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Originally posted by: KDR_11k
Five star rating systems are great, IMO. More than a 10 point rating system is splitting hairs.
Problem is many rating systems have only 2-3 ratings for good games and the rest is various shades of suck. We'd rather know how good a game is than how bad.
Yeah, I'll give you that. I'm mostly reacting the 100 point scales that have become popular thanks to the likes of IGN - it's so fine that basically everything after the decimal point is pure opinion. 20 point scales like PGC uses are still kind of excessive, but they're reasonable. I like five point scales because they force the reader to take a look at the review and make a decision based on the facts rather than numbers. 10 points might actually be the best, I admit.
Now let's talk about Sony copying Nintendo. The thing is, Wii is more than just a controller. If Sony were to copy it, that would certainly be a blow to hardcore support, but Wii is about the entire user experience. The interface, the controller, the software, the price, the virtual console, and even the "cumbersome" friends codes are all geared towards creating a specific experience. Hardcore gamers might hop on PS3 if it properly copied the Wii controller, but look at it through the eyes of the new gamer:
- $500-$600 vs. $250
- "Virtual console": complex 3D games vs. simple 2D games (that are nostalgiac for lapsed gamers)
- Gran Turismo and SOCOM vs. Brain Age and Wii Sports
Edit: KDR, you took the word right out of my mouth. I don't think Sony realizes what the Wii remote represents yet, and I don't know if Sony has the guts to ditch its very generic, proven design for something so radical. It'll be interesting to see if Sony (or Microsoft) catches on soon enough.