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3DSDS

Fractured Soul Coming to 3DS

by J.P. Corbran - June 7, 2011, 12:51 pm EDT
Discuss in talkback! Source: Press Release

Dual screen platformer arriving in early 2012.

Fractured Soul, an action platformer that makes unique use of the dual screens of Nintendo's handhelds, is coming to Nintendo 3DS in early 2012 from UTV Ignition. 

Originally a DS title, the game had been confirmed to be coming to North America on the older platform this fall through Graffiti Entertainment. The DS game no longer appears on their company web site.

UTV Ignition Games Announces Fractured Soul 3D for Nintendo 3DS

Available This Fall, Original IP Adds Another Dimension To Side-Scrolling Platformers As It is Played Across Both 3DS Screens At Once

Los Angeles - Electronic Entertainment Expo (E3) Booth #5500 - June 7, 2011- UTV Ignition Games today announced at the Electronic Entertainment Expo (E3), that Fractured Soul 3D is currently in development and will be available for Nintendo 3DS™ in early 2012. A fast-paced action platform game, Fractured Soul 3D is an all-new IP that retains the familiarity of classic platformers, but adds a unique twist - it is played across both screens of the Nintendo 3DS at once. This unique feature forces players to switch between the two screens regularly to dodge incoming bullets, outsmart enemies, and ultimately complete each level. Additionally, the title features spectacular new 3D effects and other exclusive features.

In Fractured Soul 3D, players take on the role of interplanetary rogue, Jake DeSaul - a man with a checkered and mysterious past who must confront his demons in his desperate plight to escape an eerie and malevolent space station. As they progress through each level, the boundaries between dream and reality continue to blur as Jake faces a lifetime of regrets, hopes, dreams, and what might have been in his efforts to reconcile himself with his past.

In order to help Jake, players must blast their way through 20 exciting and brain bending platform levels spread across five distinct worlds - each offering a unique challenge including inverted gravity, damage, wind, ice, and underwater. Additionally, there are four shoot 'em up levels that also make use of the screen switching. Each level is timed and ranked to encourage replayability.

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