Author Topic: New North American (NPD) Sales Thread  (Read 139086 times)

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Offline nickmitch

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RE: Official Sales Thread
« Reply #350 on: January 16, 2005, 06:47:11 PM »
Can you throw Smack Down in there too?
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Offline vudu

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RE: Official Sales Thread
« Reply #351 on: January 25, 2005, 11:21:06 AM »
Anyone have Prince of Persia sales figures?  Specifially, I'd like to know how many copies The Sands of Time sold on each platform compared to how many copies Warrior Within sold.
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Offline couchmonkey

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RE: Official Sales Thread
« Reply #352 on: January 26, 2005, 07:20:03 AM »
Just saw those hardware numbers, even though they've been up since the 14th, and they're pretty encouraging!  PS2 shortage effect?  Maybe, although the PS2 sales seem to be in-line with what Sony had all year...just slightly less than the Xbox.  Maybe BOTH of them had a shortage?  I doubt it, there's no reason for an Xbox shortage.  Maybe Nintendo had some good deals? Definitely true in Canada, where the rising dollar (and probably weak GC sales) resulted in a holiday price drop of up to $40 in some stores.  I don't know about the U.S. though.   Maybe the DS inadvertantly created more interest in Nintendo in general.

I guess at the end of the day, I don't care why, I'm just glad the sales were up!
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Offline Caillan

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RE: Official Sales Thread
« Reply #353 on: February 04, 2005, 11:01:18 AM »
Biohazard 4 came third in its first week in Japan with 142 000 sales, and Catch! Touch! Yoshi was fourth selling only 63 000 copies. Super Mario 64 DS and Sawaru Made in Wario are still ninth and tenth. No PSP games featured in the charts.

The DS sold poorly; worse than the PSP and worse than the PS2. The PSP and DS accounted for 38 and 22 percent of the total console sales respectively.

Offline mjbd

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RE:Official Sales Thread
« Reply #354 on: February 04, 2005, 12:11:55 PM »
Thats pretty good for RE4 in Japan, but I would expect it to do much better here in the US.  Some people though it was dum for capcom to release RE2, RE3, and RE CVX on gamecube without being updated.  A first glance at the sales of those titles would make you think thats correct, but its not.  Bringing those games to gamecube costed very little to port, so even with low sales, they were still very profitable.  In essence, paying for RE4 to be developed.  
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Offline xts3

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RE:Official Sales Thread
« Reply #355 on: February 07, 2005, 08:17:49 PM »
F-Zero GX outsold Eternal darkness... damn... lol.

Offline mjbd

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RE:Official Sales Thread
« Reply #356 on: February 08, 2005, 04:10:34 PM »
I think what alot of people forget is that these numbers are not world wide.  Eternal Darkness sold 280k copies here in the US, but world wide its probably closer to 500k.  You can pretty much double alot of the posted numbers to get world wide sales.
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Offline Mario

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RE: Official Sales Thread
« Reply #357 on: February 08, 2005, 04:45:20 PM »
Quote

Eternal Darkness sold 280k copies here in the US, but world wide its probably closer to 500k.

Hahaha, no way. It tanked in Japan and only sold about 40,000 there lifetime, and GC is doing terrible in Europe so I would be surprised if it it reached 100,000 there (i'd guess 50,000), but then again F-Zero GX also flopped in Japan and Europe, but not as hard as Eternal Darkness.

Offline Caillan

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RE: Official Sales Thread
« Reply #358 on: February 08, 2005, 04:50:21 PM »
The Sonic Mega Collection Plus for PS2/XBox just topped the UK sales charts in its entry week. That's very impressive for a game that does not feature violence or cars.

On a side note, the theme of the Tokyo Game Show 2005 is 'online gaming'. Unless Nintendo decide to show the Revolution there, they're going to lose their hype a year before the new consoles launch.  

Offline Mario

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RE: Official Sales Thread
« Reply #359 on: February 08, 2005, 04:53:05 PM »
I believe Sonic Mega Collection Plus is being given away with PS2's there in some kind of bundle, but still, they seem to love Sonic there, even the terrible Sonic Heroes has sold 1 million copes in Europe, and is STILL in the top 10 after ONE YEAR on the charts, which is just embarassing.

Offline Mario

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RE: Official Sales Thread
« Reply #360 on: February 09, 2005, 03:44:37 AM »
Alright someone explain this to me, new weekly Japan charts are in and Biohazard 4 sold a pathetic 29,000 in it's second week, it's selling twice as bad as Remake and RE0 did when they launched, and it's clearly the better game, in fact i've heard many people say it's their favourite game of all time. Why aren't people buying it? Is the GameCube really *that* dead?

Hopefully this game will sell steadily and pick up some good sales from word of mouth... because if Resident Evil 4 can't sell on GameCube, nothing can. (besides the upcoming Zelda)

Offline Ian Sane

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RE: Official Sales Thread
« Reply #361 on: February 09, 2005, 06:21:54 AM »
Well we don't know what the marketing for Resident Evil 4 is like in Japan.  Maybe it sucks.  I think though it's mostly is due to the fact that no one cares about the Gamecube.

"if Resident Evil 4 can't sell on GameCube, nothing can."

Exactly.  That's what happens when you wait until the console is non-factor before releasing the games people want to buy.  I don't even think Zelda will sell Cubes because realisticly no one "converts" this late.  A console maker pretty much has the first year or so to get people's attention and if they can't do that then it just isn't going to happen.  The Gamecube is like a TV show that sucked for the first season so everyone checked it out for a few shows and then stopped watching.  Meanwhile the second season was much much better and the third season was amazing but since no one knows how great it has become the ratings are still low.

In a way Resident Evil is like that too.  People just might not know that RE4 is so great and reinvents the series.  Capcom milked RE pretty hard and anyone who lost interest in the formula may just be assuming that it's more of the same.  I have seen ads for RE4 and they're good ads but they don't really give any indication that the series has been reinvented.

And the Japan game market is apparently shrinking so we should really focus on RE4's American sales since that's where the money is.

Offline zelos_rules

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RE:Official Sales Thread
« Reply #362 on: February 09, 2005, 09:16:33 AM »
I agree with Ian San. If this game were to come out 3 years ago then it would of been a guarenteed hit, but now its just too late and Nintendo are getting bitten in thier ass. At least the PS2 versions of RE havent been selling too hotly.

Offline BlackNMild2k1

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RE:Official Sales Thread
« Reply #363 on: February 09, 2005, 10:52:25 AM »
This is what happens when you sabotage your *exclusive* release with mention of a PS2 version to follow w/ bonus features.  This game might be selling alot hotter if everyone wasn't waiting for the PS2 version (which will be inferior visually).

Offline BlackNMild2k1

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RE:Official Sales Thread
« Reply #364 on: February 09, 2005, 01:19:25 PM »
here are more #'s for those that are interested (Japan)

Enterbrain Weekly (31st Jan - 5th Feb) #1
--------------------------------------------------------------------------------

1. Super Robot Wars OG 2 - GBA - 116,000 (116k)
2. Radiata Stories - PS2 - 43,000 (233k)
3. Another Century's Episode - PS2 - 37,000 (212k)
4. Bioharzard 4 - GC - 29,000 (174k)
5. Exciting Pro-wrestling 6 - PS2 - 27,000 (27k)
6. Catch! Touch! Yoshi! - NDS - 26,000 (78k)
7. Gran Turismo 4 - PS2 - 19,000 (966k)
8. Monster Hunter G - PS2 - 14,000 (173k)
9. Sawaru Made in Wario - NDS - 14,000 (641k)
10. Super Mario 64 DS - NDS - 13,000 (619k)

11. Minna no Golf - PSP - 13,000 (277k)
12. DDS Avatar Tuner 2 - PS2 - 12,000 (67k)
13. Death by Degrees - PS2 - 12,000 (51k)
14. Mario Party Advance - GBA - 11,000 (127k)
15. Dragon Quest 8 - PS2 - 9,800 (3.439mil)

16. DQ&FF Itadaki Street Special - PS2 - 8,800 (350k)
17. Mahou Sensei Negima! - PS2 - 8,800 (45k)
18. Pachislot Yoshimune - PS2 - 8,800 (378k)
19. Top wo Nerae - PS2 - 8,600 (8.6k)
20. Dynasty Warriors - PSP - 7,800 (207k)




PSP: 51,000 (750k)
PS2: 49,000
NDS: 35,000 (1.582milj
GBA SP: 20,000
NGC: 5,200
XBX: 300
GBA: 500



Offline mantidor

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RE: Official Sales Thread
« Reply #365 on: February 09, 2005, 03:14:29 PM »
O_o! wow both psp and ds sales were lower considerably... and the software sales for both are less than stellar, specially for sony...
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline zelos_rules

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RE:Official Sales Thread
« Reply #366 on: February 16, 2005, 02:41:56 PM »
RE4 sold 319 000 in its first month in the US

Offline vudu

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RE:Official Sales Thread
« Reply #367 on: February 16, 2005, 03:47:41 PM »
To put that number into perspective, here are some other sales numbers for January.

(Note:  These came from gamesarefun.com.

January 2005 NPD sales numbers:

Mercenaries (PS2, Xbox): 384,000 total
Resident Evil 4 (GC): 319,000
Need for Speed Underground 2 (PS2, Xbox, GameCube): 142,000 + 86,000 + 22,000 = 250,000
Grand Theft Auto: San Andreas (PS2): 241,000
The Legend of Zelda: The Minish Cap (GBA): 217,000
NFL Street 2: (PS2, Xbox, & GC) 188,000 total
Halo 2 (Xbox): 124,000
The Punisher (PS2, Xbox): 61,000 + 62,000 = 123,000 total
Metal Gear Solid 3: Snake Eater (PS2): 66,000
MechAssault 2: Lone Wolf (Xbox): 59,000
The Getaway: Black Monday (PS2): 45,000
WWE SmackDown! Vs. Raw (PS2): 42,000
Oddworld: Stranger's Wrath (Xbox): 28,317

RE4 isn't doing too shabby.  It's no Halo 2, obviously, but sales are fairly stellar.  I'm hoping they stay up there.
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Mario

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RE: Official Sales Thread
« Reply #368 on: February 16, 2005, 03:54:48 PM »
Yep, Resident Evil 4 was the highest selling game in January 2005! Woooo!

Top ten overall appear to be

1.) Resident Evil 4 - 319,197
2.) Grand Theft Auto: San Andreas - 241,105
3.) Legend of Zelda: The Minish Cap - 216,969
4.) Mercenaries: Playground of Destruction (XBOX) - 201,139
5.) Mercenaries: Playground of Destruction (PS2) - 182,621
6.) Need for Speed: Underground 2 (PS2) - 142,465
7.) Madden NFL 2005 (PS2) - 125,264
8.) Halo 2 - 124,027
9.) Kingdom Hearts: Chain of Memories - 110,297
10.) Super Mario 64 DS - 109,087

Pretty good sales for Minish Cap too! No hardware sales yet...

Offline mantidor

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RE: Official Sales Thread
« Reply #369 on: February 16, 2005, 04:08:06 PM »
That should be interesting, to see if RE4 push Gc sales, and by any chance do you have any updates of the psp and DS sales in Japan in the last weeks?
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline BlackNMild2k1

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RE:Official Sales Thread
« Reply #370 on: February 16, 2005, 04:28:20 PM »
Enterbrain Weekly Feb 6 - 13
--------------------------------------------------

Software
platform title publisher this week total market price
1 PS2 Dragonball Z3 Bandai 413,000 413,000 up
2 PSP Popolocrois Monogatari: Pietro Ouji no Bouken SCEJ 32,000 32,000 level
3 PS2 Shinsengumi Gunraw-den Sega 21,000 21,000 level
4 PS2 Shin Dekotora Densetsu Spike 20,000 20,000 level
5 DS Catch! Touch! Yoshi! Nintendo 20,000 99,000 dropping
6 PS2 Radiata Stories Square Enix 19,000 253,000 steep drop
7 PS2 Another Century's Episode Bandai 15,000 228,000 level
8 PS2 Gran Turismo 4 SCE 15,000 982,000 dropping
9 GBA Super Robot Taisen Original Generarion 2 Banpresto 15,000 132,000 level
10 GC biohazard 4 Capcom 14,000 189,000 level
11 DS Sawaru Made in Wario Nintendo 11,000 652,000
12 DS Super Mario 64DS Nintendo 11,000 620,000
13 PSP Minna no Golf Portable SCE 11,000 288,000
14 PS2 Ichigo 100% Strawberry Diary Tomy 10,000 10,000
15 GBA Mario Party Advance Nintendo 10,000 137,000
16 PS2 Monster Hunter G Capcom 9,700 182,000
17 PS2 Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi Square Enix 9,300 3,448,000
18 PS2 Daito Giken Koushiki Pachi-Slot Simulator Yoshimune Daito 8,000 386,000
19 GBA Pocket Monsters Emerald Pokemon 7,000 1,448,000
20 PSP Shin Sangoku Musou

Hardware
platform this week total
1 PlayStation Portable 52,000 802,000
2 PlayStation 2 49,000
3 Nintendo DS 30,000 1,612,000
4 GameBoy Advance SP 20,000
5 GameCube 3,400
6 GameBoy Advance 600
7 Xbox 300

Offline Mario

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RE: Official Sales Thread
« Reply #371 on: February 16, 2005, 05:26:27 PM »
PS2 VIRTUA QUEST $10,272 - 258
GCN VIRTUA QUEST $12,714 - 321

GameCube wins! Excellent debut for Virtua Fighter Quest!

Offline mantidor

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RE: Official Sales Thread
« Reply #372 on: February 16, 2005, 06:11:45 PM »
LOL anyway, this is the first time I see a psp game in the top 10 in Japan, and its a popolocrois game! I love that show.  
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline NinGurl69 *huggles

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RE:Official Sales Thread
« Reply #373 on: February 16, 2005, 07:13:07 PM »
Quote

Originally posted by: Mario
PS2 VIRTUA QUEST $10,272 - 258
GCN VIRTUA QUEST $12,714 - 321

GameCube wins! Excellent debut for Virtua Fighter Quest!


Pai Mei sez: VICTOLY!!

Think of all the money Sega would've saved had they NOT developed the PS2 version!  There's still the problem of Sega developing on Xbox tho.  That's a different battle.  And knowing is half the battle.  But Sega lost that half already but they don't realize it yet and it shows.
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Offline vudu

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RE: Official Sales Thread
« Reply #374 on: February 17, 2005, 08:20:30 AM »
Pardon my ignorance, but what is Popolocrois Monogatari: Pietro Ouji no Bouken?
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!