Bravo theperm, I also loved TP. If it were a little more difficult (especially the bosses) it would have had a more sustainable impact on me. I get the criticism against it, but let's not fool ourselves, TP was a fantastic game. I enjoyed playing as a wolf, it felt different than being a person and different than riding a horse. I was wowed when I got the iron boots so early in the game and then got magnetized to the ceiling. I didn't see the ball and chain or the spinner coming in by a long shot. That doesn't mean that I think the game is perfect, but I had a damn good time playing it.
What I want more than anything is more opportunities to use the items you get. The 2D games are much better at this. I am tired of items becoming essentially useless once you defeat the boss of the dungeon they are in. It seems like only the usual zelda items (bow, bombs and hookshot) get to be used more than in their own dungeon and a few isolated instances in the overworld. By the end of the game you usually have more than 10 items you can use, I want to see bosses and puzzles in the later dungeons that make me use these items in interesting combinations.
I also think that part of the problem comes from the story. Nothing is ever going to be more fundamental to the zelda mythos as OoT. Wind Waker was probably the best that Nintendo could have done to follow it up from that standpoint.
I get where you guys come from when you say we don't want another OoT, but I think that you are misinformed about what old OoT fans want. I have a couple friends who are these people. Haven't played a zelda since OoT and have been waiting for zelda to be "cool like OoT was" again. MM was stupid because there was a time limit and you had to play as a stupid tree kid. WW was gay because it was a cartoon. TP was stupid because "I don't want to play as some gay wolf." These are the same people who buy one cloned FPS after another and the reason I don't care and don't want nintendo to care about what makes Zelda popular. Instead be more concerned with what makes a GOOD zelda game and let that find an audience (because it will). As far as I'm concerned, we can leave those type of fans behind.