Author Topic: REVIEWS: The Conduit  (Read 34567 times)

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Offline Plugabugz

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Re: REVIEWS: The Conduit
« Reply #75 on: July 07, 2009, 06:34:16 PM »
Me too. I'm going to pur-chase it. And check the boxart first.

Offline Mop it up

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Re: REVIEWS: The Conduit
« Reply #76 on: July 07, 2009, 06:35:01 PM »
I hope so too because it sounds like the game has enough issues without a bad conversion.

Offline Stratos

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Re: REVIEWS: The Conduit
« Reply #77 on: July 07, 2009, 06:38:21 PM »
I hope so too because it sounds like the game has enough issues without a bad conversion.

What's that supposed to mean? Just because your AC buddies are obsesed with it and don't play AC with you as much anymore does not constitute a problem with the game. ;)
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Offline Mop it up

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Re: REVIEWS: The Conduit
« Reply #78 on: July 07, 2009, 07:10:09 PM »
No local multiplayer, framerate problems, that sort of thing.

Offline GoldenPhoenix

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Re: REVIEWS: The Conduit
« Reply #79 on: July 07, 2009, 07:23:41 PM »
No local multiplayer, framerate problems, that sort of thing.

The framerate is fine, not sure where people are seeing it as a big issue and this is coming from someone that could not really get into PD because of framerate problems.
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Offline kraken613

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Re: REVIEWS: The Conduit
« Reply #80 on: July 07, 2009, 08:04:40 PM »
Framerate is a very solid 30. I have not played a local multiplayer on a FPS for at least 3 years now. Why would you? Smaller screen, bumped down graphics, and the other person can look at your screen....
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Offline Stogi

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Re: REVIEWS: The Conduit
« Reply #81 on: July 07, 2009, 10:10:42 PM »
But it's fun. That's why.

plus I got a projector ;)
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Offline kraken613

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Re: REVIEWS: The Conduit
« Reply #82 on: July 07, 2009, 10:21:43 PM »
I would rather play online with a headset any day.... A lot of FPS on other consoles don't have local either...

I have a Sony Bravia projector, 120'' of 1080p goodness..... I still don't want to play local....
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Offline Mop it up

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Re: REVIEWS: The Conduit
« Reply #83 on: July 07, 2009, 10:31:45 PM »
Framerate is a very solid 30. I have not played a local multiplayer on a FPS for at least 3 years now. Why would you? Smaller screen, bumped down graphics, and the other person can look at your screen....
Because then you can play with 4 people without everyone having to own the system and a copy of the game, and you don't have to deal with possible disconnections, poor quality voices, and other problems which can arise from online gaming.

Local multiplayer > online multiplayer. Always has been, always will be. The best games offer both, like Mario Kart Wii.

Offline kraken613

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Re: REVIEWS: The Conduit
« Reply #84 on: July 07, 2009, 10:41:51 PM »
Local Multiplayer= Limited to playing with people you live by.
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Offline Mop it up

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Re: REVIEWS: The Conduit
« Reply #85 on: July 07, 2009, 10:43:53 PM »
That's why games should include both.

Offline Stratos

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Re: REVIEWS: The Conduit
« Reply #86 on: July 08, 2009, 01:46:43 AM »
Framerate is a very solid 30. I have not played a local multiplayer on a FPS for at least 3 years now. Why would you? Smaller screen, bumped down graphics, and the other person can look at your screen....
Because then you can play with 4 people without everyone having to own the system and a copy of the game, and you don't have to deal with possible disconnections, poor quality voices, and other problems which can arise from online gaming.

Local multiplayer > online multiplayer. Always has been, always will be. The best games offer both, like Mario Kart Wii.

I do second Mop it up's thoughts. Local > Online. Though online is still fun. And I prefer playing without a headset. Less clunky and my ears don't sweat.

Local Multiplayer= Limited to playing with people you live by.

Local Multiplayer = not being shut in nerds like us and getting real friends ;)
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Offline kraken613

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Re: REVIEWS: The Conduit
« Reply #87 on: July 08, 2009, 01:51:12 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.
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Offline Stratos

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Re: REVIEWS: The Conduit
« Reply #88 on: July 08, 2009, 01:54:35 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]
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Offline kraken613

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Re: REVIEWS: The Conduit
« Reply #89 on: July 08, 2009, 01:55:51 AM »
That was back then though, you don't have to anymore....
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Offline GoldenPhoenix

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Re: REVIEWS: The Conduit
« Reply #90 on: July 08, 2009, 01:57:01 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]

Old people are lameo.
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Offline Stratos

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Re: REVIEWS: The Conduit
« Reply #91 on: July 08, 2009, 02:00:54 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]

Old people are lameo.

That's funny because you are older than me by a few months. So come join me and Cranky Kong in our rockers and wax over the glory days of games when you could count the different colors on your fingers.
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Offline GoldenPhoenix

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Re: REVIEWS: The Conduit
« Reply #92 on: July 08, 2009, 02:01:51 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]

Old people are lameo.

That's funny because you are older than me by a few months. So come join me and Cranky Kong in our rockers and wax over the glory days of games when you could count the different colors on your fingers.

I'm not talking old people stuff. So you are still the old one!
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Offline Mop it up

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Re: REVIEWS: The Conduit
« Reply #93 on: July 08, 2009, 02:41:17 AM »
Back in my day the best FPS on the block was FaceBall 2000. It was full of the scariest enemy on the planet, giant killer smiley faces.

Even it had local multiplayer.

Offline broodwars

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Re: REVIEWS: The Conduit
« Reply #94 on: July 08, 2009, 02:49:54 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]

I remember back in my day, we played FPSs that didn't have lousy level-design in their single-player modes and the experience was varied with multiple tiers of objectives depending on the difficulty level.  Nowadays the only thing the game asks of the player is to decide what weapon to carry with them and how quickly to point it at everyone else.  Young whippersnappers ruining it for everyone...

(Translation: Yeah, I'm playing the Conduit's SP, and I definitely agree with Lindy: it's not very interesting and definitely needed bigger focus from the dev team)
« Last Edit: July 08, 2009, 02:52:16 AM by broodwars »
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Offline Stogi

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Re: REVIEWS: The Conduit
« Reply #95 on: July 08, 2009, 03:58:13 AM »
There's nothing like throwing down on a multiplayer match with your arch-nemesis (your BFF), in order to obtain the rights to the glorious universe. Online maybe fun, but it'll never have the emotional typhoon that engulfs the best split-screen matches.
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Offline kraken613

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Re: REVIEWS: The Conduit
« Reply #96 on: July 08, 2009, 03:59:54 AM »
Well split-screen has already been confirmed for The Grinder. Its even on the menus just watch the NWR direct feed. Even though I will never use it...
« Last Edit: July 08, 2009, 04:04:29 AM by kraken613 »
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Offline GoldenPhoenix

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Re: REVIEWS: The Conduit
« Reply #97 on: July 08, 2009, 04:24:34 AM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]

I remember back in my day, we played FPSs that didn't have lousy level-design in their single-player modes and the experience was varied with multiple tiers of objectives depending on the difficulty level.  Nowadays the only thing the game asks of the player is to decide what weapon to carry with them and how quickly to point it at everyone else.  Young whippersnappers ruining it for everyone...

(Translation: Yeah, I'm playing the Conduit's SP, and I definitely agree with Lindy: it's not very interesting and definitely needed bigger focus from the dev team)

Sounds like most FPS games out there, seriously singling Conduit out for it is silly at best. Believe it or not, FPS games are not like Bioshock for the most part. The only thing that separates some from Conduit is prettier visuals, but most are quite linear and require the player to aim and shoot to get through them. Conduit just eliminates most of the excess garbage that many have which is why I enjoyed the single player campaign more in Conduit then most other FPS games I've played.

Some of them "mix things up" by having you aim and shoot in a tank or something but for the most part that is how things work now in the FPS genre. There are exceptions like CoD4 (But really it is pretty much like the previous games in the series), and of course Bioshock. But for every one of those you get FEAR, Resistance, Halo, and a smattering of others.
« Last Edit: July 08, 2009, 04:31:41 AM by GoldenPhoenix »
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Offline ShyGuy

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Re: REVIEWS: The Conduit
« Reply #98 on: July 08, 2009, 11:38:49 PM »
Hey Plugabugz, enjoy our glorious national capital. Washington D.C. has amazing architecture which is featured throughout the Conduit.

Offline broodwars

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Re: REVIEWS: The Conduit
« Reply #99 on: July 08, 2009, 11:42:48 PM »
If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.

Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]

I remember back in my day, we played FPSs that didn't have lousy level-design in their single-player modes and the experience was varied with multiple tiers of objectives depending on the difficulty level.  Nowadays the only thing the game asks of the player is to decide what weapon to carry with them and how quickly to point it at everyone else.  Young whippersnappers ruining it for everyone...

(Translation: Yeah, I'm playing the Conduit's SP, and I definitely agree with Lindy: it's not very interesting and definitely needed bigger focus from the dev team)

Sounds like most FPS games out there, seriously singling Conduit out for it is silly at best. Believe it or not, FPS games are not like Bioshock for the most part. The only thing that separates some from Conduit is prettier visuals, but most are quite linear and require the player to aim and shoot to get through them. Conduit just eliminates most of the excess garbage that many have which is why I enjoyed the single player campaign more in Conduit then most other FPS games I've played.

Some of them "mix things up" by having you aim and shoot in a tank or something but for the most part that is how things work now in the FPS genre. There are exceptions like CoD4 (But really it is pretty much like the previous games in the series), and of course Bioshock. But for every one of those you get FEAR, Resistance, Halo, and a smattering of others.

I wasn't looking for Bioshock or (from what I've heard) CoD4 with this game, which are paragons of the genre and so would be difficult to top even if High Voltage was trying for that.  I was looking for a worthy successor to Goldeneye and Perfect Dark (both of which were fairly run-and-gun as well, despite being obstensively "spy games"), but it seems even that sort of level design might just be beyond High Voltage.  I still have hopes for the SP, though...I'm far from finishing it and each level has improved on the last (with the exception, of course, of the end of mission 3).
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