Author Topic: Star Fox Adventures  (Read 7164 times)

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Offline mjbd

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Star Fox Adventures
« on: December 22, 2003, 04:00:54 PM »
I had some christmas money to spend today, so I went out and bought Dragonball Z Budokai and Star Fox Adventures.  I have to admit, I am very impressed with Star Fox so far.  I forgot just how good Rare was at making eye candy visuals.  I am not very far yet, but the gameplay seems solid to.  I guess Rare still had a little magic left.  In the hub world, the framerate seems to stutter a bit, but doesnt interupt gameplay.  Fox's fur is very cool, and the grass looks nice to.  Overall, its a very good players choice title, and at $20, I think I made a good decision pick this one up.
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Offline Grey Ninja

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RE: Star Fox Adventures
« Reply #1 on: December 22, 2003, 04:11:01 PM »
There's a thread already for this kind of stuff.

But if you care THAT much about graphics, Star Fox Adventures is your game.  If you care about gameplay, search elsewhere.  Star Fox Adventures is one gigantic easter egg hunt, and it REALLY gets tiresome after a while.  Right after you find 10 thingamajigs, you will have to find 8 knick-knacks, and after that... etc.
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Offline mouse_clicker

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RE:Star Fox Adventures
« Reply #2 on: December 22, 2003, 04:31:06 PM »
Personally, I loved SFA. It may not be as good as Zelda (what game is?), but I did enjoy it immensely. Still, though, a lot of people have conflicting opinions over Rare's games, so I'd give it a rental first, if I were you.
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Offline KatanaBladeX

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RE: Star Fox Adventures
« Reply #3 on: December 22, 2003, 04:48:01 PM »
I found it enjoyable at times, but glitchy and tedious.  Seeing how it took a majority of Rareware (over 200 employees) to focus on this game for four years to make it, I complete understand why Nintendo sold them.

The music was complete blah, and horrible quality (maybe some of it was composed for N64, eh).  

Offline Munky

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RE:Star Fox Adventures
« Reply #4 on: December 22, 2003, 05:45:17 PM »
SFA was a decent game, but nothing that kept me coming back for more.
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Offline akdaman1

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RE:Star Fox Adventures
« Reply #5 on: December 22, 2003, 05:48:37 PM »
I really enjoyed SFA , but going through it a second time was very boring . But ...the last boss battle was one of my favourites...EVER!!!
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Offline KDR_11k

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RE: Star Fox Adventures
« Reply #6 on: December 22, 2003, 10:27:17 PM »
GN: Gasp... You mean, worse than Turok and Rayman?

Offline Mario

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RE:Star Fox Adventures
« Reply #7 on: December 23, 2003, 12:10:43 AM »
Quote

The music was complete blah, and horrible quality (maybe some of it was composed for N64, eh).

I love the music in Starfox Adventures, in fact its one of my favourite game soundtracks. The music is awesome. And Starfox Adventures is no more a collectathon than Zelda is (oh noes). The only complaints i have about the game are the combat, which was not deep enough, and there were some things in the game that looked either incredibly rushed, or purposefully screwed with.


Offline Ocarina Blue

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RE: Star Fox Adventures
« Reply #8 on: December 23, 2003, 12:33:27 AM »
I think SFA was a step down in quality from Rare. I have a vague memory of someone calling it 'Zelda without a soul', I completely agree. It's a decent game, but I was hoping Rare would leave with a bang. I'm still a bit skeptical about Nintendo selling Rare to MS. Everyone here seems to jump on the bandwagon citing that it wasn't making profits, but given more time, I think it's quite possible they could have turned around. Rare has been such an invaluable developer for Nintendo, I was more than a little suprised to find that Nintendo had flicked them off at the first sign of trouble.
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Offline Deguello

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RE: Star Fox Adventures
« Reply #9 on: December 23, 2003, 01:21:18 AM »
I would have had a better opinion of SFA if they didn't totally butcher the original game Dinosaur Planet.  That game is the crux of my transition from a Rarefan to an ex-Rarefan.  The fact that it 's their last ditty for Nintendo is coincidental.  I really started my distaste when they took another title of theirs and completely hacked it up.  Conker was in development for nearly 5 years, and what was originally planned for the game (character interaction with environment, "Emotion Engine"-hyped features in 1997-8 i.e. years before) was a hundred times more interesting than the pop-culture spoof crap they turned it into.  That's the problem with spoofs.  They can only be AS good as their source material.

Ramble off.  Actually, I thought SFA had great music.  It's one of the things Rare could still do then.  But the game turned into another one of their collection crusades.  The thing is, the whole Moon Mountain seeds or whatever (Purple C looking things) were totally and completely pointless, and it felt as if Rare was just trying to artificially lengthen the game.  In Scribes, they touted SFA to be 100 hours long.  Now I usually don't pay attention when people talk about game hours (it's totally subjective) but come on Rare.  You don't need to lie.
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Offline joshnickerson

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RE:Star Fox Adventures
« Reply #10 on: December 23, 2003, 03:35:16 AM »
Star Fox Adventures WAS a good, if flawed game. The fight system was a bit weak. My biggest problem is that you can't go back into certain areas and explore once you've completed them, and once you get to a certain point late in the game, you CAN'T  go back to any previous areas AT ALL. So if you've forgotten to pick up an upgrade, you're screwed if you want to get 100%. That killed it for me. After the credits rolled, I really had no incentive to go back to it.
That and it has those damned 'Tap A as fast as you can!" minigames, which I've ALWAYS hated (nightmares of Canary Mary from Banjo-Tooie spring to mind), so do yourself a favor and invest in a turbo controller.
But I digress. It does has some good features and you'll enjoy it while it lasts. You could do much worse for twenty bucks.

Offline Hostile Creation

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RE:Star Fox Adventures
« Reply #11 on: December 23, 2003, 04:47:46 AM »
I remember there was one, and you were supposed to do it when the guy was tired, but I couldn't figure when he was tired so I just trained myself so hard that he went straight into the pit right after we started.  I was practically vibrating, man.

Okay game, but I never play it anymore.  I never really liked Rare all that much, and I only ever bought the game because it was Star Fox.  Later, suckers.  Those fools can have ghosts and ghoulies or whatever.
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Offline WesDawg

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RE: Star Fox Adventures
« Reply #12 on: December 23, 2003, 04:47:47 AM »
I don't mind tapping-A mini-games (see the 80's), or collect-a-thons. I had no desire to go back and find all the crap in SFA, but I don't think I've ever done that. There isn't even much of a reward for doing it that I've heard of. I liked the game, but the combat really really sucks. I mean really really sucks. I don't mind games where you just push A to hit people, but SFA just seemed slow. You pushed A and a couple seconds later Fox finished his stab. Then you pushed A again. After awhile I just started avoiding battles entirely.

Offline Ian Sane

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RE: Star Fox Adventures
« Reply #13 on: December 23, 2003, 06:20:52 AM »
Star Fox Adventures is probably the only game in my Cube collection that I regret buying.  It's just a REALLY bad game.  Now it does have fantastic graphics and sound, good production values, and responsive controls so it seems like it could be a good game.  It's like someone researched all the elements of a good game but ultimately didn't know how to make fun gameplay.  It's like the videogame equivalent of corporate rock.  It's like the sort of game you would get from someone who designed a game based on focus group feedback.

It's a total collectathon.  Now some people say that Zelda is the same way but in Zelda (aside from that dumb Triforce piece thing in Wind Waker) the items are useful.  Most items give you a new ability or increase your maximum life and magic.  In SFA you meet a character and before he will talk to you you have to find his three missing toothbrushes and then you tells you that you need to go to some world but there's a gate and they only way to open it is to collect the six magic feathers of lockpicking.  I think Penny Arcade summed it up best: "Bafmodads?!  Now you're just making sh!t up."

Playing SFA is like doing endless busy work.  I loved Rare up to Conker but SFA was bad enough to make me completely lose faith in them.

Offline Bill Aurion

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RE: Star Fox Adventures
« Reply #14 on: December 23, 2003, 06:27:41 AM »
SFA is a great adventure game, but a horrible Star Fox game...It really is too bad Ninty needed the brand recognition...
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Offline Smashman

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RE: Star Fox Adventures
« Reply #15 on: December 23, 2003, 06:46:30 AM »
I really don't understand the hate for this great game. It reminded me of Metroid Prime, with the hero/heroine landing on a planet, traveling through a hub world and other worlds, trying to save it, and destroy the evil within.

But, anyways, this game is really underrated. I think if you give it a chance, it will be better.
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Offline Hostile Creation

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RE:Star Fox Adventures
« Reply #16 on: December 23, 2003, 06:57:38 AM »
Quote

Bafmodads?! Now you're just making sh!t up


Roger that.  Freaking hilarious
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Offline mouse_clicker

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RE:Star Fox Adventures
« Reply #17 on: December 23, 2003, 07:03:53 AM »
And the planet needs a Sourdough Jack! But no tomatoes! The planet hates tomatoes!
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

Offline Bill Aurion

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RE:Star Fox Adventures
« Reply #18 on: December 23, 2003, 07:13:37 AM »
I personally like this one even more...
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Offline Ian Sane

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RE: Star Fox Adventures
« Reply #19 on: December 23, 2003, 07:34:49 AM »
That one Bill linked to is pretty funny and reminds me of yet another thing that sucks about SFA.  You can't skip cut scenes and there are cut scenes for every little stupid useless item you find.  Plus you can't skip the shopkeepers whole spiel so everything you buy something it's "You pay this much. Okay I'll sell it to you."  So it takes like 30 seconds to buy EACH ITEM.  ARRRRRGH!!!

Rumour has it that after having Namco work on Star Fox Monolith Soft will work on SFA 2 featuring 30 minute cutscenes for each item you find!!

Offline Hostile Creation

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RE:Star Fox Adventures
« Reply #20 on: December 23, 2003, 07:39:27 AM »
That comic is hilarious!  Where'd that one come from, Bill, cuz I think I've seen that guy before.  Similar style, anyway.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
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Offline Bill Aurion

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RE:Star Fox Adventures
« Reply #21 on: December 23, 2003, 09:14:51 AM »
Quote

Originally posted by: Hostile Creation
That comic is hilarious!  Where'd that one come from, Bill, cuz I think I've seen that guy before.  Similar style, anyway.
Found it...The group is called VG Cats... ^_^
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Offline Munky

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RE:Star Fox Adventures
« Reply #22 on: December 23, 2003, 09:40:13 AM »
That's a funny comic Bill. That did suck about SFA, not being able to skip the cut scenes. Not to mention the language they used was annoying.
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Offline Hostile Creation

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RE:Star Fox Adventures
« Reply #23 on: December 23, 2003, 09:54:01 AM »
Thanks, Bill.  This guy seems good.
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Offline Uglydot

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RE: Star Fox Adventures
« Reply #24 on: December 23, 2003, 03:52:34 PM »
I enjoyed SFA quite a bit, not just because it was pretty, but because it was a fun mindless romp around a neat world.