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Originally posted by: jasonditz If PD0 wasn't so forgettable to begin with, this would be a PD0 killer.
Indeed!
I'm just thinking that Nintendo effectively figured out a way to turn 3rd party games into 1st party games. Red Steel could be their Halo 3 killer and it's not even a game developed by Nintendo, yet it's guaranteed exclusivity because of the controller and how integral it is to the gameplay.
The more I think about what Nintendo is doing, the more I think it's abso-f*cking-lutely brilliant. The Rev already held a great deal of promise with the Virtual Console and backwards compatibility alone. Now we see game developers who are typically hesitant to try anything new go completely all out and dive in head first with the new controller.
And with DEPTH to boot! One of the lamentable faults of Splinter Cell was that the story was linear and not terribly imaginative. With Red Steel, they've already said they intend for the story to branch and fork depending on your actions, with who you spare in combat determining what new missions you can undertake. Maybe Yakuza X wants a specific hit done, and Yakuza Y wants the same hit
protected, and Yakuza Z wants Yakuza X and Y's heads in a
box. I hope they do indeed deliver with these kinds of branching paths because it'll add tons of replay value to the game.
From the sounds of it, Ubi got the idea for the game almost immediately after the Revmote was announced. Sorry to sound like a broken record, but I can't help but ponder who else is waiting in the wings with unfathomably wondrous games to show off at E3...