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Originally posted by: Bill Aurion
Disaster has always been a "Nintendo franchise" considering it has been under Ninty's publishing label since it was first announced... =3
True, but this isn't a simple case of Nintendo buying a 2nd party dev because they're doing well with a franchise.
This is an established studio owned by another publisher, one who won't release the studio without proper monetary compensation (does anyone know how much Nintendo paid?).
There's no doubt that they could have managed and published Disaster without having to buy the studio, and since they were publishing it anyway, it's not like Banco would have had their hand in the pie.
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Originally posted by: PartyBear If Nintendo wanted Sugiura, buying a dominating share of his existing studio might have been easier than building him a new one at Nintendo.
The question isn't whether or not it would be "easier". The question is if it'd be "cheaper".
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Originally posted by: SixthAngel
I don't think its easy to walk up to the founder of a company and simply get them to leave their own company to work for you, taking employees with them and disbanding the company they probably own a chunk/most of. The company pretty much has to be bought.
First, he owned 4% of it. 4.
Second, employees leave for greener pastures all the time, even founders, ESPECIALLY when they're not getting much money from their current situation.
With that 4%, how much was Banco paying the poor guy? Nintendo could have offered him 20% and he'd still have ample reason to jump ship.
Do you know that a large chunk of the core Blizzard programming staff was hired right out from under them by NCSoft?