Author Topic: Zelda DS: Phantom Hourglass  (Read 93515 times)

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Offline Shecky

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RE:Zelda DS: Phantom Hourglass
« Reply #250 on: October 18, 2007, 01:24:22 AM »
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Originally posted by: Crimm
Not just notes, but as you get new items you can virtually bypass huge portions of many rooms.


Yup, like sling shotting to the second set of stairs on level 4 or 5 with the grapple hook.  I manged to get down to 2 1/2 min to the yellow checkpoint.


Offline decoyman

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RE: Zelda DS: Phantom Hourglass
« Reply #251 on: October 18, 2007, 05:36:52 AM »
I'm telling you guys, Phantom Hourglass (at least the Ocean King Temple part) is to Zelda as Jungle Beat is to Donkey Kong platformers.
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Offline GoldenPhoenix

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RE:Zelda DS: Phantom Hourglass
« Reply #252 on: October 18, 2007, 02:21:54 PM »
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Originally posted by: decoyman
I'm telling you guys, Phantom Hourglass (at least the Ocean King Temple part) is to Zelda as Jungle Beat is to Donkey Kong platformers.


You mean tedious suckage?
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Offline Bill Aurion

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RE: Zelda DS: Phantom Hourglass
« Reply #253 on: October 18, 2007, 02:23:37 PM »
Wow, your avatar and what you just posted is about the most perfect irony I've ever seen...
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Offline GoldenPhoenix

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RE:Zelda DS: Phantom Hourglass
« Reply #254 on: October 18, 2007, 02:24:49 PM »
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Originally posted by: Bill Aurion
Wow, your avatar and what you just posted is about the most perfect irony I've ever seen...


Except the part where Heavenly Sword is a good if not great game.
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Offline Bill Aurion

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RE: Zelda DS: Phantom Hourglass
« Reply #255 on: October 18, 2007, 02:28:12 PM »
Now we've left "irony" and are now in the "denial" stage!
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Offline GoldenPhoenix

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RE:Zelda DS: Phantom Hourglass
« Reply #256 on: October 18, 2007, 02:30:11 PM »
Quote

Originally posted by: Bill Aurion
Now we've left "irony" and are now in the "denial" stage!


Well I've had more fun with Heavenly Sword then I have had with PH. SO take that evil Bill! I think you ALL are in denial! This may be the only traditional Zelda game that I will not finish.
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Offline mantidor

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RE: Zelda DS: Phantom Hourglass
« Reply #257 on: October 18, 2007, 04:00:27 PM »
I need to get this jungle beat game.

Oh and this game is f!cking amazing, there's no words really, its already my favorite 2D Zelda game and a close second to MM. And I don't think I'm close to finish, it constantly surprises me with something.

I just solved the whale island thing and it was awesome, it has been a very long time since a Zelda game has had such fun puzzles, most of the time was just "light the torches to open the door", or "arrange tediously this pushable stones to press a switch".

So yeah GP is sick and wrong. :P
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Offline GoldenPhoenix

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RE:Zelda DS: Phantom Hourglass
« Reply #258 on: October 18, 2007, 04:03:43 PM »
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Originally posted by: mantidor
I need to get this jungle beat game.

Oh and this game is f!cking amazing, there's no words really, its already my favorite 2D Zelda game and a close second to MM. And I don't think I'm close to finish, it constantly surprises me with something.

I just solved the whale island thing and it was awesome, it has been a very long time since a Zelda game has had such fun puzzles, most of the time was just "light the torches to open the door", or "arrange tediously this pushable stones to press a switch".

So yeah GP is sick and wrong. :P


You is sick and wrong!
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Offline Mario

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RE: Zelda DS: Phantom Hourglass
« Reply #259 on: October 18, 2007, 04:28:18 PM »
Please stop

Offline IceCold

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RE: Zelda DS: Phantom Hourglass
« Reply #260 on: October 18, 2007, 05:42:44 PM »
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I need to get this jungle beat game.
Well, you're the one who doesn't read reviews and relies on forum users when you choose which games to buy, right? I'm surprised you didn't get Jungle Beat then - the reviews were mediocre but on this very forum most of us were gushing about it. During some of the levels, when you're stringing combos and feeling invincible, it's the closest to gaming bliss you could get last generation.  
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Offline Mario

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RE: Zelda DS: Phantom Hourglass
« Reply #261 on: October 18, 2007, 05:56:07 PM »
Yeah, take it from a fellow Majoras Mask lover.

Offline Crimm

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RE:Zelda DS: Phantom Hourglass
« Reply #262 on: October 18, 2007, 07:57:05 PM »
All the Freudian imagery?
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Offline mantidor

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RE:Zelda DS: Phantom Hourglass
« Reply #263 on: October 19, 2007, 03:23:58 AM »
Quote

Originally posted by: IceCold
Quote

I need to get this jungle beat game.
Well, you're the one who doesn't read reviews and relies on forum users when you choose which games to buy, right? I'm surprised you didn't get Jungle Beat then - the reviews were mediocre but on this very forum most of us were gushing about it. During some of the levels, when you're stringing combos and feeling invincible, it's the closest to gaming bliss you could get last generation.


oh the game has always been on my list, along with others like beyond good and evil, the problem is availability more than anything, I haven't seen this game around here at all.

But yeah PH is great, I still have problems with the calibration of the screen unfortunately, I try to be as accurate as possible but it still seems off.
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Offline Kairon

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RE:Zelda DS: Phantom Hourglass
« Reply #264 on: October 19, 2007, 03:59:44 AM »
Believe it or not, I just started playing this game. Just got through my second visit of the Ocean Temple and I'm loving it. I'm loving the smaller dungeons, I'm loving the art style... god this game is gorgeous... and hey! I even have a good way of rolling! Eat that GP! Don't do friggin spirals, just slide tap the edge of the screen twice in the direction you wish to roll!

Oh, and I also love how Link gets dizzy if you roll or spin too much, this mechanic NEEDS to become Zelda canon...
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Offline Maverick

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RE: Zelda DS: Phantom Hourglass
« Reply #265 on: October 19, 2007, 06:41:49 AM »
If that was in every Zelda game it would take far too long to run across Hyrule field if I had to stop and fall down every four rolls.  
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Offline Kairon

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RE: Zelda DS: Phantom Hourglass
« Reply #266 on: October 22, 2007, 07:29:19 PM »
I just got to the gorons and so far, I have NO COMPLAINTS. This game is some kind of beautiful.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Caliban

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RE: Zelda DS: Phantom Hourglass
« Reply #267 on: October 23, 2007, 05:12:45 AM »
Gorons rule, woohoo!  

Offline UncleBob

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RE: Zelda DS: Phantom Hourglass
« Reply #268 on: October 24, 2007, 05:19:52 AM »
Okay, so I finally got around to beating this game last night...

It is *frickin' awesome*.  In fact, I'm going to have to play though it again... Which is a shame, as I still need to play though Sin and Punishment, SMB2 and Chibi Robo....
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Offline Mashiro

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RE: Zelda DS: Phantom Hourglass
« Reply #269 on: October 27, 2007, 07:51:03 AM »
So I just picked up the game today . . . first impressions:

- Loved the intro to it (classic Wind Waker music was really nice even on the DS)
- I don't mind the "Hey" from the fairy lol
- I don't like the touch screen controls at all

Offline Bill Aurion

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RE: Zelda DS: Phantom Hourglass
« Reply #270 on: October 27, 2007, 09:44:30 AM »
Mashiro continues his "failure at gaming" streak, surprise, surprise!
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Offline Mashiro

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RE: Zelda DS: Phantom Hourglass
« Reply #271 on: October 27, 2007, 09:49:35 AM »
The touch controls are so unnecessary . . . they really are.

It hasn't enhanced the game yet at all. Wow I can move with touching . . . and have swinging that isn't very accurate. Awesome. Oh and trying to get myself to do a roll on the ground is too random.

Yeah. Pointless.

Offline Bill Aurion

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RE: Zelda DS: Phantom Hourglass
« Reply #272 on: October 27, 2007, 10:39:06 AM »
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Offline Mashiro

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RE: Zelda DS: Phantom Hourglass
« Reply #273 on: October 27, 2007, 11:03:24 AM »
yeahhh you can't sit there and tell me touching the screen to attack which also makes you move is more accurate than traditional controls.

All I can say is so far im not super impressed with the whole touch screen thing.

Offline Kairon

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RE:Zelda DS: Phantom Hourglass
« Reply #274 on: October 27, 2007, 11:33:28 AM »
While I don't consider the touch screen controls "necessary",I don't consider them a step backwards at all. If you're having difficulty with them, well... I have little or no sympathy. Oh, and if you want to roll don't make little circles. Just slide tap the stylus into the side of the screen twice in your desired direction. I can do it on demand.
Carmine Red, Associate Editor

A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.