Author Topic: Call of Duty: Modern Warfare coming to Wii 11/10/09  (Read 146347 times)

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Offline vudu

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #275 on: December 26, 2009, 07:35:17 PM »
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #276 on: December 27, 2009, 02:49:28 AM »
Thanks Vudu!
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Offline Dasmos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #277 on: December 28, 2009, 12:19:28 AM »
I love how you pushed for this FC thread for like 20 years or something, then when someone finally creates the thread you don't even post in it.
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #278 on: December 28, 2009, 01:03:04 AM »
Friend codes go here.

Game discussion goes on here.
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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #279 on: December 28, 2009, 02:44:52 AM »
I haven't had time to pull up the number since the thread was posted. It's only been like a day.
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Offline Toruresu

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #280 on: February 09, 2010, 08:48:18 PM »
*bump*

No one else got this?
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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #281 on: February 10, 2010, 03:01:45 AM »
Some people mentioned having it but no one has posted codes outside of you and I... :P

~
To plug the game some more, I am continually impressed with this games technical feats and the different features included. There is NO LAG that I can see in either single or multiplayer even with 10 people all over the map and explosions everywhere. Also, the maps are much more 'alive' than Conduit. When I first started playing multiplayer I kept shooting at random objects that have movement like flames and such because I was not used to seeing things outside of characters moving in levels. You can blow things like cars up and debris is always fluttering in the air in levels. This is multiplayer, people.

Also, the online is far more robust than Conduit as well. You have leaderboards, custom classes, more weapon choices, unlockable gear based on experience level, online achievements that unlock bonuses and you can look at all of this while searching for games to join! It is blowing my mind compared to Conduits sparse and cripplingly limiting options. There are more maps, the maps are bigger and more diverse, there are way more game modes as well. I can sit and tweak my custom classes while waiting for the game to find a good host but the funny thing is I rarely have enough time to make any major changes because the load times are so short. From the time the match starts to when it actually loads up is maybe 5-8 seconds tops.

Controls are great and very responsive. You have the full monty when it comes to control options and can map any action to any button or waggle. I actually made the controls a hybrid between Conduit and Onslaught tweaked to my liking. I use the nunchuck waggle to reload and it works perfectly. Plus I don't accidentally fling grenades when my nose itches ;)

In fact there are only two glaring omissions I see in the game: no WiiSpeak and no local multiplayer. If we got a ModernWarfare 2 next year that included both of those options I would consider it a day one purchase and if it launched the same day as Grinder (assuming it was coming out the same time and still Wii exclusive) I would choose MW2 over Grinder in the blink of an eye. This is pretty much the real deal on Wii. I know it came late, but it works and works amazingly. This is what happens when publishers put their higher tiered developers on serious Wii development. Plus I have not seen any hackers yet on the game yet which has killed my desire to play Conduit in any public game modes.

If you are on the fence, go for it I say. It is a serious blast and the superior option for FPS games on Wii.

Now I wanna go play it some more.  ;D
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Offline Mop it up

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #282 on: February 10, 2010, 03:12:42 AM »
I have just one question: Can you play with a combination of people on your friend list and random people? Very few Wii games actually allow that... in fact, Mario Kart Wii is the only game which I can think of that does.

I've actually started to consider this game. The answer to my question is a pretty big deciding factor. The Conduit is decent, but it is light on content.

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #283 on: February 10, 2010, 03:16:42 AM »
Honestly, Toruresu is the only friend I have in the game so far...so I couldn't tell you. I get the impression that you can since it looks like you can invite your friends that are online to join you but I will have to test it to confirm. We have yet to play the game at the same time. I'll have to try and make a point to meet up with him at some point.

I need to find more people who own the game so I can get more friends because a two-man top score chart is a little underwhelming even if it does make me second on my friends list.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #284 on: February 10, 2010, 03:19:55 AM »
You're second? So Toruresu is better than you?

Just wait until I get the game. My pathetic performance is sure to make you feel good about yourself.

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #285 on: February 10, 2010, 03:25:09 AM »
Well, he's played for much more time than me. But it does show our ranking compared to every other player. He's ranked 65k-ish while I'm more 180k-ish. My aim sucks.
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #286 on: February 10, 2010, 03:27:55 AM »
How's the campaign?  How's the framerate in the campaign?
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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #287 on: February 10, 2010, 03:50:59 AM »
I'm no videophile, so the diff between 30 and 60 fps is tricky for me, but I never noticed a framerate dip while playing and I usually can pick those out. Even during the bigger set pieces with more enemies so far I have not seen any slowdown. Switching to nightvision didn't cause any issues and explosions never cause 'hick ups' when they went off. I'm actually rather surprised because I cannot recall any point when there was slowdown. You'd think something on a 'next-gen' title ported to Wii would cause issues like that when Wii's exclusive 'flagship titles 3rd party titles' like NMH2 have slowdown in cutscenes.

The campaign can feel a bit like you are watching the computer allies play for you in the beginning and I found myself trying to keep up, but later on they only hold the line and draw fire so the only way to make any progress is to press ahead yourself. They won't carry you to victory. There are nice breaks where you are given chances to use big 'javelin' rocket launchers to take out tanks and choppers and there was one fun part where you played an airship gunner laying cover fire to aid some escaping allies on the ground using heat radar to spot the enemies. So there is variety and the missions so far have been quite varied. The first mission has you running to escape a sinking ship and that gets quite intense with the whole level shifting as the boat sinks more and more. It is very cinematic but in a 'videogame' sort of way. Even the intro gives you a cinematic feel because you can control your point-of-view of a prisoner as he is transported through a town and drug to a place where an rebel leader points a gun at you and executes you. It really sets the tone for the game right off the bat.

Checkpoints feel appropriately spaced so that if you die you don't feel frustrated at the ground you have to retrace. Also, there are no mid-level loads so the action doesn't get broken up. At first I had a bit of trouble finding objectives but as I got used to the game I've ha less problems with that. You have a compass on the bottom of the screen and there is a marker on it that shows you the direction you need to go and the distance to the objective. The campaign so far is quite enjoyable.
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #288 on: February 10, 2010, 04:10:21 AM »
Why couldn't they get their **** together 2 COD games ago?

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Offline Toruresu

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #289 on: February 10, 2010, 05:08:26 PM »
I have just one question: Can you play with a combination of people on your friend list and random people? Very few Wii games actually allow that... in fact, Mario Kart Wii is the only game which I can think of that does.

I've actually started to consider this game. The answer to my question is a pretty big deciding factor. The Conduit is decent, but it is light on content.

Yes you can, and easily too. You just start a random game, if it's not full, you invite your friends over and the match starts once they join. This is how I play my friends here in PR, since we have the same IP problems (won't let us host a private game).

Once the game ends, and if people leave, we just invite more friends, rinse and repeat, until we have a full friends match. :) You can also party up, and be together always in team games.

This game is really so much better than Conduit, Pro you should give it a chance!
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Offline Urkel

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #290 on: February 10, 2010, 05:25:22 PM »
Why couldn't they get their **** together 2 COD games ago?

Because according to one of the guys on the Wii port team who posted on Neogaf, they were ludicrously understaffed for the first two games.
 
COD3 was done by two people.
 
World at War was about a dozen.
 
Activision "gets it".
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Offline NinGurl69 *huggles

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #291 on: February 10, 2010, 05:34:17 PM »
That's almost up there with Eidos' one-man port of Hitman 2 for GameCube.

Unparalleled ease of development, hoo-rah.
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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #292 on: February 10, 2010, 07:03:01 PM »
That's almost up there with Eidos' one-man port of Hitman 2 for GameCube.

Unparalleled ease of development, hoo-rah.

Wasn't that done on on the side, too? I recall the story about it being a 1-man port.
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Offline Mop it up

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #293 on: February 10, 2010, 07:10:36 PM »
All right, one last question.

Stratos, would you agree to always be my teamie?

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #294 on: February 10, 2010, 07:14:13 PM »
I don't see an issue with that. I'm typically down with being your 'teamie'.
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Offline Toruresu

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #295 on: February 10, 2010, 08:37:02 PM »
Stratos, we still up for the weekend, right?
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #296 on: February 10, 2010, 10:11:39 PM »
Oh I forgot something!
Does this game have a grenade launcher?
I was disappointed to discover that The Conduit doesn't have one. The TPC Launcher is a sorry excuse for a weapon. Since the shots explode on contact with anything, they can't be bounced around corners. Moreover, the blast radius is exponentially unimpressive.

Offline Toruresu

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #297 on: February 10, 2010, 10:16:20 PM »
Oh I forgot something!
Does this game have a grenade launcher?
I was disappointed to discover that The Conduit doesn't have one. The TPC Launcher is a sorry excuse for a weapon. Since the shots explode on contact with anything, they can't be bounced around corners. Moreover, the blast radius is exponentially unimpressive.

Umm, not that I remember. I know it has bazookas, and you can get a perk that lets you start with one. it has different types of grenades (3) but no grenade launcher.
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Offline Mop it up

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #298 on: February 10, 2010, 10:32:16 PM »
*sigh*
Why does the modern shooter think that grenades are a replacement for a grenade launcher? They're not the same thing! These games really make me miss Perfect Dark, that game just got everything right.

Offline BlackNMild2k1

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #299 on: February 10, 2010, 10:35:27 PM »
*sigh*
Why does the modern shooter think that grenades are a replacement for a grenade launcher? They're not the same thing! These games really make me miss Perfect Dark, that game just got everything right.
except for the frame rate.

makes me wish for a WiiWare update. I would be there day one on that one.