So I've had Metroid Other M for five months now and it's been a struggle getting through it. I mean, it's not terrible, but with every other Metroid game (Hunters excluded) I have been completely unable to put them down. The "Metroid Formula" is, for me, the most compelling formula in gaming and Metroid Other M does everything it can to undermine that formula. I mean I'm not opposed to change in Metroid, but the changes here are baffling. Like, why bother removing health pick ups? What is the point? The regeneration system is stupid. Why have some commanding officer authorize Samus' abilities? That feels lazy. Instead of having Samus solve a puzzle or find a hidden area or defeat a boss aka all things that are fun, they just give abilities to you when you walk into a room. And the story blows, but everyone knows that. But still, there's still some interesting puzzle solving and hidden stuff to uncover. I just wish they weren't trying so hard to keep the good stuff down. I'm not saying anything new here.
Let's all just pretend that Shadow Complex is actually the latest Metroid game published by Nintendo and we'll all be a lot happier.