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Nintendo Releases Fiscal 2017 Earnings

by Donald Theriault - April 26, 2018, 12:37 am EDT
Total comments: 1 Source: Nintendo

How close is the Switch to passing the Gamecube, and have "Nintendo-like profits" returned?

At the close of business today in Japan, Nintendo held a press conference to announce their financial results for fiscal 2017, which ended on March 31.

All monetary results quoted below are in yen, with a dollar figure based on current market rates in US$ ($1 = ¥109.26 at press time) for comparison.

Financial indicators

Income: ¥199.356bn ($1.824bn) net profit, on revenue of ¥1055.682bn ($9.661bn).. Operating income for the year was ¥177.577bn ($1.625bn).

Mobile revenue was ¥39.3bn ($359.614m). Digital sales were ¥60.8bn ($556m), approximately 24.2% of software sales.

Hardware shipments

Nintendo recorded shipments (to retail) of 15.05 million Switches for fiscal 2017, for a total of 17.79m shipped life to date.

The 3DS family shipped 6.4m systems for the fiscal year, reaching a life to date total of 72.53m.

Amiibo sales were 10.3m figures and 5.8m cards, while 5.28m Super Nintendo/Super Famicom Mini consoles were shipped.

Guidance for fiscal 2018

Nintendo expects a net profit of ¥230bn for the next fiscal year, and expects to ship 20m Switches and 4m 3DSes in their initial estimates.

Software milestones

  • Super Mario Odyssey: 10.41m shipped
  • The Legend of Zelda: Breath of the Wild: 8.48m on Switch, between 1.5m and 2.18m on Wii U
  • Mario Kart 8 Deluxe: 9.22m
  • Splatoon 2: 6.02m
  • Xenoblade Chronicles 2: 1.31m
  • Kirby Star Allies: 1.26m
  • Pokémon Ultra Sun / Ultra Moon: 7.51m
  • Other notable titles: Pokken Tournament 1.16m outside Japan, Fire Emblem Warriors over a million, 13 Switch games have shipped 1m+, Mario Kart 7 over 17m shipped

Release Schedule

Notable updated listings include Bayonetta 3 and Metroid Prime 4 as "TBA", while "Pokemon RPG for Nintendo Switch" remains "2018 or later".



EnnerApril 27, 2018

Xenoblade 2 selling so much will never cease to shock and amaze me. Given the long and hard paths its predecessors took to get to market, now we have Monolith Soft's debut Switch game become a million seller. Whatever I think of the quality of the game, I'm so happy for Monolith Soft to succeed so much.

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