Exactly. Nintendo's strength has always been its software from both a creative and financial standpoint. With at least a partial shared library, Nintendo leverages that strength by solidifying its output and creating a scenario in which one piece of hardware (typically console) doesn't have to be marginalized to save another piece of hardware. Ideally, Nintendo can compete in high and low end hardware markets, console being the former, handheld being the latter. It's a great idea that unfortunately took Nintendo well over a decade to figure out.