Author Topic: Super Smash Bros. Brawl  (Read 466923 times)

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Offline Requiem

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RE: Super Smash Bros. Brawl
« Reply #925 on: August 09, 2006, 09:15:32 AM »
So what's so good about sliding? I can see how smashing while sliding would be useful, but otherwise, why wouldn't you just roll?  
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Offline Stimutacs Addict

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RE: Super Smash Bros. Brawl
« Reply #926 on: August 09, 2006, 09:19:28 AM »
rolling has loads of lag, and sometimes gets predictable... if your opponents anticipates your roll,, he'll slide/dash towards you and punish your roll...

if your opponent anticipates a Wavedash, he'll still try to punish you, but you have more options (you can attack immediately out of wavedash... with IClimbers and Luigi, you're still sliding while you're smashing...  = pretty nifty)
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Offline NinGurl69 *huggles

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RE: Super Smash Bros. Brawl
« Reply #927 on: August 09, 2006, 09:20:33 AM »
You get to move and function without "running."  Basically, you threw the basic game mechanics out the window.
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Offline Stimutacs Addict

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RE: Super Smash Bros. Brawl
« Reply #928 on: August 09, 2006, 09:23:34 AM »
good uses: with Mario/Doc, you can shoot a rising fireball/pill  from a fulljump and Wavedash when you land.

It's useful for retreating or advancing.

Fox can wavedash out of his shine, so he can "waveshine" characters all the way across the stage.
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Offline Requiem

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RE: Super Smash Bros. Brawl
« Reply #929 on: August 09, 2006, 09:26:44 AM »
Sounds like a bullsh!t way to win....
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I'm not a whore, ok? Really.....really, I'm not.

But, if she slips man....if she slips, I slide!"

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RE:Super Smash Bros. Brawl
« Reply #930 on: August 09, 2006, 09:32:58 AM »
yea, waveshining is broken... but it's also pretty hard to do (perfectly).

wavedashing is a great way to speed up a samus/mario/ice climbers
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Offline NinGurl69 *huggles

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RE: Super Smash Bros. Brawl
« Reply #931 on: August 09, 2006, 09:41:21 AM »
TIME FOR A PGC-WIDE SSBM TOURNAMENT
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Offline Stimutacs Addict

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RE: Super Smash Bros. Brawl
« Reply #932 on: August 09, 2006, 09:46:27 AM »
make it a text-based RPG, and I'm in
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Offline Ceric

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RE: Super Smash Bros. Brawl
« Reply #933 on: August 09, 2006, 10:02:08 AM »
lol.  We should so do that when SSBB comes out and if it's online.  I will cook you all...
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Offline Strell

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RE: Super Smash Bros. Brawl
« Reply #934 on: August 09, 2006, 10:02:12 AM »
I hope I never play any of you whiners online in SSBB.

I'd hate for you to complain about how the loading screens are evidence of the game being rushed.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #935 on: August 09, 2006, 10:13:23 AM »
Quote

Originally posted by: Professional 666 Wavedashing is an unintentional, unnatural, and officially undisclosed gameplay phenomenon in SSBM that fuels Smash's unbalance/rushed arguments.


Kinda.

The game was definitely rushed, even Sakurai has said that, but I have mixed feelings on wavedashing because it means that the highest echelons of skill do indeed rise above all others.

Unlike tiers, this truly does only factor into tournament play (unless you have a friend who has mastered it).
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Offline NinGurl69 *huggles

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RE: Super Smash Bros. Brawl
« Reply #936 on: August 09, 2006, 10:17:30 AM »
The rich get richer and poorer get poorer.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #937 on: August 09, 2006, 10:25:30 AM »
Quote

Originally posted by: Professional 666 The rich get richer and poorer get poorer.


I changed my mind: you're right. I'd hope they'll axe it for SSBB, and that can be done by simply adding a slight recovery delay to air-dodging into the ground.

Thinking about it, the only reason it doesn't bother me is because I've never encountered anyone who could do it, but if SSBB does go online, it would very likely suck to lose repeatedly to players using a maneuver which most people likely don't even have the hand dexterity to perform.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Stimutacs Addict

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RE: Super Smash Bros. Brawl
« Reply #938 on: August 09, 2006, 10:28:53 AM »
oh it's pretty easy to do once it locks into your muscle memory.. .plus if you like to play the same character a lot (i used to only play as mario/samus/peach), then it gets even easier... you just hit x/y and immediately dodge...

edit: but all this talk really just makes me want to play the original some more.. I want to remember what smash was like without all the wavedashing.
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Offline Darkheart

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RE:Super Smash Bros. Brawl
« Reply #939 on: August 09, 2006, 10:36:31 AM »
Speaking of cheating Mewtwos glitch NEEDS to be fixed I am tired of my brother using the damn LAME glue move on me.

For people who dont know, if you use a red shell and mewtwo in a certain way, his shield will break and you the challenger will stick to his body.   Then Mewtwo can attack you while you are rendered unconcious stuck to his body all the way to 900% then BAM hit you and you're gone.  You cannot move durring the time and will remain glued to his body.  Mewtwo can't get rid of you either unless he does an over B attack.  It is cheap and lame and a LARGE glitch I hate it.

This thread scares me, I liked it when it wasnt so damn argumentive.

Offline NinGurl69 *huggles

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RE: Super Smash Bros. Brawl
« Reply #940 on: August 09, 2006, 10:48:36 AM »
People say PGC has great visitors.  I cannot comment on rumors or speculation.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #941 on: August 09, 2006, 10:50:27 AM »
Quote

Originally posted by: darkheart For people who dont know, if you use a red shell and mewtwo in a certain way, his shield will break and you the challenger will stick to his body.   Then Mewtwo can attack you while you are rendered unconcious stuck to his body all the way to 900% then BAM hit you and you're gone.  You cannot move durring the time and will remain glued to his body.  Mewtwo can't get rid of you either unless he does an over B attack.  It is cheap and lame and a LARGE glitch I hate it.


WHOA! I gotta TRY that...

What exactly does he do with the red shell which starts the effect?
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Pale

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RE: Super Smash Bros. Brawl
« Reply #942 on: August 09, 2006, 11:55:19 AM »
The thing about wavedashing that makes it not bother me is that so few people can do it.  I've only ever been successful in practice mode with no opponent.

Joe Shmoe suck at games can stand in the middle of a four player match and just do circles on the c-stick and get some KOs.

Also, speaking of glitches, you have all seen the black hole, right?  That thing is freaking awesome.
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Offline Smash_Brother

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RE:Super Smash Bros. Brawl
« Reply #943 on: August 09, 2006, 12:17:17 PM »
Quote

Originally posted by: Pale Joe Shmoe suck at games can stand in the middle of a four player match and just do circles on the c-stick and get some KOs.


That's my primary objection to the C-stick, especially in the hands of a Marth player.

We have one of those who uses nothing BUT the C-stick and he can still win time games by C-sticking superior opponents while they're engaged in combat with each other (known as "seagulling" or "cherry picking").

I'd have preferred it if a player doing such a thing would at LEAST need to be skilled enough to time the press of the A button with the meeting of the analogue to the edge of the joint.
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Offline vudu

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RE:Super Smash Bros. Brawl
« Reply #944 on: August 09, 2006, 12:20:26 PM »
Quote

Originally posted by: Pale
Also, speaking of glitches, you have all seen the black hole, right?  That thing is freaking awesome.
Black hole, complete with awesome Terminator 2 music.
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Offline Zach

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RE:Super Smash Bros. Brawl
« Reply #945 on: August 09, 2006, 01:30:49 PM »
Ive been meaning to get some friends and try that glitch, This vid is better quality, but it doesnt have cool terminator music.  
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Offline vudu

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RE: Super Smash Bros. Brawl
« Reply #946 on: August 09, 2006, 01:58:35 PM »
It's also so long that I get bored before anything significant happens.  
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline Spak-Spang

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RE:Super Smash Bros. Brawl
« Reply #947 on: August 09, 2006, 02:11:42 PM »
I think the C-Stick is the worst inclusion in Melee by far.  However, I understand why they added it in.  The game grew so complicated that it was hard to master all the techniques so they created a dumbed down cheat with the C-stick.

Although it sucks, after my friends found that out, they wanted to play the game again.  It allowed them to have even ground with me...because I never use that.

The best inclusion for Melee is that Charge Smash Attacks,  I thought those were definately awesome, but with the speed of the game, AND C-Smashes they were made more or less useless.

You know the C-stick Smashes wouldn't have been that bad if they were made to be like 1/2 the power of a regular Smash.  That way they become a means to use a Smash in a tight spot, but it isn't the end all means to Smash hit your opponents.  


Offline Smash_Brother

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RE: Super Smash Bros. Brawl
« Reply #948 on: August 09, 2006, 02:42:42 PM »
Half strength (including half the distance) would have been ideal.

It would force noob players to try harder to learn the game instead of simply spinning the C-stick.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Strell

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RE: Super Smash Bros. Brawl
« Reply #949 on: August 09, 2006, 02:58:20 PM »
Man.

You people bitch the game is "too hard" for Joe Schmuck to keep up with.

So Nintendo puts something in there for him to have some slight chance of standing with pros.  And it's a move that you can probably anticipate and block/avoid to begin with, especially if you know someone is just going to do it endlessly.

But you bitch about that also.  

Holy f*ck.  No pleasing you people at all.

I can take out C users without issue.  Period.  The only time it might be a problem would be if it's a truly talented player.  I don't fancy myself that good at the game, but it would take a lot for me to get upset by the C stick (which hardly anyone knows about or uses anyway, and you'd be laughed out a tourney if you used it).

C isn't for you.  It's for people who need it.
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