Nintendo knows its fanbase. Releasing the 3DS version first certainly helps that version, but many fans are buying both and would buy both even if Nintendo switched the release dates. Personally, I'm buying both so I can play my brother who is no longer local and does not own a Wii U. This is the only scenario in which I'd consider the 3DS version a priority purchase rather than something I'd pick up down the road on sale or used. Had there been no 3DS version, I wouldn't be asking for one.

Luigi DudeSeptember 15, 2014

The 3DS version is mostly being made with Japan in mind.  The home console market is dying over there and Smash Bros is the only major series they have that hasn't been on a handheld yet.  This is the one place where Mario Kart DS sold better then Mario Kart Wii, so I'm sure they want to see just how popular a handheld version of Smash Bros can be since every other series they have does much better on handhelds in Japan, even the ones that benefit more from a home console.

Fatty The HuttSeptember 15, 2014

Quote from: TheYoungerPlumber

Warning: Buzz-kill alert!

Am I the only one who can't muster excitement over the 3DS release? I had lots of fun with the Wii U demo at E3, and the 3DS demo wasn't bad, but I'm having a lot of trouble justifying a 3DS game purchase that would effectively become irrelevant in a month or two when the Wii U version is released. It doesn't help that, at least to me, it really does feel like like Nintendo is trying to squeeze more money fans by releasing the 3DS version first--regardless of what explanations Nintendo and Sakurai may have given.

I felt exactly the same way. The 3DS version demo during E3 (played it at a Best Buy) was boring and confusing. The 3DS version up until now has not excited me at all.
But, I have been playing the heck out of the new demo version out on the e-shop and I have fallen hard. I love the single player and the local multi. I am sold. I recognize the risk that once the Wii U version comes along I will not care as much but I am hopeful that the unique modes and aspects of the 3DS version, as well as the connectivity with the Wii U version, will keep me playing on my commute and in bed and such like.
I hope the 3DS demo charms you as much as it has me.

Leo13September 15, 2014

I'm torn! I had planned to shun the 3DS one and buy Wii U only because I mostly play Nintendo with my wife and kids which means I'd have to buy 1 copy on Wii U or 4 copies on 3DS.
Then I started playing the demo and quickly wanted to go pre-order it.
At this point I'm glad I didn't pre-order it, but I'm still considering it.
I'm such a sucker.

famicomplicatedJames Charlton, Associate Editor (Japan)September 18, 2014

sf

Quote from: TheYoungerPlumber

Warning: Buzz-kill alert!
Am I the only one who can't muster excitement over the 3DS release?

I was totally in your boat until I played the demo! But as you may have heard, I've totally turned around and can't get enough!
Maybe it was filling a need nobody asked for (play Smash anywhere) but it does such an amazing job you start to find excuses to play at times and places you never would have thought of playing Smash (train, car, relative's house which doesn't have a console etc).


Please to try and be enjoying GET!

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