Author Topic: Super Smash Bros. Brawl  (Read 467919 times)

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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #775 on: July 19, 2006, 08:18:15 AM »
Quote

Originally posted by: Ceric
Moogles are the definitation of generic and nameless.  They are always just that Mog and they all look the same and sometime they look different.  There the equivalent to people like Toad or Koopa Troopas in Mario.


The point of Mog is that he has attacks and abilities unique to FF3 US.

Judging by all the info about him, his moveset would be absolute cake.

His desperation attack, the Moogle Rush, would be a move, as well as his various dances. The article doesn't list what they do, but take your pick for his B-attacks. The dances are supposed to alter the conditions of the battle which I'm sure the SSBB team could get VERY creative with.

Mog was evidently well thought of by the first US localization team as he appears both on the cover of the box for Final Fantasy III US and in the original US commercial for the game, wherein he interviewed (and disposed of) numerous threatening monsters for possible inclusion in the game.

I doubt we'll see him, as I doubt anyone even remembers him, but he's a perfect example of how there was a unique Moogle with a style and personality all his own who appeared on a Nintendo console.  
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #776 on: July 19, 2006, 09:12:10 AM »
So the Mog in FFIII or FFVI is a playable Primary character?  
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Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #777 on: July 19, 2006, 09:20:50 AM »
I really can't get behind any Final Fantasy characters.  I have tried to think of a character I would even be remotely interested in...and I get nothing.

The two closest characters we get to truly iconic characters for Final Fantasy are Cloud (which hasn't really been on a Nintendo system) and Mog?!?  I know he could be a really cool character, but if that is the best we can do...then I really don't care for Final Fantasy characters.

I know we have beat this conversation to death...but there are infinitely more iconic characters that have been brought up before:

Sonic,
Mega Man,
Simon Belmont,
Bomber Man,

hell you could even argue

Captain N is more iconic (I wouldn't, but some could.)

Everybody knows what third party characters I am interested in getting.

I am just hoping the developers also add:

Lil Mac
Olimar
and
Ghost Busting Luigi

Then I would be a very happy camper.


Offline nickmitch

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RE: Super Smash Bros. Brawl
« Reply #778 on: July 19, 2006, 09:50:00 AM »
I suspect that Luigi will be using the Poltergeist 3000 in Brawl. He had it in Mario Power Tennis.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #779 on: July 19, 2006, 09:50:14 AM »
Quote

Originally posted by: Ceric
So the Mog in FFIII or FFVI is a playable Primary character?


Yep, he was a character who you could rescue at two different points in the game, one much earlier on, and he was the only Moogle in the game who could speak english and did so in a rude, streetwise dialogue.

I point him out because Moogles have been a symbol of FF since FF3 Japan. While they're an icon which represents FF, Mog is a character who represents FFIII US, the game which many still claim is the best FF ever made and it premiered on the SNES.

Moogles have since appeared in FF Tactics advance and the Moogle helper in FF:CC was ALSO named "Mog" (which can be a shortening of the word "Moogle").

If you want to play it by appearances, a FF character is much more deserving of being in SSBB than Snake, who has only appeared on a Nintendo console once in the past 15 years and Konami didn't even develop the game (SK did).

That trend continues with MGS4 being PS3 exclusive (for now) and very little support for the Wii from Konami or Kojima.

Ubi is allegedly getting a character into SSBB, likely from their early involvement with Nintendo and Red Steel. I think we all expect to see Sonic in the game from Sega and their numerous collaborations with Nintendo. I'd expect a Namco character, what with Link being in SC2 and the handling of many Nintendo franchises by Namco (and the joint-venture Triforce arcade hardware).

Konami is offering "Elebits" and little else (they wouldn't even offer the Wii a 3D Castlevania, FFS!).

Meanwhile, Square is offering FF and DQ games for the Wii launch (forgoing launch games for the PS3 in the process), a complete remake of FF III Japan for the DS (which looks awesome, by the way) and the joint development of Mario 3 on 3, which will feature a FF/Nintendo crossover with 5 classic FF archetypes making an appearance in the game (including a Moogle). In addition, they have a number of other DS titles in development and more plans for the Wii.

Now that I look at the numbers, I'd be stunned if we DIDN'T see a FF character in SSBB, if for no other reason than the fact that Square has done a sh*tload more than Konami to earn Nintendo's favor.  
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #780 on: July 19, 2006, 10:00:45 AM »
I can't think of an Ubisoft mascot off the top of my head.
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #781 on: July 19, 2006, 10:02:47 AM »
Rayman? Sam Fisher?

But people are hoping for Jade from Beyond Good and Evil since she's vastly more deep and is an all around better character.
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Offline vudu

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RE: Super Smash Bros. Brawl
« Reply #782 on: July 19, 2006, 10:24:30 AM »
...which is very important in a fighter.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #783 on: July 19, 2006, 10:37:59 AM »
Quote

Originally posted by: vudu
...which is very important in a fighter.


Being a better character is DEFINITELY important.

Why do you think anyone is at all excited about Snake? Because he's a likable character with a strong fanbase.

I've never played a Rayman game, but from the sheer amount of rereleasing they do with him (on EVERY console, even the Atari Jaguar), I'd prefer a character which hasn't been whored to death.

Also, Jade brings a great deal more to the table via a stave-based moveset and camera attacks. She also adds to the ailing female presence in SSB games.
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Offline Darkheart

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RE:Super Smash Bros. Brawl
« Reply #784 on: July 19, 2006, 10:42:58 AM »
Square could bring ya know ::cough cough:: Sora from Kingdom Hearts who HAS appeared on a nintendo console. . . . . . but thats the GIANT Kingdom Hearts fanboy in me screaming over and over again.

Offline UltimatePartyBear

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RE:Super Smash Bros. Brawl
« Reply #785 on: July 19, 2006, 11:05:39 AM »
Quote

Originally posted by: Smash_Brother
Also, Jade brings a great deal more to the table via a stave-based moveset and camera attacks. She also adds to the ailing female presence in SSB games.

On that note, I hope that if they do include Mog, they arm him with a polearm three times his height.  That's how I've always pictured him.  Based on some googling, it looks like he only had a short sword on the cover, but I could swear I saw a poster or something that depicted him with a polearm.

Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #786 on: July 19, 2006, 11:24:22 AM »
It might have been one of the Moogles from FF:TA as I seem to recall them with polearms.

I actually joked that if Kojima keeps bashing the Wii, it's not too late to turn Snake into Sam Fisher in SSBB.
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #787 on: July 19, 2006, 11:54:26 AM »
Darkheart:  Kingdom of Hearts has never been on a Nintendo console.  In fact the idea that it was on the GBA is all just a mass delusion brought on by aliens.  That game never existed.  NEVER EXISTED.  Don't make me hurt you.

Sam Fisher is from Splinter Cell.  Lord no.  What we get was a character who at times would only be half rendered and a port from another System's fighter.  Blah...  Didn't Ubisoft do Prince of Persia?  I rather have the Prince.  He has some gaming histroy behind him.

I wish I could get a working copy of Beyond Good and Evil.  I finally tracked one down got it home and it won't get past the language selection screen. Arggg...
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #788 on: July 19, 2006, 12:11:19 PM »
For some reason, BG&E has trouble with older GCs, it would seem.

Yeah, the Prince was mentioned, and while I'd prefer him over Rayman, I don't like the whole "darkening" process he went through, trying to make him more "extreme" and "edgy".

We also need to take into account that SSBB won't be out until 2007, meaning that all of the games launched for the Wii in 2006 could contain possible candidates.
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #789 on: July 19, 2006, 12:15:57 PM »
Yet another reason I'm getting a Wii, that makes game number 4 that I own now.
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Offline Luigi Dude

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RE: Super Smash Bros. Brawl
« Reply #790 on: July 19, 2006, 01:42:27 PM »
The problem with Ubisoft charactors is Ubisoft games aren't popular in Japan.  The only third party charactors that are going to get in will be Japanese third party charactors since there's alot that are very popular in the US as well as Japan.  There are no none Japanese third party charactors that have the kind of popularity that appeals to all markets including Japan, since only Japanese third party charactors are really popular in Japan.
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Offline Spak-Spang

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RE:Super Smash Bros. Brawl
« Reply #791 on: July 19, 2006, 02:28:14 PM »
Jade is not a popular character.  She had one single game, that sold horrible.  The chances of her being in the game are close to zero.


That said, I would like another female character in the mix...so I think we should have her in the game.  It could add some fun to the game...

Though, if the Ubisoft rumors are true...which I personally don't believe...we will get Rayman.  

It is the only character plausible.


Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #792 on: July 19, 2006, 03:18:15 PM »
Is Rayman popular in Japan?

I would still guess a Red Steel character. If there's any Ubisoft game which has a snowball's chance of hell in Japan, it's that one.

And like I said, SSBB will be out long after Red Steel has launched and been absorbed by the markets. It might be a very popular Nintendo exclusive by then or it could bomb (I'm hoping for the former).
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Offline Luigi Dude

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RE: Super Smash Bros. Brawl
« Reply #793 on: July 19, 2006, 06:38:37 PM »
I can promise you Red Steel will bomb in Japan like all FPS do there.  The only way a non-Japanese third party charactor can get into Brawl would be for them to have been in a game that's sold many millions in America and Europe.  So it would be worth taking a risk that might anger the Japanese since that fanbase in the rest of the world would easily make up for it.  

The only two non-Japanese series that have that kind of success would be Halo and Grand Theft Auto, which we know have no chance in hell of appearing.  So unless Red Steel can gain Halo level success in America and Europe in this next year, chances of a Red Steel charactor appearing are very low.  
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #794 on: July 19, 2006, 06:42:28 PM »
I dunno...

RS stands the best chance of any FPS ever released to do well in Japan:

1. It involves the Japanese crime syndicates.

2. It involves actual swordfighting in addition to gunplay.

I'm not expecting it to do well, but if any FPS has a chance, I think RS is it. With the Wiimote, FPSes become a different animal entirely, one which might appeal far more to the Japanese demographic.

Only time will tell, though.
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Offline KDR_11k

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RE: Super Smash Bros. Brawl
« Reply #795 on: July 19, 2006, 09:22:37 PM »
The hammer dude from HAMMER should be in there. He's not third party (Massive Black says they made most of that game but they are contractors so that doesn't count as third party) and won't eat up any of the third party character slots.

Offline Dirk Temporo

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RE:Super Smash Bros. Brawl
« Reply #796 on: July 20, 2006, 12:35:08 AM »
Quote

Originally posted by: KDR_11k
The hammer dude from HAMMER should be in there. He's not third party (Massive Black says they made most of that game but they are contractors so that doesn't count as third party) and won't eat up any of the third party character slots.


Quoted for truth. I've been thinking that ever since we heard about Project HAMMER.
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Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #797 on: July 20, 2006, 05:13:53 AM »
But he'll just look stupid when he grabs the hammer item...

You two think so? I actually liked the idea of Nintendo ushering in both a Hammer and a Day of Disaster character with SSBB but people always shot it down...

Also, the reason I'm ruling out the Prince in my mind is because add him and we're up to about 7 blade-wielding characters if both Marth and Roy stay. Link, WW Link, Metaknight, Pit, Marth, Roy, Prince makes 7, even if you don't count Metaknight and Pit because of their different way of handling bladed weapons, that's still 5 characters waving swords around the place (6 if the 'Dorf is given some form of sword).

I've always loved the PoP games (especially the earlier ones) but we arguably need more moveset creativity than character creativity.  
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #798 on: July 20, 2006, 05:22:51 AM »
Dual weild.
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Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #799 on: July 20, 2006, 05:40:06 AM »
Smash:  And zero suit Samus could be described as a sword wielder as well.