I'm in a similar boat as most of y'all. I don't have a 4k tv. While I absolutely see the jump in generations still, i'm still at a point where I recently finished God of War on PS4 and was wowed by the way it looked in 1080P.
The only thing that perked my ears was the demonstration around Spider-Man's load times comparison between a PS4 Pro and the devkit of PS5 with the "custom SSD" that supposedly took the loading from 15 seconds to less than a second when using the fast travel. If that's something inherent in most games across the console and not just a "when devs use it you'll notice it" feature, then that's something of a game changer for me.
Backwards compatibility is something i'm grateful for too, but I hope they find a solution that goes beyond just PS4.
Either way, this is looking like a console launch where I'll be happy to wait for a bundle with a game I'm interested in, a price drop, or a mid cycle redesign when I'm ready to upgrade to at least a 4k tv. Just feels like the wrong move for them to push into the "beefy specs" category, unless it's also their means to keep pushing the needle on console VR as well.
I say this as someone who is just as much a Playstation fan as a Nintendo one.