Author Topic: the deal with the new star wars?  (Read 9945 times)

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Offline StRaNgE

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the deal with the new star wars?
« on: October 23, 2003, 06:37:32 AM »
anyone else get this, so far it seems ok but not yet to what i was hoping for. seems  like the on foot levels needed a little more polish time,  but as always the space levels  seem  to look pretty nice.

one thing tripping me out is i think the second or maybe 3rd level after you crash land in the sand,  i get a wall of sand that comes up  by the r5 unit, can not get through it but if i take a couple steps back it goes down, seems like the strangest glitch  and has kept me from going any further.

anyway, whoever got the game what  do you think so far??


Offline thecubedcanuck

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RE: the deal with the new star wars?
« Reply #1 on: October 23, 2003, 10:31:46 AM »
I am thankful I got the chance to play this before I picked up my pre-order, they can keep the $5, I wont be buying this game.
I am very dissapointed in it so far.
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Offline mouse_clicker

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RE:the deal with the new star wars?
« Reply #2 on: October 23, 2003, 10:37:21 AM »
I still like it a lot, but why does a game that was worked on for 2 years real much more rushed than it's predecessor that was made in 8 months? I'm kind of glad Thornado never came out if it was going to be entire game of Rebel Strike's horrendus foot missions.
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Offline seven_chaos

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RE:the deal with the new star wars?
« Reply #3 on: October 23, 2003, 10:49:32 AM »
It only seems rushed because of the ground levels.  This is totally new territory for Factor 5, so you can't expect everything about it to be golden on their first try.  I think the flight missions are better than Rogue Leader and I'm enjoying the ground missions so for (for what they are).
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Offline Round Eye

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RE: the deal with the new star wars?
« Reply #4 on: October 23, 2003, 11:47:04 AM »
I'm loving the 1982 starwars.  Vector graphics rule!

Now if I could just find a way to return 'Rebel Strike' and keep the bonus disc I will be happy.  The bastards at EB made me buy the game with the pre-order disk at the same time.  Tricky, very tricky.
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Offline CaseyRyback

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RE:the deal with the new star wars?
« Reply #5 on: October 23, 2003, 11:52:20 AM »
Factor 5 also made Shadows and the ground levels in that sucked, so maybe they should stick to the air or develop the flight missions and have Raven make the ground missions

RE:the deal with the new star wars?
« Reply #6 on: October 23, 2003, 12:58:27 PM »
Shadows of the Empire was my favorite game, next to Goldeneye and Perfect Dark on N64...

How could you not like it? The extras were enough to keep me playing since the day I bought it (and that was ym first game)

Offline NinGurl69 *huggles

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RE:the deal with the new star wars?
« Reply #7 on: October 23, 2003, 01:06:56 PM »
Quote

Originally posted by: seven_chaos
It only seems rushed because of the ground levels.  This is totally new territory for Factor 5, so you can't expect everything about it to be golden on their first try.  I think the flight missions are better than Rogue Leader and I'm enjoying the ground missions so for (for what they are).


It's good to see at least one other person enjoying the "on-foot madness" (cuz that what it is, it's best enjoyed while laughing hysterically and shouting "I shoot you!" "I cut you up!") as I am.
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Offline Rich

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RE: the deal with the new star wars?
« Reply #8 on: October 23, 2003, 01:49:31 PM »
Wait so the foot missions are bad enough to make the entire game worthless? Cause from what my friend told me the foot missions were less then a quarter of the game. I can't see the entire game being ruined but a few on foot missions.

Offline Jdub03

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RE: the deal with the new star wars?
« Reply #9 on: October 23, 2003, 01:56:45 PM »
The ground missions dont make the game bad.  There only one section of the game. There not great but they are kind of fun to play.  Some of the air missions are really short but still are fun to play.
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Offline StRaNgE

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RE:the deal with the new star wars?
« Reply #10 on: October 23, 2003, 02:22:20 PM »
did anyone else get that big wall of dirt that comes up and stops you from walking any further but disappears as you  back up?

Offline Kyra

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RE:the deal with the new star wars?
« Reply #11 on: October 23, 2003, 03:12:46 PM »
Bought and beat the game in under 6 hours. I had more fun with RL2.

Offline Arbok

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RE:the deal with the new star wars?
« Reply #12 on: October 23, 2003, 04:18:57 PM »
" Bought and beat the game in under 6 hours. I had more fun with RL2."

I second that, but I am still having fun with this game. Although I wish to personally kill the person who thought that Trial of a Jedi would be in the least bit fun....

Also, co-op is freaking awesome.
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Offline Bloodworth

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RE: the deal with the new star wars?
« Reply #13 on: October 23, 2003, 05:03:39 PM »
Shadows of the Empire was not made by Factor 5.

I'm having fun with it so far, but yeah, it does seem a lot easier and less polished than Rogue Leader.
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Offline KnowsNothing

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RE: the deal with the new star wars?
« Reply #14 on: October 23, 2003, 05:43:17 PM »
Well, I believe factor 5 said they wanted it to be easier because of all the complaints about the difficulty of Rouge Leader.  (Damn level 4!)

I was at first excited about this game, but then I saw I have better things to spend my money on.
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Offline nolimit19

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RE:the deal with the new star wars?
« Reply #15 on: October 23, 2003, 06:41:50 PM »
factor 5's games are beyond hard.....near impossible for someone with my skills.
A thing moderately good is not so good as it ought to be. Moderation in temper is always a virtue; but moderation in principle is always a vice.

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Offline Luciferschild

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RE:the deal with the new star wars?
« Reply #16 on: October 23, 2003, 07:42:25 PM »
I think I'm gonna get this game but the thing that discourages me is people are saying it is easier than RL and that wasn't exactly hard. I was hoping they would make the game harder. I'm tired of developers making games easier because a few people complain that it's too hard, what gives? It's bs. I'm buying it for the co-op more than anything cause people are saying that that's pretty tough. I can't wait for the opportunity to rip on my brother for sucking. But I have some questions like I heard some people saying it locks/freezes up, has anyone had that happen? Also how different are the co-op levels and do they have updated graphics?  

Offline Arbok

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RE:the deal with the new star wars?
« Reply #17 on: October 23, 2003, 10:13:41 PM »
"I'm buying it for the co-op more than anything cause people are saying that that's pretty tough."

It is very hard. I whizzed through the game already having a Silver on all the regular (single player) levels of Rebel Strike, and for reference got all the Golds on RL.... but the co-op has been handing me and my sister our ass.

She isn't that bad, but the AI has improved, there are more enemies, they take more hits to kill, and some of the levels have been redesigned to adds stuff... its just so much harder than RL or RS. If you have someone to play the co-op with I highly suggest Rebel Strike.
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Offline Bloodworth

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RE: the deal with the new star wars?
« Reply #18 on: October 23, 2003, 10:44:33 PM »
*Raises Hand

Yep, I've had it freeze already.  Exactly the same as it did in Rogue Leader.  Picture stops and you get a long sustained tone.  Oh well.
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Offline StRaNgE

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RE:the deal with the new star wars?
« Reply #19 on: October 24, 2003, 03:36:30 AM »
ok so i am assuming i have a really screwed up copy then if no one else has seen what i mentioned about the invisable sand wall that just appears?

one of the things that bothers me on it is how it goes into cut scene, it just freezes the action, then a black screen appears then a cut scene starts which  does not flow with what was happening, seems rather jerky  , not very smooth .

Offline Mario

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RE: the deal with the new star wars?
« Reply #20 on: October 24, 2003, 06:18:31 AM »
I never liked how Factor 5 made thier games, they just dont seem to know how to incorporate gameplay properly, i mean the graphics that they pump out are fantastic, but they really suck at making games fun. This is just my opinion of course, but i just cant stand all the praise Factor 5 get as a games company, their games have no substance.

Offline Bloodworth

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RE: the deal with the new star wars?
« Reply #21 on: October 24, 2003, 06:29:22 AM »
Maybe it gets all the praise because some of us do have fun.  Jonny is obsessed with this series, and although I think this one is a bit too easy and has some other problems, I still enjoy it quite a bit.
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Offline Mario

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RE: the deal with the new star wars?
« Reply #22 on: October 24, 2003, 06:36:17 AM »
Fair enough, i must admit i havent played Rebel Strike though, im just basing my opinion on past Rogue Squadron games.

Offline highenergyboy

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RE:the deal with the new star wars?
« Reply #23 on: October 24, 2003, 08:55:54 AM »
I've yet to encounter this so far elusive 'lockup' problem in Rebel Strike (or Rogue Leader) that some have alluded to, and I doubt I ever will. It either must be a bad copy or something wrong with the system itself. I wouldn't be surprised if it was the latter because i've seen time and time again how careless people can be with their systems that it's just scary to fathom loning out any of mine to anyone but a handfull. Most remain oblivious to how sensitive and fragile consoles truly are (yet some want harddrives and other more delicate components built in, go figure...)

So far I have been having fun with Rebel Strike despite the amount of negative criticism its been receiving, and as long as this remains the case I could give a less care what some magazine says. These biased reviews reflect someone else's preferences and not my own, so they are irrevelent. Thus the only opinions that truly matter are that of my own.

And as for the on-foot missions, I must be the only one here who did not find them clunky and repetitive. Sure the camera could benefit from some tweaking, but other than that, I found this latest feature to be a worthy addition. Some suggestions to Factor 5: include the option to go prone and fire your weapon, implement a much needed first-person perspective just like the ship cockpit views, allow for some simple hand-to-hand combat moves because there were numerous times close contact with enemies was unavoidable, and lastly, just don't hold back next time; go all out and make these missions an integral part of the experience because there's just so much potential here.





Offline Luciferschild

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RE:the deal with the new star wars?
« Reply #24 on: October 24, 2003, 10:32:48 AM »
About the game locking up I heard some people saying it only happened to them after playing it for 4-5 hours straight and that it doesn't happen often so I'm not really worried about it. RL only locked up on me once or twice and that's in a two year period. I hear all these people saying they have to play co-op with their little sister? That would suck. I guess I'm lucky that I have an older brother who is decent at the game.