Author Topic: Eidos drops all Gamecube support  (Read 24568 times)

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RE:Eidos drops all Gamecube support
« Reply #25 on: September 05, 2003, 11:04:38 AM »
Eh, to tell you the truth. If Gamecube gets a total of 15 games per year, and each are outstanding. I rather have that lineup than 100 sh1tty games and 15 good games.

Ya' understand what I mean? It's not ruining gamecube sales. Most Gamecube owners are aware of gaming (otherwise, mostly uninformed/mainstream gamers play X-Box and PS2). Gamecube owners, IMO, are most radical about video games. They keep up with news, reviews, and usually know the game they're going to get before it releases and before there are any ocmmercials about it.

Offline ThePerm

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RE:Eidos drops all Gamecube support
« Reply #26 on: September 05, 2003, 11:25:09 AM »
i just feel sorry for you Nintendo gamecube ...eidos wanted to feed off you....  
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Offline AgentSeven

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RE: Eidos drops all Gamecube support
« Reply #27 on: September 05, 2003, 11:55:00 AM »
Read my last post.  It tells the REAL TRUTH about this story...
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Offline Michael8983

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RE:Eidos drops all Gamecube support
« Reply #28 on: September 05, 2003, 11:56:26 AM »
"Eh, to tell you the truth. If Gamecube gets a total of 15 games per year, and each are outstanding. I rather have that lineup than 100 sh1tty games and 15 good games."

Yeah, I still agree with Nintendo's quality over quantity stance. The ratio just shouldn't be nearly as steep as it was with the N64 and, to a lesser degree, with the Gamecube. I think the ideal situation would be for their to be at least two great EXCLUSIVE games a month. Excepting perhaps a few of the slow months like January, June, and July. There would of coure have to be variety among them too. At least one great game of every genre per year.
Between Nintendo's growing first and second party support and its alliances with some of the most talented third-party developers, I think it could manage it. If not by the end of the Gamecube's run then certainly for its next console. It's all Nintendo would need to start doing leagues better in the console market.

Offline mouse_clicker

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RE:Eidos drops all Gamecube support
« Reply #29 on: September 05, 2003, 12:34:31 PM »
Eidos's CEO had this to say:

"The GameCube is a declining business," said McGarvey, who added that traditionally Eidos has not invested heavily in Nintendo systems. "If other companies follow us, [Nintendo] will have a hard battle to fight."


Yeah, and if companies DON'T follow this example and actually GIVE the Gamecube support, Nintendo WOULDN'T have such a hard battle. It startles me that a CEO of a major corporation could make himself look like such an idiot in just one sentence. The reason the Gamecube is a "declining business" (which is untrue, since the Cube is doing at least as well as the Xbox) is BECAUSE everybody's pulling their support from it. It's a self fulfilling prophecy.


darknight: 3rd parties couldn't this crap back then because since both Nintendo and Sega made such high quality games, 3rd parties were forced to match that in order to get sales. Now that Nintendo is pretty much the only 1st party who makes such high quality games, whereas Sony and especially MS do no, 3rd parties flock to them where their crappy games they put no effort into have no competition from good games.
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Offline Nintendo

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RE:Eidos drops all Gamecube support
« Reply #30 on: September 05, 2003, 02:17:09 PM »
Everyone walk talking right on the money, very interesting to read, but then a shallow fanboy comes along....
Quote

Originally posted by: AgentSeven
Time Splitters 2 and Hitman 2 were both garbage. Also, did anyone know that about one year ago Eidios tried to sell itself to any interested party, yet no one accepted their offer?! Play the new TR game and you will know why. This is the truth.

What kind of a stupid f are you anyway? Can't you imagine tons of other people loving Time Splitters 2 and Hitman 2? SO what if Hitman 3 was the only game Eidos was planning to release for the GameCube in the future, they will still miss it or get it on their PC, PS2, etc. Your truth is nothing more than your opinion stated as fact, in other words nonsense. You know, for once everyone actually agrees Eidos is not a loss, why do you have to spout so much conspiracy theory crap *mumble*
"What if everything you see is more than what you see - the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps

Offline mouse_clicker

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RE:Eidos drops all Gamecube support
« Reply #31 on: September 05, 2003, 02:31:13 PM »
I haven't played Hitman 2 (I played Hitman on the Xbox, an it wasn't bad), but Timesplitters 2 is my favorite console FPS since Goldeneye. I LOVE that game. However, the reason neither of those games sold well was because of advertising, or should I say lack thereof. If nobody knows about the games, obviously no one's going to buy them. I don't mind that they didn't advertise- it's their own fault, and they paid for it- but what really pisses me off is when they blame Nintendo for it.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill

RE:Eidos drops all Gamecube support
« Reply #32 on: September 05, 2003, 03:29:21 PM »
First time I played TS 2 multiplayer...I think I played 2 hours straight with my friend until we reached 1000 kills. Against the maximum amout of bots.

I personally don't like the story mode as much as the multiplayer.

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RE:Eidos drops all Gamecube support
« Reply #33 on: September 05, 2003, 03:36:17 PM »
"I personally don't like the story mode as much as the multiplayer."

That's like saying Crash isn't as good as Mario. The multiplayer for TS2 is quite simply the best I've ever seen in my life and provided the bulk of my gameplay with the game. However, I did like the single player a lot, too- it's certainly not the best but I thought it was very entertaining.  
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Offline Perfect Cell

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RE:Eidos drops all Gamecube support
« Reply #34 on: September 05, 2003, 03:58:35 PM »
Nintendo makes money, by lisecning fees to third parties. IF theres less third parties. Nintendo makes less money. In the end Eidos leaving Nintendo is never good. Any company leaving Nintendo is Negative press, and Negative is never good no matter how you spin it

Offline AgentSeven

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RE: Eidos drops all Gamecube support
« Reply #35 on: September 05, 2003, 04:18:44 PM »
Perfect Cell, I'm sorry to say this but you are completely wrong.

Eidios and Acclaim are bad for the industry and all gamers alike.  Any company that produces the crap games that these two companies have, should be run out of the industry for good.

In fact, the real spin here is that this departure has hurt Nintendo in some way, when it hasn't.

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Offline Perfect Cell

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RE: Eidos drops all Gamecube support
« Reply #36 on: September 05, 2003, 05:10:34 PM »
These crap games sell. Plain and simple. These companies have franchises that people want. When a gamer reads the news that another company blames Nintendo for their sales, that they are dropping support for Nintendo, that Nintendo is stopping production of their console. it HURTS Nintendo. Prospective console buyers say, Nintendo is going out of buisness (regardless of the validity) and decide to buy an Xbox instead. Not only does this hurt Nintendo, but it hurts to convince Third parties to actually make games  for the Gamecube. Didnt you notice that we aint getting a version of GTA? The X-box is.... Things are still going bad for the Cube, and as a hardcore fan, i worry.... i honestly do.

Offline Cap

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RE:Eidos drops all Gamecube support
« Reply #37 on: September 05, 2003, 05:27:25 PM »
agent seven, it really doesnt matter what you think of these games personaly. to the casual gamer who walks in to buy a console and sees eidos' games(along with many other third party games) on both ps2 and xbox(even pc) but not gamecube, that will affect what people buy. i just said the same thing in the thread about grand theft auto, but its just more games that can be had on every system BUT gamecube. there is nothing good about this at all. as the list grows longer and longer of games that arent available on gamecube, the reasons not to buy a gamecube increase.

nintendo needs to do something about this soon, or i see other third partys doing the same as eidos. they have made great strides to recapture the japanese third party developers, now they need to work on the rest of the world.

RE:Eidos drops all Gamecube support
« Reply #38 on: September 05, 2003, 06:38:28 PM »
If the mainstream consumer isn't smart enough to know a bad game when it smacks him across the face, he doesn't deserve to play video games.

Offline Djunknown

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RE:Eidos drops all Gamecube support
« Reply #39 on: September 05, 2003, 09:09:58 PM »
hmmm... don't have to much to say that hasn't been said. Though I got a few tidbits:

While some tout as Mario Sunshine as the dark horse of the series, at least it was technically sound. Its more than I can say for EIDOS and the boys at Core (What went wrong? 8 month delay?) Its a shame, since Lara had (and may have if Crystal Dynamics don't screw up) the potential to be great, but just couldn't be fulfilled. Her GBA venture wasn't too bad...

Unless Eidos can pull a GTA3 out of their hat (Game that sells like mad, not specifically that genre), Nintendo can just shrug it off like it was nothing.  
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Offline MysticGohan24

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RE:Eidos drops all Gamecube support
« Reply #40 on: September 05, 2003, 10:35:46 PM »
Does Mr. McGravy ( odd name ) have an email address? Seems someone needs a spanking damnit and let truth be told. Eidos sucks at making games, I would rather own a philips cd-i and watch my eyes bleed out then play any of Eidos games. ( Soul Reaver is my only exception )
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Offline PIAC

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RE: Eidos drops all Gamecube support
« Reply #41 on: September 06, 2003, 03:43:30 AM »
yippee, agent seven passing his opinion off as fact again, when do i get to see it again mummy?!

edios dropping support is good bad and indifferent, good = they didn't do anything that great anyway (see Angel of Darkness) bad = companies 'dropping' support is never good, indifferent = when its all said and done, they didn't really do much for the cube anyway so whats to miss?

Offline rpglover

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RE:Eidos drops all Gamecube support
« Reply #42 on: September 06, 2003, 05:21:19 AM »
well the only game i have been looking forward to from eidos was the new legacy of kain game- all i have heard are good things about this game- it seems that they worked out a lot of the problems with the other games, and have headed into a more action-based affair in this game- i hope it works out for the better- but i would have liked to see that game for the cube
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Offline mouse_clicker

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RE:Eidos drops all Gamecube support
« Reply #43 on: September 06, 2003, 08:58:16 AM »
I just thought I'd add this- isn't it funny that Eidos is supporting the N-Gage with a Tomb Raider game and yet they say the Gamecube a is a declining business? Hm, I'd rather be a declining business than no business at all.
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Offline KDR_11k

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RE: Eidos drops all Gamecube support
« Reply #44 on: September 06, 2003, 09:09:04 AM »
That NGage-instead-of-Nintendo thing sounds like a fatal mistake. If AOD wasn't such a good seller despite it's lack of quality Eidos would be on their way to destruction (make your time!) right now.

Offline AgentSeven

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RE: Eidos drops all Gamecube support
« Reply #45 on: September 06, 2003, 09:49:07 AM »
Actually, TimeSplitters 2 and Hitman 2 DID NOT sell all that well and they were discounted to $19.99 very quickly.  If anyone here had bothered to actuall do their homework, you would know this.

Plain and simple, TS 2 and Hitman 2 SUCKED and did not sell very well.  

Eidos is a parasite.  Tomb Raider:Angel of Darkness is one of the worst, most bug filled games EVER MADE.  Everyone who bought it should sue Eidos for the money they wasted on this title.

Good Riddence.

PS. the guy who calls himself "Nintendo" is the real "Stupid F" as he puts it.  Just read his moronic post and you will see why.

I only speak the truth.
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Offline mouse_clicker

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RE:Eidos drops all Gamecube support
« Reply #46 on: September 06, 2003, 12:19:56 PM »
Agent Seven: You have NO idea how much of a slobbering fanboy you're sounding like. Just because Hitman 2 and Timesplitters 2 didn't sell well does NOT mean they suck. Furthermore, your opinion isn't universal, nor fact, and I think you should come to realize that right now before you really get flamed. On top of that, although this is a matter of opinion, exactly WHY did you dislike Timesplitters 2 so vehemently?
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Offline egman

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RE: Eidos drops all Gamecube support
« Reply #47 on: September 06, 2003, 12:34:04 PM »
That's a little harsh there AgentSeven. While Hitman 2 was a bomb (how many of you went "huh?" when it suddenly appeared a couple months ago without much warning?), TimeSplitters did okay. Far from a million seller, but still profitable enough that a 3rd part is being worked on. The great irony of the game's sales is that the GameCube version may have had the best tie in ratio--it sold only 85,000 less than the PS2 with it's gigantic userbase.

In the end, these kinds of announcements are bad for Nintendo's image, whether we hate Eidos output or not. That is why I'm dissappointed with the press release because it's an uneccesary and dishonest jab at Nintendo, and also a slap to the face of the GameCube userbase. It's like we are being blamed for having standards or at least having the common sense to know when trash is being shoveled our way. That kind of insult has insured that I will never purchase anything with their label attached to it ever again. The bankruptcy of their company can't come any sooner.

Nintendo has some big problems with western 3rd paties, but this is case were they shouldn't bother. Eidos dug their own grave and are now calling it on Nintendo to try to spin that blame off of them. Seeing absolutely no support from someone like a Take 2 or an EA is one thing; being blasted by an Eidos is entirely different. Nintendo nor its fans can't be blamed for bad sales when Eidos published too few titles on the system with major delays and obvious quality issues.

Offline AgentSeven

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RE: Eidos drops all Gamecube support
« Reply #48 on: September 06, 2003, 12:37:03 PM »
I'll say it again, just to beat a dead horse.  Nintendo does not need the support of either Acclaim or Eidos.  In the future, the departure of both parasitic companies will be seen as the best thing that ever happened to Big N.

I'm suprised that no one has bothered to mention the newly re-kindled relationship between Nintendo and Square.  Also there is the strong partnership between Sega and Big N.  What about the fact that both Namco and Capcom LOVE Nintendo and both companies agree fully with the "Nintendo Philosophy."  The relationships Nintendo has with these companies truly outweighs the departure of the no talent hacks from Eidos and Acclaim.

Good Riddance to both!

By the way, has anyone here actually played Tomb Raider:AOD?  I have and it was the worst, most bug filled game I have EVER PLAYED.  Seriously.  I returned it to EB the day after I bought it.  

I also briefly owned T.S. 2.  Which did not suck as bad as Hitman 2, but in the end it still sucked.  

Also I noticed someone called me a "fan boy."  Well I own ever game system from Atari 2600 to the X-Box.  The only thing I'm a fan of is QUALITY GAMING.  Think before you speak, fool.

ps. did I say that TimeSplitters 2 and Hitman 2 both sucked?

just having a little fun with my critics

I only speak the truth  
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Offline mouse_clicker

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RE:Eidos drops all Gamecube support
« Reply #49 on: September 06, 2003, 12:41:10 PM »
Sure, nintendo doesn't need Acclaim or Eidos, but I certainly see nothing bad FROM having them. In fact, having such big name publishers does attract toher publishers. A lot of companies who make games you do like may follow their example and pull their Cube support. Just because you personally don't like either publisher doesn't mean Nintendo or the Gamecube is better off without them.

And Nintendo and Square's newly "rekindled" relationship isn't much, if you ask me. So far they have ONE Gamecube game in production, and that won't even be out here until next year. I'm beginning to think Crystal Chronicles only exists so that Square could make games for the GBA. Some relationships I'd be paying more attention to are the ones with Namco, Sega, and Capcom. Then again, all of those companies are Japanese and Nintendo really needs some Western support, as agman pointed out.
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