Author Topic: Resident Evil 4 Discussion  (Read 247811 times)

0 Members and 2 Guests are viewing this topic.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Resident Evil 4 Discussion
« Reply #1050 on: January 11, 2005, 01:17:52 PM »
UPS dropped mine off today.  I'm glad Capcom wasn't tardy this time.

T-SHIRT GET!!

First thing's first, I'm gonna capture the intro.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline VideoGamer

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1051 on: January 11, 2005, 02:47:39 PM »
I have been waiting for a resident evil game just like this they finally got rid of the cheesey zombies now they have added villagers in some secret cult this one is going to be the best

Offline VideoGamer

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1052 on: January 11, 2005, 03:19:49 PM »
I am totally craving for this game its the new resident evil game so it has to be good the fixed camera great installment it is going to easy to control....this game has to be scary man those villagers with the burlap sacks on their head freak me out and to make them even scarier they are holding a chainsaw!!!! i am totally getting this for my birth day!!!

Offline MaleficentOgre

  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1053 on: January 11, 2005, 03:20:22 PM »
RE4=God

Offline VideoGamer

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1054 on: January 11, 2005, 03:22:00 PM »
yes re4 is GOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Offline ShutEye

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1055 on: January 11, 2005, 05:07:59 PM »
Haven't posted in along time, so
Here are some impressions of the first chapter without spoilers:

The graphics and especially art direction are great. There is some excellent use of subtle colouring with reds, and greens that really eccentuate the superb modeling. And the brown tone of the game works too, unlike Resident Evil 0.

The level design keeps one of the core fundamentals of the Resident Evil series, Exploration, despite a rather linear progression path. Nooks  and alleys and little hidden treasures keep the spirit of discovery alive with in simple, limited maps. Great work.

The group dynamic of the villagers is exciting, adds tension and provides a satisfying strategic experience as figure how not to die.
That said, the A.I. can be weak on occasion, when villagers stop approaching you because you backed off a fair bit.

There are some really neat special effects that the GC is doing. Hopefully we'll see other games that use these. (Please Capcom, use this engine for one more game on GC, any game.)

For those of us that played Resident Evil: Code Veronica's 1st person Battle Mode ... Man have they ever improved the controls.

And finally, my highest level of praise; the pacing is amazing, you get breaks when you need them. You can often choose to fight or run. You have all sorts of weapon choices. The story pops up when you need a rest. Excellent pacing, definitely the most difficult and significant accomplishment by Capcom yet.

And I've only played the 1st chapter.

Thanks for listening.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Resident Evil 4 Discussion
« Reply #1056 on: January 11, 2005, 05:51:35 PM »
No... we should thank YOU.  
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline Rhoq

  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1057 on: January 11, 2005, 05:56:36 PM »
ShutEye - excellent assessment. I'm just a little ways into Chapter 2. I forced myself to stop playing so I could get ready for bed. If I hadn't I would still be playing - and not make it into work tomorrow morning, LOL.

RE4 is nothing less than spectacular. It has to be seen to be believed. It's so good that about 5 minutes into the game I granted Capcom forgiveness for bringing RE4 to the PS2 later this year. There is no way in hell the PS2 version will be this impressive.

So...who else (that bought RE4 at GameStop) opted for the Limited Edition Collector's Tin? As soon as I saw it, I had to have it. It's just such a classy looking package (I don't care for the RE4 cover art) - not that I care about the cover, but I figured RE4 was going to be somethig special, so I might as well go all out. The RE Prologue (bonus booklet) isn't anything worthy of mention but the numbered laser cell is beautiful and easily justifies the addtional $10.
PEACE--->Rhoq

Offline Munky

  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1058 on: January 11, 2005, 05:59:05 PM »
I picked up my copy today and I must say, I have yet to be disappointed with the game.
The memory of a lost loved one remains with you always, but it's a wound that time heals. It's like a scar....it never really disappears, time just soothes the memory.

ChaoticMunky.com

RE: Resident Evil 4 Discussion
« Reply #1059 on: January 11, 2005, 07:28:28 PM »
I got my copy today, I am only at the end of the second chapter but I must say I am very satisfied and impressed. A definite 'must-buy' for all GCN owners.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1060 on: January 11, 2005, 10:50:14 PM »
There's something I must know.

Are there subtitles?
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline Zero_Plague

  • Only Linkin Park understands
  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1061 on: January 11, 2005, 11:01:19 PM »
From what I believe, there are no subititles in Resident Evil 4.

Anyway, it's great to know that everybody is enjoying it.  From what I hear on reH, it gets really hard and some people have said that they've died at least 20 times already, namely from the rolling boulder.  RE4 hasn't shipped as of yet for me, but according to Lik-Sang, they'll have it here just after the end of this week, can this is going to be the longest wait I've had in a while.

Also, great thing is is that there are heaps of modes and extra cool stuff to be unlocked, so replayability will do nicely.  Can't wait to see your videos, Pro666.

Anyway, I'm heading off now to anticipate this game even more.

Good luck.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1062 on: January 12, 2005, 01:56:50 AM »
"From what I believe, there are no subititles in Resident Evil 4."

^%@#.

There goes most of my anticipation for this game.

What the hell is that about? Didn't RE1 have subtitles? Would it kill them to just stick in whatever script they're feeding the actors? Screw Capcom, I've got half a mind not to buy this game anymore.

At least tell me whatever they talk about isn't important.

I'm not exaggerating or nitpicking here... I'm hearing-impaired, this means a lot to me.  
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Resident Evil 4 Discussion
« Reply #1063 on: January 12, 2005, 02:00:22 AM »
Paladin, unfortunately, there are "No" subtitles, tho I've only been as far as the 2nd Typewriter.  Much like the Remake and RE Zero, the real-time cinema are absent of subtitles, though the FMV prologue has its narration written-out on the video itself.  The only subtitles (that coincide with speech) I've found are during the radio communications (which are important as far as game objectives and directions are concerned, and can be accessed in the File submenu for reference).  The rest of the subtitles are the usual, adventure-gaming pieces of info you get from examining your environment with the action-button.

Someone else needs to elaborate on the dialogue (how important are they, and are they important to the gameplay or just the general plot?) of the later cutscenes.  I'm still extremely early in the game, and probably will remain there for the next few weeks.

~~~~~

Observations:  The villager AI is noticeably faster and more vicious (calculating) than they were in the demos.  Definitely intense.  And the surround sound wonderfully enhances the sense of dread and panic, if you chose to let yourself be immersed in the game atmosphere (having the fearless point-n-shoot attitude would just be missing the point).

~~~~~

Zero, the intro video(s) I just capped are probably the last I'll get from Resi4.  There's enough spoilers around as it is.      
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline Rhoq

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1064 on: January 12, 2005, 07:52:03 AM »
Quote

Originally posted by: PaLaDiN
At least tell me whatever they talk about isn't important.

I'm not exaggerating or nitpicking here... I'm hearing-impaired, this means a lot to me.


Unfortunately, the dialog helps to move the story along. If you're unable to hear what’s being said, there’s a good chance you’ll be missing out on essential plot revelations. I too, would have preferred the option of having subtitles because I like being able to read along with the dialog.

Sometimes voice acting is not very clear and reading it makes that unintelligible dialog much easier to deal with. While I wouldn’t tell anyone not to buy RE4 (because it’s just that good), since you are hearing impaired, you might want to consider a rental first so you can check out exactly what you’d have to deal with - if you were to buy it. Playing through the first chapter should provide enough sequences with dialog for you to be able to gauge whether or not RE4 would be an enjoyable experience for you, despite your hearing difficulties.
 
PEACE--->Rhoq

Offline KnowsNothing

  • Babycakes
  • Score: 11
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1065 on: January 12, 2005, 03:49:19 PM »
PaLaDiN:  Keep your eyes peeled later on down the line for a script to be put up at gamefaqs or gamespot or the like.  Mayhaps even joining the forums and making requests would help.  You could even try emailing the dude who did the walkthrough already up at gamefaqs: Benn@Linger.com

I don't have the game, so I can't help D=
kka wakka wakka wakka wakka wakka wakka wa

RE: Resident Evil 4 Discussion
« Reply #1066 on: January 12, 2005, 03:59:08 PM »
The game is really tough but the part you mentioned Zero_Plague is nothing compared to some of the other stuff you have to do.

Offline MysticGohan24

  • OUTSTANDING!
  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1067 on: January 12, 2005, 04:56:00 PM »
OMG!! I just got the game tonight, I can't wait to play it. My dad is the greatest. He brought it for me, he's a great guy. I'm so hyped.

I was able to get the Making of DVD. Although I'm abit dissappointed since this is the same as the Documentary at Gametrailers.com at 5mins or better. seems a waste of a DVD if they didn't want to put more than that.
What happens, happens ~Spike Cowboy bebop

Hey Shippo your village called, they're missing their idiot. ~Inuyasha

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1068 on: January 12, 2005, 08:29:33 PM »
"Unfortunately, the dialog helps to move the story along. If you're unable to hear what’s being said, there’s a good chance you’ll be missing out on essential plot revelations."

If that's all, I can deal with that. Game plots usually suck anyway.

I guess what I'm asking now is, do they say anything in the game that you actually need to know in order to figure out what to do, or am I going to have to consult a walkthrough at points?
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline Rhoq

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1069 on: January 13, 2005, 12:32:25 AM »
Quote

Originally posted by: PaLaDiN
If that's all, I can deal with that. Game plots usually suck anyway.

I guess what I'm asking now is, do they say anything in the game that you actually need to know in order to figure out what to do, or am I going to have to consult a walkthrough at points?


All of that dialog seems to only occur through Leon's radio and, yes, there are subtitles. Subsequently, I've also noticed that Leon tends to report any major story revelations that occur in the cut scenes during his radio communications, so even without being able to hear what's being said in the cut scenes - you should get most of the "juicy" parts of the plot reiterated through the radio transmissions.
PEACE--->Rhoq

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1070 on: January 13, 2005, 07:22:49 AM »
Oh, good, that sounds perfectly bearable then. I've dealt with worse.

Thank you, for your words are glad tidings that bring peace to my soul.
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline Rhoq

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1071 on: January 13, 2005, 08:00:58 AM »
Quote

Originally posted by: PaLaDiN
Oh, good, that sounds perfectly bearable then. I've dealt with worse.

Thank you, for your words are glad tidings that bring peace to my soul.




I’m happy for you.

Now go out there and kick some demonic, cult-religious villager ass!

When you get a chance to play it, please update us on your experience. I’d be quite curious to read how the game holds up in your situation. While minor, there are certain audible cues that alert you that trouble is coming – a change in musical score or villagers yelling in the background. Even with that, the game is incredibly challenging. While I’m sure it’s playable without being able to hear all of that, I just couldn’t imagine playing RE4 without having that (and I’ll use the word loosely since the game is hard) “advantage” of knowing a few seconds ahead of time that you’re about to have a run-in with some of the locals. Not being able to hear those cues must increase the difficulty level since every attack would be unexpected.

On second thought, not having those cues would probably make for the ultimate survival horror experience since you’d never be fully prepared for who/what ever is waiting to attack you. I might give it a try tonight – playing with the volume muted. It would be a whole new way to play.
 
PEACE--->Rhoq

Offline MysticGohan24

  • OUTSTANDING!
  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1072 on: January 13, 2005, 08:31:15 AM »
Edited for spoilers:

I just got through Chapter 2, and I have Ashley. Poor Leon, they did something to him. I fought the "Thing under the Lake" and died several times in the process, but in the end I wore the beast down and like Ole Abe I stabbath The, with a spear

El Gigante is another beast entirely, It's a gruesome battle, but I will say this, "an Aqcuitance" will come to your aid

Heh, Ada saved my butt, I take it she left the note in the shed after the battle with Teh Thing.


I find the controls work... rather well. Only problem is that I had to fixed my C-stick to stay in neutral positon so I can control the camera when needed.
I do love it when the villagers run into those explosives, heh Classic!

I'm loving it, but I do wonder if we'll see this "3rd party"? Is lord Saddler what's left of Umbrella???... hmmm, intresting!

And what of Wesker? More questions are raised, and hopefully they will be answered.
What happens, happens ~Spike Cowboy bebop

Hey Shippo your village called, they're missing their idiot. ~Inuyasha

Offline Rhoq

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1073 on: January 13, 2005, 09:28:05 AM »
Quote

Originally posted by: MysticGohan24
El Gigante is another beast entirely, It's a gruesome battle, but I will say this, "an Aqcuitance" will come to your aid



This is where I am now. I have my own theories on the psychological nature of this foe…

While it’s purely speculation on my part, I will make it into a spoiler since it does contain a small amount of detail which could be a spoiler for some folks.

Right before you get to the first “el Gigante”, Leon finds out that 3 of them were created. While I’m probably wrong – I have a feeling that “el Gigante” isn’t necessarily evil. I think he’s mistreated (by villagers) and misunderstood. Since all he knows is violence, that’s all he can give. When the dog appears, it looks to me like he is chasing the canine around the courtyard like a massively overgrown child – looking to play, not to kill. This leads me to believe that “el Gigante” has the mind of a child and is only doing what it’s been taught to do. It is my gut feeling that perhaps by the time Leon reaches the third giant man-beast, he’ll be able to turn it against the villagers and make “el Gigante” an ally. I know I’m most likely reading too much into the situation and over analyzing this event, but still I have to wonder.
PEACE--->Rhoq

Offline MysticGohan24

  • OUTSTANDING!
  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1074 on: January 13, 2005, 09:33:00 AM »
lol, that would rock if that where to happen. I didn't know there was that many. Where did you get the info from? I must of passed it. I'm too busy blowing thing's up and running like it was my last supper, and I can't be late for Jesus
What happens, happens ~Spike Cowboy bebop

Hey Shippo your village called, they're missing their idiot. ~Inuyasha