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Episode 526: The Louvre of Shame

by James Jones, Greg Leahy, Jon Lindemann, and Guillaume Veillette - June 10, 2017, 9:29 pm EDT
Total comments: 5

When a wall just cannot contain all our personal failings.

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By the time you hear this, E3 2017 will have kicked off. Hopefully you'll be able to join us Tuesday evening for the RFN Live Show. We'll be streaming at NWR starting at 8 ET (5 PT, 12 GMT). You can join us in the new NWR Discord to ask questions and give us your thoughts. We'll have an article with all details up on Tuesday. For more details about ALL NWR's streaming plans check here.

Now for the show. James can't remember what he said about Fire Emblem Echoes: Shadows of Valentia, so he covers it yet again. 30+ hours in, he's deeply invested and actually dares Nintendo to remake more Fire Emblem games. Guillaume bought Gem Apples in Team Kirby Crash Deluxe. Setting aside that shame, he explores The Legend of Zelda: Oracle of Ages, and finds it doesn't stand up to personal-favorite Link's Awakening. He concludes New Business regaling us with stories of Snipperclips as a non-native English speaker. Jon's predictions are already wrong; there is no Pokémon Stars for Switch, but that doesn't stop him from claiming that he's going to be vindicated. In the end, we review the entire Pokémon Direct before he transitions to talking about Forza Horizon 3 and related Millennial-focused music festivals. Greg reports from the last round of the ARMS Testpunch and - in his own words - returned to Metroid: Zero Mission for "no particular reason".

Listener Mail starts off with someone aiming to out-Gui at his own game, giving us a dark vision of Zelda's mobile game. Our second question asks if every Nintendo Account on your Switch will have to pay for online, or if one fee covers everyone. The final email asks about Nintendo's recent trend towards giving players control options. You can ask us about future online control options to bop AR Koroks by sending us an email.

This episode was edited by James Jones. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Bluffs Custom Music's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.

This episode's ending music is Catenae Fortunae from Pandora's Tower. It was requested by Kira. All rights reserved by Nintendo Co. Ltd.

Talkback

EnnerJune 11, 2017

Ah! Pandora's Tower! <3


Good show. Happy to hear that Shadow of Valentia is being enjoyed. Got turned off by Fates: Conquest.

Same. It seemed punitive in ways that aren't challenging but often are just cheap. It was exacerbated by another 25 hours of people obsessing over Corrin

MASBJune 12, 2017

Ah! Didn't know there was going to be an RFN this week. I guess it'll be next week that RFN takes off (though not really since we'll have Tuesday's episode).

Sign me up for the RFN scarf. Maybe use the cartoon heads from the t-shirts on each end/both sides of the scarf. That way, even on the coldest days, the scarf and the thought of RFN will warm the cockles of my heart! Depending on how you wear it, it can match your mood! Do I feel like Jon Lindemann or James Jones today?

Jon turning his physical games into digital? Is my Switchmas Carol story coming true? Mixed feelings if so. Computer/Game museums are all the rage these days, so one way to go would have been to bequeath his collection to the city to establish The Memorial Jon Lindemann Museum of Play. The centerpeice would have been the Halo Cat Helmet inside a glass case with a spotlight on it, like Srooge McDuck's Number One Dime! Hey, I can suspend my disbelief with the best of them!

Nice to hear Gui talk about Oracle of Ages. Who would have thought back then that one of the main developers on those games at Flagship, would come to Nintendo and make Skyward Sword and Breath of the Wild?

TheXenocideJune 12, 2017

Am I the only one that thinks making the Zelda mobile game an escape-the-room game is the obvious choice to make with that franchise?

pokepal148Spencer Johnson, Contributing WriterJune 21, 2017

For me, it basically comes down to the fact that whenever I get a Switch I will basically only ever play it in either handheld mode or with a Pro Controller. Any game that requires me to remove the joycons from the system itself has to really justify itself.

Quote from: Crimm

Same. It seemed punitive in ways that aren't challenging but often are just cheap. It was exacerbated by another 25 hours of people obsessing over Corrin

In general I feel like Fates would have been a much stronger game without the third path, even from a story perspective. The idea that you're basically picking a side in a major war and whichever side you pick there will be consequences is a really interesting twist in the way the game is designed but the third strory is just such a cop out that it ruins that whole dynamic.

Conquest in particular just works brilliantly as a tragedy of sorts of Corrin basically trying to bring down Nohr from the inside while leading Nohr to conquer the and they really do well with the interactions between Corrin and his/her original family in Hoshido (or really pretty much anything from the last act of Conquest) are among the greatest storytelling moments in the entire series.

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