Author Topic: FIRST REV SCREENSHOT SCANS!!!!!  (Read 165383 times)

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Offline Artimus

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RE: Red Steel Topic, new details added!
« Reply #100 on: April 08, 2006, 07:30:10 PM »
Ubi may be mediocre, but they're at least better than EA.

Offline Berto2K

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RE:Red Steel Topic, new details added!
« Reply #101 on: April 08, 2006, 07:34:57 PM »
Quote

Originally posted by: Caliban


Multiple gun angles? I don't get it, explain please!


holding is in a horizontal position vs up and down as "normal". those were the two of the first pics released.
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Offline BigJim

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RE: Red Steel Topic, new details added!
« Reply #102 on: April 08, 2006, 07:36:57 PM »
Those extra details sound great.... this is definitely something to try. Sounds like Nintendo is teaching developers how to teach us to use the controller.

Introduction > Accuracy > Strategy > l33t.

Finally something to be excited about. These screens may be bullshots ((c) Penny-Arcade) but knowing about how this game will work and reading Harrison's interview, Nintendo sounds like they're on the ball. Very cool.  
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Offline jasonditz

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RE:Red Steel Topic, new details added!
« Reply #103 on: April 08, 2006, 07:48:22 PM »
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Originally posted by: Artimus
Ubi may be mediocre, but they're at least better than EA.


I suppose. EA's titles tend to vary a lot more in quality though, and sometimes some of their acquired studios do some occasionally impressive work (Maxis and before EA disbanded them, Origin). Ubi, OTOH, tends to produce pretty uniform quality titles (and generally not my kind of games). I've always thought of them more as a poor man's Activision than a rich man's EA.

Then again, Ubi has finally replaced that travesty of a website (which required an obsolete version of IE or Netscape to even access certain parts) with something that doesn't look like it was made by a junior college internet design class reject, so maybe the times are changing.

Offline Michael8983

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RE:Red Steel Topic, new details added!
« Reply #104 on: April 08, 2006, 07:53:28 PM »
Isn't this by the developers that made the original Prince of Persia?
I'd say that's a good sign.  

Offline Smash_Brother

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RE:Red Steel Topic, new details added!
« Reply #105 on: April 08, 2006, 07:57:02 PM »
Quote

Originally posted by: jasonditz I suppose. EA's titles tend to vary a lot more in quality though, and sometimes some of their acquired studios do some occasionally impressive work (Maxis and before EA disbanded them, Origin). Ubi, OTOH, tends to produce pretty uniform quality titles (and generally not my kind of games). I've always thought of them more as a poor man's Activision than a rich man's EA.


I liked the first PoP and that's about the extent of what I liked from them. Never finished Splinter Cell because I just found it bland and unappealing.

But this sounds like a completely new effort on their part. This actually sounds ambitious. Somehow, Nintendo or the Revmote has inspired Ubi Paris to be AMBITIOUS, of all things!

If Ubi was inspired to ambition, then I think it's safe to say that the Revmote is already doing its job.

I'm morbidly curious to see what other companies who were ambitious before the advent of the Revmote are going to do with the controller...

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Originally posted by: Michael8983 Isn't this by the developers that made the original Prince of Persia?
I'd say that's a good sign.


Yes, it is. Ubi Paris, in fact, who worked on PoP, Splinter Cell and a few others. From what I understand, Ubi Paris is a collection of developers who worked on a range of products and went straight to Miyamoto and Iwata with the idea for Red Steel.
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Offline jasonditz

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RE:Red Steel Topic, new details added!
« Reply #106 on: April 08, 2006, 08:01:19 PM »
Quote

Originally posted by: BigJim
knowing about how this game will work and reading Harrison's interview, Nintendo sounds like they're on the ball. Very cool.


One thing I don't get is that NoA is just sitting by and allowing the first screenshots for their new system to be an (admittedly impressive) third party title published in an (admittedly high circulation) magazine that tends to be negative in it's reporting on Nintendo. Shouldn't Nintendo Power be getting some screens at least at the same time?

Offline Smash_Brother

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RE:Red Steel Topic, new details added!
« Reply #107 on: April 08, 2006, 08:10:52 PM »
Quote

Originally posted by: jasonditz One thing I don't get is that NoA is just sitting by and allowing the first screenshots for their new system to be an (admittedly impressive) third party title published in an (admittedly high circulation) magazine that tends to be negative in it's reporting on Nintendo. Shouldn't Nintendo Power be getting some screens at least at the same time?


That's one of the reasons I'm still afraid it'll turn out to be one gigantic April Fools joke.

I know we've seen SOOO much evidence, but it still sounds way too good to be true.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline wandering

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RE: Red Steel Topic, new details added!
« Reply #108 on: April 08, 2006, 08:16:53 PM »
Some thoughts:

The game sounds awesome. A fps about a subject that's interesting (Yakuza > WWII), with gameplay that actually sounds good (disarming opponents instead of killing them)? I'm frothing with anticipation.

And, I love how this thing has also quietly dispelled a lot of the fears we've been having: about whether Nintendo was lying when they said games would look as good as the competition's, about whether the rev would alienate traditional gamers/insecure young males, etc.

The game has also offcially replaced the underwhelming MP3 screens as my own personal mental image of what Rev games will look like.

Quote

Originally posted by: Smash_Brother
Also, where the F*CK is this "blue ocean" strategy coming into play? Dropping in games which are aimed at the hardcore doesn't exactly pang of "not competing but making the competition irrelevant".

Looks like Nintendo wants to have their cake and eat it too.

Quote

Originally posted by: Bubba
Check it out, this news made the google news front page!

Can we say mainstream all the way!

3 blurry images from a magazine made the front page of Google news? This is incredible. Sony and MS would kill for that kind of interest.

Quote

Originally posted by: jasonditz
Shouldn't Nintendo Power be getting some screens at least at the same time?

I wonder if Nintendo traded brief exclusivety with Game Informer in exchange for a cover story?
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Offline jasonditz

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RE: Red Steel Topic, new details added!
« Reply #109 on: April 08, 2006, 08:19:57 PM »
I'm guessing Nintendo made a decision to wait until E3 and asked the third parties to wait till then too, and Ubi figured that scans of the "May edition" of a magazine wouldn't be plastered all over the internet in early April.
 

Offline IceCold

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RE:Red Steel Topic, new details added!
« Reply #110 on: April 08, 2006, 08:21:11 PM »
This game looks like it will have exceptionally advanced AI and, to a lesser extent, physics. It says that they respond to everything and it affects you in the game - whether you bow, if you walk away from a conversation, the whole respect thing.. In the in-game cutscenes, the characters also respond to your actions.

For the physics part, it seems like you would have to interact with the environment a lot; it's an integral part of the gameplay.

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Ubisoft saw and demoed the controller before E3 2005.
That's VERY interesting.. I would never have thought that 3rd parties would get to see it so early.

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Yes, it is. Ubi Paris, in fact, who worked on PoP, Splinter Cell and a few others. From what I understand, Ubi Paris is a collection of developers who worked on a range of products and went straight to Miyamoto and Iwata with the idea for Red Steel.
Nope, that's Ubisoft Montreal..
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Offline zakkiel

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RE: Red Steel Topic, new details added!
« Reply #111 on: April 08, 2006, 08:22:30 PM »
Dumb move, then. Game magazines always come out a month in advance.
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Offline Smash_Brother

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RE:Red Steel Topic, new details added!
« Reply #112 on: April 08, 2006, 08:23:50 PM »
Quote

Originally posted by: wandering
Looks like Nintendo wants to have their cake and eat it too.


I've never been happier to learn of Iwata stuffing his face with cake. Makes for a funny mental image, too.

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I wonder if Nintendo traded brief exclusivety with Game Informer in exchange for a cover story?


That allays my fears a bit. In that case, this is Nintendo furthering their diplomacy to magazines who typically hate them in addition to developers, which means it's not the worst joke in history being done by GI.

It makes sense: GI will sell quite a few more issues because of this story, and that was thanks to Nintendo's willingness to give Ubi the go-ahead to let this information into their hands. In exchange, Nintendo gets a cover story on a popular gaming mag and maybe GI will be more hesitant to say awful things about them. It's effectively giving a money hat to a magazine.

Nintendo must have undergone some internal reorganization recently. This is a whole new system of management we're seeing out of them and frankly, I like it.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline mantidor

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RE:Red Steel Topic, new details added!
« Reply #113 on: April 08, 2006, 08:35:55 PM »
I dont know what you people are talking about, last year game informer got exclusive info on Twilight Princess also, even an earlier hands on impression of the horse combat, at around exactly this same time. Its not like they have never got anything from Nintendo.
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Offline Smash_Brother

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RE:Red Steel Topic, new details added!
« Reply #114 on: April 08, 2006, 08:54:17 PM »
Quote

Originally posted by: mantidor
I dont know what you people are talking about, last year game informer got exclusive info on Twilight Princess also, even an earlier hands on impression of the horse combat, at around exactly this same time. Its not like they have never got anything from Nintendo.


Then they're ungrateful bastards who needlessly rag on Nintendo.

At least this issue will be giving due diligence to the Rev.
"OK, first we need someone to complain about something trivial. Golden or S_B should do. Then we get someone to defend the game, like Bill or Mashiro. Finally add some Unclebob or Pro666 randomness and the thread should go to hell right away." -Pap64

Offline Artimus

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RE: Red Steel Topic, new details added!
« Reply #115 on: April 08, 2006, 09:01:51 PM »
LMAO. Ubisoft didn't give this not expecting it to be out til May...LOL.

Offline KDR_11k

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RE: Red Steel Topic, new details added!
« Reply #116 on: April 08, 2006, 09:10:49 PM »
Let's see if I can "black knight" enemies without killing them in the german version... Or will I have to fight cyborgs in that?

Offline NinGurl69 *huggles

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RE: Red Steel Topic, new details added!
« Reply #117 on: April 08, 2006, 09:35:34 PM »
HAVE AT 'CHUU!
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Offline BigJim

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RE: Red Steel Topic, new details added!
« Reply #118 on: April 08, 2006, 10:10:14 PM »
Well, everybody knows May issues come out in April, so that's not it.

Maybe it's a first of exclusives. EGM, GamePro, etc. could follow with cover stories. They'd get a lot of attention hitting each cover.

But GI is an odd choice if this is all there is, yeah.
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Offline TrueNerd

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RE: Red Steel Topic, new details added!
« Reply #119 on: April 08, 2006, 10:12:35 PM »
It's smart on Nintendo's part to give the cover story to someone other then Nintendo Power. I mean, have you ever been to a GameStop in your life? The entire front side of their front counter is COVERED with GameInformer magazines. Gamers going into a GS can't NOT see this. They're going to want to read about it. Then they're going to want a Revolution. I personally plan on showing it many friends of mine as I am a staunch Nintendevangelist. In fact, I'm starting a new initiative: Convert or Die 2K6. My slogan will be "What worked during the Crusades shall work for me." Maybe some virus marketing will be involved.

Get it? Like "viral marketing" except with actual diseases? Ha!

And judging by the details Smash Brother posted on the previous page for Red Steel, I'm guessing most will be easy to convert. Seriously, that sounds just fabulous. I got happy pants reading it.  

Offline wandering

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RE: Red Steel Topic, new details added!
« Reply #120 on: April 08, 2006, 10:20:05 PM »
Quote

Maybe it's a first of exclusives. EGM, GamePro, etc. could follow with cover stories. They'd get a lot of attention hitting each cover.

Indeed. Hitting major publications and websites with exclsuive first-looks (forcing them to run rev as their top story) would be a good way of building up hype.

That would also gel with what Nintendo said about staggering the release of rev news throughout the year.
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Offline Kairon

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RE: Red Steel Topic, new details added!
« Reply #121 on: April 08, 2006, 10:21:55 PM »
With 20 launch titles hoped for, maybe they might have enough exclusives to spread around to more than one magazine?

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Offline Mario

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RE: Red Steel Topic, new details added!
« Reply #122 on: April 08, 2006, 10:36:48 PM »
I was thinking they might have been planning to do a worldwide thing. Say Famitsu comes out revealing Suda51s Rev game, some Europe mag has a big feature on a major racing game, and the Red Steel thing comes out of the US all at the same time.

Offline Kairon

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RE: Red Steel Topic, new details added!
« Reply #123 on: April 08, 2006, 10:43:57 PM »
Maybe Reader's Digest will get the exclusive on the Rev Symphony Conducting game?

I kid, I kid.

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A glooming peace this morning with it brings;
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Offline BigJim

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RE: Red Steel Topic, new details added!
« Reply #124 on: April 08, 2006, 10:45:40 PM »
Quote

Also, where the F*CK is this "blue ocean" strategy coming into play? Dropping in games which are aimed at the hardcore doesn't exactly pang of "not competing but making the competition irrelevant".


Frankly I'd prefer the way they look like they're going. The non-gamers aren't going to be adopting Revolution first. For all of the non-gamer talk, the majority of non-game buyers are still actually gamers. So I think it's important they don't lose sight of their base. This is one of the bones of contention some of us have had... Would all the non-gamer talk translate into non-gamer focus?

The non-games are all well and good, but keep the gamers happy first. Of course, this is only one game. It's not necessarily indicative of an overall strategy. But I like what Harrison had to say about learning from PS2 and making sure they make an impact in their first year.

Who knows, maybe they will generate and force so much buzz around themselves, thus making the competition irrelevant that way. But that's wishful thinking on my part. But they absolutely can't just sit on their butts until only about 2 months before launch like they did with GameCube and expect a big reaction. Free publicity is there for the taking if they can generate it.
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