If I play local I play LAN. I do that quite often but I never play a FPS with multiple people on the same console.
Well, back in my day, you had yer split screen, and only yer split screen. And we were happy. None of this new-fangled world wide web nonsense. Why, on some games, you actually took turns playing! Imagine that! [/grump grump old man mini rant]
I remember back in my day, we played FPSs that didn't have lousy level-design in their single-player modes and the experience was varied with multiple tiers of objectives depending on the difficulty level. Nowadays the only thing the game asks of the player is to decide what weapon to carry with them and how quickly to point it at everyone else. Young whippersnappers ruining it for everyone...
(Translation: Yeah, I'm playing the Conduit's SP, and I definitely agree with Lindy: it's not very interesting and definitely needed bigger focus from the dev team)
Sounds like most FPS games out there, seriously singling Conduit out for it is silly at best. Believe it or not, FPS games are not like Bioshock for the most part. The only thing that separates some from Conduit is prettier visuals, but most are quite linear and require the player to aim and shoot to get through them. Conduit just eliminates most of the excess garbage that many have which is why I enjoyed the single player campaign more in Conduit then most other FPS games I've played.
Some of them "mix things up" by having you aim and shoot in a tank or something but for the most part that is how things work now in the FPS genre. There are exceptions like CoD4 (But really it is pretty much like the previous games in the series), and of course Bioshock. But for every one of those you get FEAR, Resistance, Halo, and a smattering of others.