I did go have a look for myself :-) Just a few days ago. Sure, it looks blurry about a mile away, or if your near-sighted... But seriously, things are only blurry far away if there's something in the air, and there must be a LOT in the air in Zelda, because the blur is really close to the camera. Honestly, I'm finally getting used to the blur effect. I don't really like it when your on the sea or on land in the daytime, but it's okay at nightime, and I think it's well done indoors. I still think it's too extreme. I'm not totally against it, but I would have rather they didn't use it for the reasons I've stated before. The thing is that it's kind of hard to tell exactly what Nintendo wants it to be-- focus or distance or what. In Mario Sunshine it's supposed to be the heat. What I do know is that most people who see it immediately think it's bad graphics. I don't know. I don't like it a lot of the time, but I am getting used to it and agree that it is appropriate in some places. What I really want to see is the game running in hi-resolution on a wide-screen plasma HDTV. I'm sure that the effect makes more sense and looks better on one of those. There are probably less jagged edges, something that the blur effect seems to enhance. Say, does anybody here have one of those HDTVs along with the special video cable? How's it look?