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Originally posted by: Svevan With regards to Red Steel vs. MP3 - who cares when they got their dev kits? They have VERY similar control schemes and ideas, and one sucked while the other didn't (this was evident at E3). Whose fault that is doesn't matter - we don't forgive a game's stench because of extenuating circumstances. Bad is bad.
No one is being asked to "forgive" anything, but comparing RS to MP3 in terms of control, graphics, etc. is akin to comparing a Doctorate to a BA: one has spent a lot more time in the oven so it's obviously going to be better (I also still don't know why people had a problem with RS's controls...).
RS2 vs. MP3 will be a far better comparison as BOTH companies will have had the necessary time with the Wiimote and Wii hardware beforehand.
Also, I'm waiting for reviews on MP3 before I even think about buying it. If it has 1/3rd the amount of backtracking that Echoes did, I'll be passing on it for sure.
Sorry, but while backtracking can work in 2D games where you can double jump and traverse a room in seconds, it doesn't work when you're a lumbering tank like Samus who needs to wait for door load times to open the next room for you.
MP1 wasn't as bad. The map wasn't gigantic and you didn't find unbreakable barricades in every other room which you'd need to come back to later, but MP2 was a lot of bland backtracking back to places you couldn't open previously, fighting the same endlessly respawning enemies.
It was basically little bits of awesome puzzles and enjoyable boss battles between piles of mind-numbing boredom as you trudge back across rooms you've already seen over and over and over again.
And if I rent MP3 and Samus loses all of her sh*t in the first 5 minutes of the game
again, I'm going to empty the contents of a litterbox into a fedex pack and mail it to Retro Studios.
I know a lot of people liked MP2 and I'm not questioning your opinion on it, it's just that the game started fine but, for me, rapidly declined into a "Hey look, another rock that my f*cking gun won't destroy, probably hiding an energy tank, missile upgrade or the next area I need to be in and I'll have to remember where I saw it." nightmare.