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The Next 3D Zelda

The Legend of Zelda: Majora's Mask

by James Jones - July 27, 2012, 7:45 am EDT

It's time to give the rightful successor to Ocarina of Time its due.

So, Nintendo doesn’t know what to do with 3DS and the Zelda franchise. They’re not sure if they should remake A Link to the Past or Majora’s Mask as the next Zelda 3DS title.

The answer is simple: neither. Nintendo should make a new, exciting game. They should push the 3DS to its limits, and use this game as a showcase to other developers of what the hardware can do and how to best utilize its features. However, if we accept that this outcome is not in the cards, the answer is equally simple: if you’re going to remake a Zelda, especially on a handheld system, it must be Majora’s Mask. 

Oddly enough, Majora’s Mask is tailor-made for this role. Three things make it the best candidate for the 3DS remake. Structurally, it is well suited to life on a handheld, more than any console Zelda since II. It is a more interesting game than A Link to the Past. It is also better poised to take advantage of a 3DS remake.

Majora’s Mask’s primary design conceit could have been crafted specifically for the 3DS: the entire game is on a timer. The moon crashes into Termina Field after three days, and the game resets every 54 minutes (sooner, if you so choose). Dungeon designs encourage playing through them in chunks, and you can work through mini-quests in stages, with most requiring use of the experiment/restart cycle. In fact, the game even keeps a journal so you can track of what you’re working on. There is an undeniable episodic feel to the game, which historically works quite well in the handheld space. Given these qualities, Majora’s Mask is far better suited to handheld gameplay than its predecessor, Ocarina of Time (which, of course, already got remade).

The act of giving Majora’s Mask the Ocarina of Time 3D treatment shouldn’t be especially complex, since Majora’s Mask was originally designed to be a quick follow-up to Ocarina of Time. In the end, it only took Nintendo 17 months to follow one classic Zelda experience, inarguably Link’s most commercially successful adventure, with a unique follow-up. To expedite development, Majora’s Mask reuses many assets from Ocarina of Time, including the game engine and many of the characters. No doubt a Majora’s Mask 3D would share similar links and timesaving qualities with last year’s Ocarina of Time 3D. 

However, A Link to the Past was a 2D game. None of the assets created for Ocarina of Time 3D are reusable in any 3DS remake of the former. The puzzles in A Link to the Past also exist in 2D space, making redesigning the entire world the only way to move them to 3D, at which point you might as well create a new game. While leaving A Link to the Past in 2D might arguably avoid these issues, it would require the recreation of much of the sprite artwork. There is also already a GBA version of A Link to the Past—just put that on the 3DS Virtual Console and be done with it.

Simply put, a 3D remake of Majora’s Mask would be easier—and Nintendo could get on with the business of making a NEW Zelda game for 3DS.

While this is more a matter of opinion, I think Majora’s Mask is a more interesting game than A Link to the Past. In the latter, you spend your time rescuing nameless princesses from life inside geodes, occasionally as a rabbit. In Majora’s Mask, you watch the gears of an astronomical clock spin, with the clock tower fittingly serving as its central point. The world isn’t full of puzzles—it is one. And instead of a rabbit, occasionally you're a Goron, a Deku Scrub, or a Zora.

Termina is dormant, unsettling, and strange, yet the eventual doom of this land is so lamentable that Link must save it—even after recovering his prized horse. Majora’s Mask is more than good versus evil; it is fate versus free will. The world is fated to end; even the gods of Termina have accepted this outcome and only move to intercede after Link impels them. In Ocarina of Time, Sheik tells Link “The Master Sword is a ship with which you can sail upstream and downstream through time,” yet this ship only has two stops. Link merely embarks and disembarks at the times outside actors (the Sage of Light) have specified. Even with this power, Link cannot save the past—Gannon still destroys Hyrule. Link could only save the future. This time Link isn’t fighting a green man who also happens to be a pig. He isn’t even fighting the titular mask. He is changing fate and becoming god—literally and figuratively—through his efforts to guide the rudder of the ship of time.

It makes perfect sense to me that Majora’s Mask be the Zelda game remade for the 3DS, if a remake is the only option available to us. It is well suited to the platform, and Ocarina of Time 3D did much of the hard work for it. But, most importantly, Majora’s Mask is an unique title for Nintendo that never got the attention it deserves. It was an important step for “the world as narrative” in game design, and an important step for Nintendo in learning to experiment with their franchises—something they could perhaps use a refresher on.

Talkback

EnistachiaJuly 26, 2012

I would love to see a 3D Link to the past.

figgy6July 26, 2012

As cool as it would be have a 3d version of a lin ;Dk to the past majora's mask would be a better in store game a link to the past would be better at the 3ds eShop. They already made it as a remake for the GBA/GBASP. So make it as a download NOT a instore game.majoras mask would be much better. Just saying

TurdFurgyJuly 27, 2012

I want all of the above.

LithiumJuly 27, 2012

I'd rather Majora's mask be done, there's tons of people who never played it and the engine is already done thanks to the Ocarina of time 3ds remake

AuggeyJuly 27, 2012

Can someone explain to me why I can't see this article? It says, "Read on" but after that sentence, the article ends and I can't find this debate.

Quote from: Auggey

Can someone explain to me why I can't see this article? It says, "Read on" but after that sentence, the article ends and I can't find this debate.

For features right now the forums only grab the "first page." Check out the actual site instead of the forum and click through to the other pages of the feature!

http://www.nintendoworldreport.com/feature/31061

TJ SpykeJuly 27, 2012

Majora's Mask is a terrible game IMO, easily the worst 3D Zelda (maybe the worst Nintendo made Zelda in general), so I would go with ALTTP in general. But I couldn't see myself paying $40 for it when I have never beat the game despite owning in on Virtual Console and as part of the Zelda Anniversary Collection.

Pixelated PixiesJuly 27, 2012

@Kairon

Well, I seem to be having the same problem as Auggey and I am trying to access the article by going to the features tab on the homepage and clicking this article, but it still stops at 'Read on and be convinced!'.

Pixelated PixiesJuly 27, 2012

Quote from: TJ

Majora's Mask is a terrible game IMO, easily the worst 3D Zelda (maybe the worst Nintendo made Zelda in general), so I would go with ALTTP in general. But I couldn't see myself paying $40 for it when I have never beat the game despite owning in on Virtual Console and as part of the Zelda Anniversary Collection.


I could not disagree more, but I love the fact that Zelda fans have such wildly divergent views on which games in the series are more deserving of accolade. For me Majora's Mask is superior to several Zelda titles, Ocarina of Time amongst them. It's such an odd and disturbing little world, it has some of the best characters in the series, and the time mechanic allows you to get an intimate view of the inhabitants of Termina in a way that has never been possible in Hyrule. Its perhaps my third favourite Zelda game after Wind Waker and Twilight Princess.

AdrockJuly 27, 2012

A Link to the Past still has old-school charm on its side. I don't think it needs a graphics upgrade at all and putting a 3D effect doesn't seem like it would change much. If Nintendo ever wanted to remake it, I'd rather they do so with HD sprites and on a console. If they were going to do that, they might as well make a new game. A Link to the Past is my favorite Zelda game and is fine as is.

That said, Majora's Mask is a better candidate for a 3D upgrade and graphics overhaul, especially considering how well Ocarina of Time benefitted.

If I could pick any Zelda game, it would be The Wind Waker which might benefit from the 3D effect most. Also, if Nintendo really went the extra mile, they could add a few more dungeons to the main quest and mini dungeons instead of the Triforce fetch quest.

Disco StuJuly 27, 2012

Soooo, when can I actually read this feature?

purevalJuly 27, 2012

Put me in the camp of people who can not read the article at all. Has anyone outside of staff gotten to read it yet? I tried on both my Chrome browser and my wife's IE.


Anyway I would like to see a 3D Majora's Mask, it is one of my favorite Zelda games after Zelda II and The original LOZ. Windwaker would be nice too, but I do not have the love of that one that other people seem to have.

Let's all leave Link to the past alone, please.  That's one of the Zelda games I think would lose its charm if it was 3D-ified.

I think the NES games, Majora's Mask, or maybe even the DS games could be good candidates for a 3D remaster.

Pixelated PixiesJuly 27, 2012

Yay! I can now read it.

I side with james on this one. Majora's Mask is by far the more interesting of the two and I actually feel it would benefit the most from a coat of paint. A Link to the Past still looks fantastic, but N64 games have by and large aged poorly. I love Majora's Mask, but it's art could really shine if Nintendo were to address the frame rate and fog issues.

Bman87301July 27, 2012

Quote from: TJ

Majora's Mask is a terrible game IMO, easily the worst 3D Zelda (maybe the worst Nintendo made Zelda in general), so I would go with ALTTP in general. But I couldn't see myself paying $40 for it when I have never beat the game despite owning in on Virtual Console and as part of the Zelda Anniversary Collection.

As opposed as I am to seeing it remade for 3DS, I have to correct you on this. Majora's Mask is definitely NOT a bad game (at least on its own). It's actually quite brilliant. However, it IS terrible as a Zelda game and I agree, could definitely be a contender for the worst Nintendo-made installment in the series simply because the premise just doesn't fit in with the rest Zelda universe. It's a damn shame they didn't just replace Link with an original character and present it as a stand-alone franchise.

As part of the Zelda series, MM's over presentation just comes off as a lame attempt to capitalize on OoT's success and tarnished the overall integrity of the franchise as a result. The starting with MM, the series got stuck in OoT's shadow and was in a slump for a good decade. Now that they finally got out of that slump with Skyward Sword, the last thing they need to do is open old wounds, which giving MM the same treatment OoT 3D received would be sure to do.

Both ALttP and OoT are masterpieces both as a Zelda installments and their own games and deserve remake proper remakes as a result. MM does not.

broodwarsJuly 27, 2012

...or, you know, Nintendo could just make a new Zelda game.  They still do that, right?  They still make new handheld Zelda games?

Seriously, Nintendo should leave Majora's Mask & Link to the Past alone.  Both are excellent games in their own right (Majora's Mask is even my favorite game in the series), but the 3DS has enough ports as it is.  I want to see Nintendo prove after Phantom Hourglass and Spirit Tracks that they're still capable of making good new portable Zelda games (and hopefully ones with traditional controls).

AdrockJuly 27, 2012

If Nintendo wants to farm Majora's Mask out to Grezzo so they can add all if the improvements that Ocarina of Time 3D had, I have no problem with that. It wouldn't be quite the deal Ocarina of Time 3D was due to the bonus Master Quest, but I would still buy it.

I think everyone would prefer a new game. I'd love to see a new 3D Zelda that follows in Ocarina of Time's footsteps but didn't try as hard as Twilight Princess. I see no reason why Grezzo couldn't handle the 3DS game while EAD handled the Wii U game.

Bman87301July 27, 2012

Quote from: broodwars

...or, you know, Nintendo could just make a new Zelda game.  They still do that, right?  They still make new handheld Zelda games?

Seriously, Nintendo should leave Majora's Mask & Link to the Past alone.  Both are excellent games in their own right (Majora's Mask is even my favorite game in the series), but the 3DS has enough ports as it is.  I want to see Nintendo prove after Phantom Hourglass and Spirit Tracks that they're still capable of making good new portable Zelda games (and hopefully ones with traditional controls).

Aonuma actually already confirmed they are making a new 3DS Zelda first, and even elaborated that it will be more like a console Zelda game than the DS ones. This remake is just what they're looking to do later down the road. Now that you mention it though, this headline is kind of misleading. It probably should read: "The Next 3DS Zelda Remake".

Ian SaneJuly 27, 2012

Now that the VC exists I think that should be the sole method of re-releasing old games.  Remakes like this are often made INSTEAD of new content.  They slot them into a gap in the release schedule and act like that's good enough and everyone trips over themselves to reward Nintendo for doing this by paying full price for an old game.  This made more sense in the old days where there was not an easy way to release old games on a new hardware but now we have that mechanism.  No one NEEDED Ocarina of Time 3D.  If you want OoT, it's on the damn VC.  Any idiot has access to that game.  But, no, by all means, tell Nintendo that you'll gladly pay full price for an old game (and maybe even buy a new system specifically to play it) and ruin things for the rest of us.  I loved waiting around for like six months while Nintendo released NPC remakes instead of new Wii games.  I loved not getting a new 2D Mario game on the GBA because everyone just liked buying all the old Mario games.

AdrockJuly 27, 2012

1. No one needs videogames. People want videogames. People wanted a remastered Ocarina of Time, clearly.

2. What do you care that Nintendo released NPC games when all you have done is complain about the Wii and its games? You can't have it both ways. You can't complain that you had to wait months for games that you already admitted to not liking. What the fuck, man?

Ian SaneJuly 27, 2012

Quote from: Adrock

What do you care that Nintendo released NPC games when all you have done is complain about the Wii and its games? You can't have it both ways. You can't complain that you had to wait months for games that you already admitted to not liking. What the ****, man?

How are the two complaints mutually exclusive?  One is "the gap between new releases is ridiculously long" and the other is "too many of these games being made have crappy controls."  So when Nintendo DOES actually release a new game, if I don't like it, my complaint is invalid?  How does that make any sense?  These are two different issues.  In fact they actually compound and make things WORSE.  So I wait around for six months while all you release are Gamecube ports and then you FINALLY release something new and it controls like shit?!

What you're saying is that if the food tastes like shit I can't complain that I had to wait forever for the waiter to bring it to me?  Ever think that maybe my expectation of the restaurant would be that the food would arrive in a decent time frame AND would taste good?  I'm wrong to stiff the waiter on the tip because of bad service because I also didn't like the food?

AdrockJuly 27, 2012

The first New Play Controls title came out over 2 years after the Wii launched, well after you've registered your distaste for the console, its games, and its entire philosophy. The difference is that you're going to a restaurant you already don't like then complaining about the service and the food. That makes it your fault for going. What the hell did you expect from something that already displeases you? I don't like fast food. I'm not going to go to a fast food chain then complain that I hated it.

Bman87301July 27, 2012

Quote from: Adrock

The first New Play Controls title came out over 2 years after the Wii launched, well after you've registered your distaste for the console, its games, and its entire philosophy. The difference is that you're going to a restaurant you already don't like then complaining about the service and the food. That makes it your fault for going. What the hell did you expect from something that already displeases you? I don't like fast food. I'm not going to go to a fast food chain then complain that I hated it.

Here's a tip I learned awhile ago-- Don't even waste your time responding to Ian Sane. He's just a troll who thrives on being fed. His arguments lack all rationality because he doesn't even try to use any.  (There was no reason for OoT 3D because it's already available on the VC of a completely separate platform with a completely different audience? LOL) Just laugh him off and just let him make a fool of himself.

Pixelated PixiesJuly 27, 2012

Quote from: Ian

Now that the VC exists I think that should be the sole method of re-releasing old games.  Remakes like this are often made INSTEAD of new content.


In terms of the 3DS, I'm not really sure what evidence there is to support that claim. While it's true that Nintendo have sought to use remakes like Ocarina of Time and Star Fox 64 to fill out gaps in the release schedule, I don't believe that this has diverted any considerable resources away from the development of new titles. If anything I would argue that utilising remakes in this way (i.e. outsourcing remakes to companies like Grezzo) has allowed Nintendo to maintain some semblance of a release schedule while their development teams pour their efforts into new titles.

The system has been out for less than a year and a half and already we've had Pilotwings Resort, Super Mario 3D Land, Mario 3D Kart, Mario Tennis and Kid Icarus: Uprising. There are also several titles which are currently in the home stretch or are finished and being held for scheduling purposes: games like Fire Emblem: Awakening, Luigi's Mansion: Dark Moon, NSMB 2, Animal Crossing 3D, Paper Mario: Sticker Star. Not only that, but Nintendo have also taken a few noteworthy steps into digital games with titles like Pushmo, Sakura Samurai and Dillons Rolling Western. All the while Nintendo have also confirmed that they're working on a brand new Zelda and Smash Bros for 3DS.

In my opinion it certainly doesn't seem like a handful of remakes, which have been largely outsourced to other companies, have blunted Nintendo's development of new titles. I think the 3DS catalogue thus far proves that it's not necessarilly a zero-sum situtation. If the development of these remakes is handled intelligently it should not make any discernable impact on the development of new titles.

As for people purchasing these remakes and 'ruining it for the rest of us'? These games wouldn't be made at all if 'us' didn't buy them. Personally, I'm an enthusiast of retro games and enjoy experiencing them with graphical and gameplay improvements. One of the most fun experiences I've ever had in gaming was the Metroid Prime Trilogy for example. I also have a new found appreciation for Ocarina of Time having played the 3D edition which took the original and managed to make it look as colourful and pretty as my younger self had imagined it to be.

Do I want Nintendo to release two or three remakes a year? Probably not, but I'm fine with Nintendo selecting a few standout titles for which a 3D remake makes sense and giving them the same care and attention that was extended to those remakes already seen on the 3DS.

Ian SaneJuly 27, 2012

Quote from: Adrock

The first New Play Controls title came out over 2 years after the Wii launched, well after you've registered your distaste for the console, its games, and its entire philosophy. The difference is that you're going to a restaurant you already don't like then complaining about the service and the food. That makes it your fault for going. What the hell did you expect from something that already displeases you? I don't like fast food. I'm not going to go to a fast food chain then complain that I hated it.

With a restaurant I go in every time I want something to eat.  With a console I buy it ONCE and it is supposed to last for the next several years.  So after enough time of owning the Wii and being pretty annoyed by it my opinion of it no longer mattered?  I'm still a customer.  I still paid money for this product.  So if my car breaks down after I've already become annoyed by it I have no right to complain?  Also the NPC games were coming out I had not yet purchased a PS3.  I was still a Wii-only guy so I directly felt the effect of the drought.

This isn't like something I've always disliked and yet care about for some reason.  I was a big Nintendo fan and I'm upset of how things have gone in the last six years.  Everything about the Wii that pisses me off is frustrating because I used to really like this company and was a big fan and it really sucks that they've pissed that all away.

martyJuly 27, 2012

Quote from: Ian

This isn't like something I've always disliked and yet care about for some reason.  I was a big Nintendo fan and I'm upset of how things have gone in the last six years.  Everything about the Wii that pisses me off is frustrating because I used to really like this company and was a big fan and it really sucks that they've pissed that all away.

No you are just a troll because Nintendo are geniuses by selling so few games last year that they posted their first loss in history.. even though they released a new handheld that had 2 Ports and so many other amazing games that people loved... and every console has cycles so it makes sense that they're losing customers because it's the end of the Wii and no one wants to buy new great games for a system... so they didn't make any ...and no one wants to buy 3DS games because it's too new ...and that's how cycles work, duh.

That's one hell of a run-on sentence.

martyJuly 27, 2012

I'm surprised anyone noticed.

CericJuly 27, 2012

Zelda 2 3D Remake

MagicCow64July 27, 2012

The most important thing about Majora's Mask getting a remake would be the mask selection screen. It would greatly open up the feel of the gameplay. Hell, I'd be down for them using that to add new dungeons that make more out of swapping mask abilities.

Beautiful game, though, and probably one of the most emotionally affecting games made to this day, using its unique non-linear narrative technique. That's what story telling in games should aspire to, not Hollywood-style cut-scenes.

I disagree with the sentiment posted above that it was a bad "Zelda" game. It was the last major attempt to experiment with the formula (that wasn't just turning the overworld into an ocean, cloud bank, or of set of train tracks), and the series could dearly use another such shot in the arm.

Evan_BJuly 27, 2012

Ugh.

Zelda had TWO outings on the DS. Two games, made for that system from the ground up. What's with all this port nonsense? I get it- A Link to the Past and Majora's Mask are both great games, but to argue over which should get a port is just silly. They should stop hiding behind past successes and MAKE A NEW GAME.

Oh, and if you release a Link to the Past, it should be a 3D classic.

TJ SpykeJuly 27, 2012

Quote from: Evan_B

Ugh.

Zelda had TWO outings on the DS. Two games, made for that system from the ground up. What's with all this port nonsense? I get it- A Link to the Past and Majora's Mask are both great games, but to argue over which should get a port is just silly. They should stop hiding behind past successes and MAKE A NEW GAME.

Oh, and if you release a Link to the Past, it should be a 3D classic.

Nintendo has already said the next 3DS Zelda will be a new one. This topic is to discuss which should be remade after that.

Fiendlord_TimmayJuly 27, 2012

Considering Majora's Mask is my second favorite in the series, I'm a bit blind to its faults. Can someone who thinks the game is "bad" please explain your point of view, cause I'm having a hard time seeing it.

Ian SaneJuly 27, 2012

Majora's Mask is one of my favourite games ever... but I totally get why someone wouldn't like it.  The game has a time limit for dungeons and it's three day cycle makes for a certain amount of repetition.  I didn't LIKE those elements of it, I just put up with them as necessary evils in the three day concept.  All the cool stuff involving Clock Town for example NEEDS that three day cycle.  The game also is very good at giving you the ability to rapidly skip sections you've already done.  But it isn't perfect and can cause frustration.  It's a lot like Pikmin.  The 30 day time limit is a real love-it-or-hate-it in that game.

What I like though is that MM is a good demonstration of Nintendo not going for a cookie-cutter sequel.  It isn't just OoT Part 2.  They try some new ideas.  Sometimes this approach works and sometimes it doesn't but I'll take a Nintendo that tries those sort of things out over one that plays it safe and rehashes the same stuff again and again.

It's also worth noting that MM is a one-shot deal.  The three day cycle didn't become a Zelda standard.  One beef I had with WW's graphics was the suggestion that that should be the standard graphic style from then on.  PH's touchscreen controls as a one-off wouldn't bother me that much but now it's a TREND and I outright skipped Spirit Tracks because of it.  If you don't like MM, fine, so you don't like one Zelda game, but as a one-off experiment that's acceptable.  When Nintendo tries a real out-there idea that has a mixed reaction from the fans, it's fine as a one-off idea.  It's only when they decide to keep it forever that there is a problem.

SageprotectorJuly 27, 2012

Quote from: figgy6

As cool as it would be have a 3d version of a lin ;Dk to the past majora's mask would be a better in store game a link to the past would be better at the 3ds eShop. They already made it as a remake for the GBA/GBASP. So make it as a download NOT a instore game.majoras mask would be much better. Just saying

It was a port, not a remake, it didn't even get the enhanced port treatment.

Anyways, convincing points for LttP being chosen instead. :3

Since I hate Link to the Past and have never played Majora but would like to, my vote would definitely go to the latter.

ROiDSJuly 27, 2012

Quote from: Evan_B

Ugh.

Zelda had TWO outings on the DS. Two games, made for that system from the ground up. What's with all this port nonsense? I get it- A Link to the Past and Majora's Mask are both great games, but to argue over which should get a port is just silly. They should stop hiding behind past successes and MAKE A NEW GAME.

Oh, and if you release a Link to the Past, it should be a 3D classic.

Like TJ Spyke said, Nintendo already confirmed a new one coming out.

Pixelated PixiesJuly 28, 2012

Quote from: NWR_insanolord

Since I hate Link to the Past and have never played Majora but would like to, my vote would definitely go to the latter.


Hate? Really? I didn't think anyone could have such a negative reaction to such a delightful game.

DaMooseJuly 28, 2012

Seeing as A Link to the Past rates as my favourite game for any console, it is the obvious choice.


Not a port, or a "3D classic" though. I'd love a full 3D remake. And I believe this is the best of both worlds - maintaining the nostalgia of past players, bringing a classic game to new players, whilst also giving everyone something new. I can even see them expanding the story somewhat.


Certainly, if it is remade, Nintendo needs to ensure they do it properly so as not to alienate the game's fans.


Majora's Mask is, unfortunately, the remake port I think will happen, and it will essentially be basic visual updates. Whilst I would still be one of the first to buy it, I didn't enjoy it nearly as much as ALTTP, and feel ALTTP has more potential to expand to a new audience than MM.

Fiendlord_TimmayJuly 28, 2012

Quote:

The game has a time limit for dungeons and it's three day cycle makes for a certain amount of repetition.

The thing with that is that if you play the game well, you should never be pressed for time. If you've ever run out of time in the middle of a dungeon you probably

A) Didn't use the inverted song of time
B) Didn't reset time after getting the dungeon's song
C) Suck at Zelda games.

If you give yourself a full 3 days with the inverted song of time, there's no way you should ever be pressed for time in any dungeon.

And as for repetition, the only example I can think of (outside of sidequests) where you could conceivably have to repeat anything is defeating Goht a second time to get Epona. And even that's not so bad, considering you can warp directly to the boss room after beating the dungeon once.

Quote:

Hate? Really? I didn't think anyone could have such a negative reaction to such a delightful game.



I used to dislike (I won't say HATE) Lttp until very recently. I still think the first 3 dungeons are utter crap and are totally boring. But almost immediately after that, the game really picked up and I ended up loving it (I 100%'d it within a week after that point).

I think part of the problem is that early in the game, you're so weak. Most enemies do 1 heart of damage, so 3 hits and you're dead. And it takes half a dozen hits to kill even common enemies at times. As you go, you get the master sword, better armor, and more items, which makes the combat more than hit and run tactics. Also the dungeons become more challenging and interesting puzzle-wise, so it doesn't feel like going through the motions.

TL;DR The beginning of LttP sucks. Insanolord, give it another chance, you might end up liking it.

Pixelated PixiesJuly 28, 2012

Quote from: Fiendlord_Timmay

Quote:

The game has a time limit for dungeons and it's three day cycle makes for a certain amount of repetition.

The thing with that is that if you play the game well, you should never be pressed for time. If you've ever run out of time in the middle of a dungeon you probably

A) Didn't use the inverted song of time
B) Didn't reset time after getting the dungeon's song
C) Suck at Zelda games.

If you give yourself a full 3 days with the inverted song of time, there's no way you should ever be pressed for time in any dungeon.

And as for repetition, the only example I can think of (outside of sidequests) where you could conceivably have to repeat anything is defeating Goht a second time to get Epona. And even that's not so bad, considering you can warp directly to the boss room after beating the dungeon once.


Yeah, as long as you use the backwards song of time you should never find yourself running out of time during a dungeon. For me the time loop stuff was more conceptual story-telling than a hindrance.

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