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Originally posted by: GoldenPhoenix I know what you mean, I honestly don't know anymore what game would be AAA if TP isn't.
For me, Mario 64 was AAA for two primary reasons:
1. It completely reinvented the genre.
2. It was an EXCELLENT, fun and enduring game.
OoT gets those props as well, but every Zelda after that is basically building on the same formula as OoT and the amount of innovation in each title is reduced each time.
I give AAA to RE4 because the game reinvented 3rd person shooters and was likewise an insanely good game with tons of excellent gameplay ideas, and even some classic clichés redone into the RE4 world, like the "elevator ride while enemies jump on" and "mine cart ride while enemies jump on" clichés, which were awesome.
TP was an EXCELLENT game, but I blew through it, puzzles and bosses alike, largely because it was the same formula which I've seen in all previous Zelda games, and it's a SOLID formula, just not one which can wow and re-wow me every time another game is released.
It's like I said, the NEXT Zelda game on the Wii will very likely hold AAA status in my book because I expect it to completely reinvent the franchise, just like OoT, Mario 64 and RE4 did.
Furthermore, I'm not asking you to share my opinion on the subject, but in my mind, a AAA title should include a fair amount of innovation if not a complete reinvention of the franchise or genre which works so insanely well that you can't help but love it.
As I said previously, it's an impossible argument to make because we all have different ideas of what "AAA" denotes. It's fundamentally wrong to ask anyone to adhere to my opinion on the subject.