Author Topic: Super Smash Bros. Brawl  (Read 467596 times)

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Offline mantidor

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RE: Super Smash Bros. Brawl
« Reply #525 on: June 06, 2006, 04:41:24 PM »
I think that actually snake has been in fewer games on Nintendo consoles than sonic.
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Offline TMW

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RE: Super Smash Bros. Brawl
« Reply #526 on: June 06, 2006, 06:21:40 PM »
Solid Snake = 4

For Sonic, I am counting Mega Collection as 1.

Sonic = 9


But, you have to factor in that Hideo Kojima personally requested that Snake be put in Smash Brothers. That counts for alot, methinks.
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #527 on: June 06, 2006, 06:23:28 PM »
But hasn't Metal Gear the Series been on more different Nintendo platforms.  
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Offline Louieturkey

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RE:Super Smash Bros. Brawl
« Reply #528 on: June 06, 2006, 06:51:35 PM »
Quote

Originally posted by: Ceric
But hasn't Metal Gear the Series been on more different Nintendo platforms.


Metal Gear was on NES, GBC, GCN.  I think that is it.  Sonic was on GCN, GBA, and DS.

You can say that Metal Gear has its origins on a Nintendo console whereas Sonic definitely does not.

Offline Crimm

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RE:Super Smash Bros. Brawl
« Reply #529 on: June 06, 2006, 06:57:12 PM »
Quote

Originally posted by: Ceric
But hasn't Metal Gear the Series been on more different Nintendo platforms.


Right, and he included that.

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Offline BlackNMild2k1

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RE: Super Smash Bros. Brawl
« Reply #530 on: June 06, 2006, 07:23:07 PM »
I just wanted to bring this little video to your attention somewhere that it will actually get noticed, instead of just lost in the Funhouse

Super Smash Brothers Wrestling

p.s. I think Sonic is all but a given as far as included characters, anybody remember that interview some odd years ago where they hinted that Sonic might be in the next SSB? I think it was back in '04, I'm sure someone remembers and can find it,

Offline Zach

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RE: Super Smash Bros. Brawl
« Reply #531 on: June 06, 2006, 08:38:42 PM »
um... you might want to try scrolling up.

Edit: Oh wait, Luigi's link goes directly to the clip while your link goes to another thread that goes to the clip, so they are different, if only slightly.
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Offline wandering

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RE:Super Smash Bros. Brawl
« Reply #532 on: June 06, 2006, 09:47:01 PM »
Quote

Originally posted by: mantidor
Quote

Originally posted by: couchmonkey
Quote

Originally posted by: wandering
Actually, I hope this is a sign of things to come from Nintendo. How awesome would it be for the next Zelda game to have fully orchestrated music?


Uh, I'm pretty sure Nintendo already said that Twighlight Princess will be fully orchestrated.  Then Matt at IGN used it as another excuse to complain about the lack of voice acting.


What Kondo and Aunoma said was that some parts of the game will be orchestrated, specially cutscenes from the way they worded it, and Aunoma specifically reminded us that he "must keep things within budget". Maybe things have changed and its fully orchestrated now but I doubt it.

Oh, really? Even if it's only used in some places, that's really good news. Maybe Nintendo is finally realizing that good sound is just as important as good visuals.
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Offline Mario

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RE:Super Smash Bros. Brawl
« Reply #533 on: June 06, 2006, 09:59:45 PM »
(not 100% confirmed)

New Characters Announced!!

Bowser Jr (HAHAHAHA)
Ridley
Wind Waker Link (replacing young link)

Ice Climbers and Game & Watch gone. I thought Game & Watch was awesome... but oh well. Wind Waker Link will kick ass!

Total number of characters will be around 40  

Offline Bill Aurion

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RE: Super Smash Bros. Brawl
« Reply #534 on: June 06, 2006, 10:04:01 PM »
Wind Waker Link and Twilight Princess Link in just as I had hoped...

I'll "miss" the lost characters, but I'm certainly not upset...I used Ice Climbers a bit, but I'm not going to have a cry about it...
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Offline Infernal Monkey

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RE: Super Smash Bros. Brawl
« Reply #535 on: June 06, 2006, 10:07:13 PM »
Poor Mr. Game & Watch. Now who will fry bacon as an attack? I'm lookin' at you Donkey Kong.

Offline Strell

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RE: Super Smash Bros. Brawl
« Reply #536 on: June 06, 2006, 10:14:18 PM »
Guys that was posted some THREE PAGES BACK and everyone thought it was false.  
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Offline Bill Aurion

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RE: Super Smash Bros. Brawl
« Reply #537 on: June 06, 2006, 10:23:58 PM »
OH DEAR!
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Offline Infernal Monkey

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RE: Super Smash Bros. Brawl
« Reply #538 on: June 06, 2006, 10:26:00 PM »
Yeah but that was three pages ago, quit livin' in the past!

Offline Mario

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RE: Super Smash Bros. Brawl
« Reply #539 on: June 06, 2006, 10:26:24 PM »
Oh, well there's a link now! I didn't notice anyone talking about it but if it's fake then that explains why.

Offline Dirk Temporo

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RE: Super Smash Bros. Brawl
« Reply #540 on: June 07, 2006, 12:46:22 AM »
Ridley is the worst idea ever. "Hay guyz, let's take a 25 foot tall lizard and shrink him down to human size." With that in mind, I believe it's false.
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Offline vudu

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RE: Super Smash Bros. Brawl
« Reply #541 on: June 07, 2006, 02:57:43 AM »
I am so sad right now I don't even know what to say.

EDIT:  Holy Hell crap.  What if the Ice Climbers were being replaced with tag-team baby Mario & baby Luigi?  How cool would that be?

That have lots of the same moves (i.e. hammers, ice/fire balls, etc).  All you would need to do is string them together and *presto* instant Ice Climber clone.
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Offline KDR_11k

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RE: Super Smash Bros. Brawl
« Reply #542 on: June 07, 2006, 05:51:50 AM »
Dirk: Ridley wasn't much taller than Bowser in the original Metroid. He could be the same size as Bowser in SSBB.

Offline EasyCure

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RE:Super Smash Bros. Brawl
« Reply #543 on: June 07, 2006, 07:00:05 AM »
Quote

Originally posted by: vudu
I am so sad right now I don't even know what to say.

EDIT:  Holy Hell crap.  What if the Ice Climbers were being replaced with tag-team baby Mario & baby Luigi?  How cool would that be?

That have lots of the same moves (i.e. hammers, ice/fire balls, etc).  All you would need to do is string them together and *presto* instant Ice Climber clone.


that'd be HOT but i can already hear ian bitchin about them not using more "original" characters and doing this in favor of nintendo milking their franchises or something

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Offline Luigi Dude

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RE: Super Smash Bros. Brawl
« Reply #544 on: June 07, 2006, 10:29:06 AM »
Oh no, now several other websites including 1Up are reporting the rumor as actual news.  And they're source is the same LiveWii french site that Mario posted.

Now when I first posted this rumor last week my only sources were Smash Boards and Gamefaqs Smash Bros board but both boards after some disscusion decide the info was false and stopped talking about it.

The thing that everyone decided makes this false was the part where Ice Climbers and Game and Watch would be removed because they weren't popular.  Sakurai has said on the Japanese Smash Bros website that charactor popularity will play no role in deciding who stays or goes.  He also said that having all famous charactors would be boring and that having non famous charactors can be more fun.

I'm guessing someone at LiveWii most have been looking around the web and found this on a message board and didn't realise this was a fake rumor and decided to post it thinking they had breaking news.
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Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #545 on: June 07, 2006, 07:23:10 PM »
I absolutely love the Baby Mario/Baby Luigi idea.  Ice Climbers was cool...but the characters had a few quirks I didn't like.  However, I think that ironing out those quirks and adding the very cool characters of Baby Mario and Luigi would be great.  Specially if they used that gibberish speak from the RPG games for their voices.


Offline Luigi Dude

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RE: Super Smash Bros. Brawl
« Reply #546 on: June 07, 2006, 09:47:31 PM »
Well we shouldn't be expecting any big updates on SSBB to soon.  According to one of the translations from SamuraiPanda at Smash Boards, Sakurai says that when the charactor poll ends on June 9th which would be tomorrow, he'll be devoting his full time to development of the game.  

He says that sometime in 2007 when the game is more complete they'll give the game a real introduction and do something similar to what they did with the offical Melee website where he'll reveal one charactor every week and show us how they play.
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Offline JonLeung

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RE:Super Smash Bros. Brawl
« Reply #547 on: June 08, 2006, 04:44:17 AM »
Quote

Originally posted by: Dirk Temporo
Ridley is the worst idea ever. "Hay guyz, let's take a 25 foot tall lizard and shrink him down to human size." With that in mind, I believe it's false.


I believe Ridley could be in there, regardless of whether I believe that particular rumour from that particular source.

As has been mentioned, he's kinda like Bowser in their first NES games each, and characters like Pikachu (and supposedly Kirby - it's hard to tell) who are something like a foot tall are made tall enough to compete with the likes of Mario.  If Pikachu is four-six times taller, I don't see how unrealistic it would be for Ridley to be two-four times smaller.

If it is a concern, maybe he could be a special character in some Event like Giga Bowser in the last Event in SSB:M.  I doubt that's a spoiler but whatever.  Metroid is popular in recent years and Ridley is pretty much the only recurring character in the series who has been in more than two games so we'll see him in some form, likely more than just a collectible trophy (which I hope they still have).

Offline couchmonkey

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RE: Super Smash Bros. Brawl
« Reply #548 on: June 08, 2006, 06:53:06 AM »
I agree with JonLeung about size - Nintendo scales characters up and down for the games, there's no need to leave Olimar or Ridley out just because they aren't to scale.

I don't want the Mario series to dominate SSB too much, I'd be happiest if Wario was the only addition from the Mario universe in this game.  I don't really want Bowser Jr. or the Mario Bros. Babies, although I admit the babies would make an interesting Ice Climbers clone.  I agree with the idea that having less-popular characters is more fun, it gives the player a lesson on Nintendo history and adds more variety to the cast.
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Offline Spak-Spang

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RE: Super Smash Bros. Brawl
« Reply #549 on: June 08, 2006, 10:22:11 AM »
I really don't think scale is an issue for several characters.  Take Olimar for instance.  In his games he is collecting typical items from our world that are quite small to us...but are really quite huge to him.  Does this really reflect on his size?

I would argue it doesn't.  Instead the designers were trying to figure out what Olimar will collect, and it was decided that collecting old Earth junk would be cool, because people would recognize their treasure they are collecting...and yet because of its size it also feels foreign.  It brings a sense of wonder and magic to the game.  

Olimar in Smash Brothers could be regular size as a normal human...and it not be bizzare or scaling.

Ridley could also be scaled down without too much consequence, because he is often times scaled to fit whatever game universe that the system is capable to handle.

Ridley just doesn't seem like a very workable Smash Brothers Character however.  

Although saying that if character specific bosses were used, then Ridley would be a great Metroid Boss for Smash Brothers.