Luigi just can’t stay away from mansions.
Just when he thought he was through, Luigi is back trekking spooky mansions in this third installment of the Luigi’s Mansion series. The overall mechanics take some time to get used to, but inside Luigi’s Mansion 3 lies a very clever mix of platforming and puzzle solving.
The demo at this week’s E3 convention starts with what appears to be a prince mocking Luigi, who somehow is usually the butt of everyone’s jokes. Luigi then enters the mansion with a plethora of items that will help him advance through: plunger launchers that can be used to steal away shields or help reveal hidden items, a flashlight that stuns enemies with its brightness and, naturally, Luigi’s vacuum that sucks up the ghosts and can even smash them around.
Luigi thankfully isn’t alone here as he also has a couple of pals that help him along the way. The aptly named Gooigi, Luigi’s solid green, gooier doppelganger helps by going through areas that the normal, fleshier Luigi can’t access otherwise. Gooigi can also help solve puzzles, as one of the demo's puzzles had Luigi travel through an elevator by having Gooigi use a nearby windmill.
His other friend is a friendly pooch by the name of Polterpup. The ghost dog helps you take down and strike enemies, which gives you ample opportunity to grab ghosts and smash them into oblivion.
The boss of the demo ended up being the jerk prince that taunted Luigi at the start. It’s a boss pattern that’s pretty easy to follow: wait for him to charge, flash him with the flashlight then attack with the vacuum.
Luigi’s Mansion 3 seems very promising based on the E3 demo. It took some time getting used to all of the mechanics at your disposal (there’s a lot!) but once everything is figured out, there’s a fun puzzle game here. There’s no firm release date the moment, but Luigi will be entering haunted mansions sometime later this year.