" RPGs should never evolve past the mechanics "
But an RPG should have RPG gameplay. This game is just about an rail-version of what used to be an RPG. You really don't get much choice at all in the game other than do you engage a few foes or simply go around them. They place limits on you, meaning you can't level up anyway you feel like until chapter 11 which is nearly at the end of the game. In fact the only challenge so far came out of the pluse plains (chapter 11 where you get your FIRST side quest in the game).
Hell up to that point I had the same equipment I was using at the begining of the game. Some of these monsters require you to grind a bit because their attacks can kill you with a single blow.
And I'm not talking about 20 year ole ideas neither, FFXII has a great gambit system compared to this POS AI helper. 80% of the time the autofight works ok but then there's times your allies cast either spells that are blocked or the enemy is immune (they do have the spelll for the enemy weakness no less). Also they don't use the higher level spells like they should, for example curaja or whatever. Frienldy AI will continue to cast the weaker cure spell (three times in a row) even though if you cast one curaja spell you'll heal more HP and the entire party to boot. You can't script them or even cast it manual which you COULD do in FFXII. Not to mention the whole "enusa" use too, yup about to DIE so my friendly AI decides to heal my pioson (which does so little damage it really doesn't matter) instead of my HP which is less than a quarter.
Then there's formations to complain about as well, you can't even move you one guy that you supposed to have control over during the battle, meaing you get bunched up together and there's ZERO you can do about it. Why does that bother me? In the plains (where I'm at now) there's plenty of bosses that attack in area blasts and having your team in one spot makes it impossible to win. All you can do is reload. There's zero formations

.
There's plenty of good examples of realtime RPGs that dont have these issues, Dragon's Age comes to mind, and Squaresoft really isn't listening at all to the fans. Instead they releases this POS game for the masses instead of giving it time to flush out the gameplay/levels/ ect.
Damn, I know I'm ranting a bit but FF is my favorite series or at least was.