Author Topic: Revolutions Fat Library  (Read 22035 times)

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Offline ThePerm

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Revolutions Fat Library
« on: December 12, 2005, 06:13:05 AM »
One of those things that kept gamers attracted to the playstation brand even though it was inferior to the competition was the big ass library. Playstation had more games and playstration 2  had more, AND was backwards compatable.

Revolution from the sounds of every damned developer will have tons of games as well.....dance games, fighting games, shooting games, cooking games, action games, survival horror games, party games, online games, point and click games.

Not only that but it will have hte library of gamecube, n64, snes, and nes. Making it the largest library, and now finally eclipsing ps2's library
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Offline Ian Sane

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RE: Revolutions Fat Library
« Reply #1 on: December 12, 2005, 06:59:59 AM »
I wouldn't count the Cube, N64, SNES or NES games as part of the library.  No one HAS to buy a Rev to play those games.  And if you count them then the PS3 can play every PS2 and PS1 game so that kind of balances out anyway.

Offline Spak-Spang

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RE: Revolutions Fat Library
« Reply #2 on: December 12, 2005, 07:01:35 AM »
Well, I have said time and time again that just the idea of having one single console that contains the entire history of modern gaming for one console is a huge selling point.

Just to be able to have one system play anything Nintendo is HUGE.  And, if the price tag is low enough then that alone will be worth purchasing the new system.  Remember Retro gaming is very big right now...perhaps its because the direction gaming is going these future generations are boring and not fun.

Now, those other games you list, it really depends on what gets made and how good those games are.  I would love a cooking game that actually teaches you real cooking skills, or a dance game that combines a dance pad with arm movements.  Or crazy party games with the Revolution.  But it really all depends how well those games are made to depend on if they effect this next generation.

Offline couchmonkey

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RE: Revolutions Fat Library
« Reply #3 on: December 12, 2005, 07:02:35 AM »
Developers are talking a lot, but it's the publishers that decide what actually gets made, and my guess is they're looking at supporting this system about as much as they supported GameCube in the first couple of years: decent, but not great.  The classic downloads will definitely help to flesh out the library, but don't be surprised if third party support for brand-new games is not as good as the competition.  Unless Revolution starts to outsell the others, that is.
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Offline Spak-Spang

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RE: Revolutions Fat Library
« Reply #4 on: December 12, 2005, 07:05:11 AM »
(HA)  It's Ian the biggest downplayer of the download service, VS. Spak the biggest supporter of the download service.

Its a big deal Ian.  Most people do not have a working NES anymore...not to mention their games probably don't work if they do, also less people have working Super Nintendos then you think.  That takes care of retro gamers.  The Nintendo 64 is just a sweet bonus, and if you skipped out on Nintendo that generation, then you have several great games to catch up on.

I understand your point you DON'T HAVE to have the revolution to play those games, but in all reality, a majority probably does because they don't have their old systems.


Offline Spak-Spang

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RE: Revolutions Fat Library
« Reply #5 on: December 12, 2005, 07:12:45 AM »
Another option is that the download service helps publishers come back to Nintendo.

It is going to cost publishers next to nothing to release the old stuff on the Revolution, and if their classic game sells, then publishers could see that as a demand for the game and release a port or exclusive on the system.  

Also, marketshare dictates as well what is made for a system, and if the download service helps to bring a retro audience back toward Nintendo's camp, then more 3rd party games will be released.  

Too many people believe that this download service is a measily sparkling innovation with no real value, but I see its potential for being something huge and groundbreaking for Nintendo.


Offline JonLeung

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RE:Revolutions Fat Library
« Reply #6 on: December 12, 2005, 07:15:50 AM »
I have a coffee table with the history of my Nintendo life filling it up (minus the ColecoVision with Donkey Kong, my first game ever...that's probably in the basement).

I love all this stuff, and I probably won't part with it, but for practicality, I'd like to be able to move all that Nintendo stuff into the basement and get rid of the coffee table altogether.  The slim Revolution can easily find a space next to the DVD player and VCRs and amplifier, and all this wirelessness will clean up the space multi-fold.  I will suddenly have a comfortably open room but still have all the games (and more) that I can play.

Mega thumbs up from me on the service, and that's just for optimizing the room, before we actually get to the games!  If I was any good at describing the room I play games in you would understand how much of a difference it would make.

And for those who didn't have all the consoles or many games for each, they will certainly love it more than I already know I will - a chance to play what they might've missed out on.

Offline Ian Sane

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RE: Revolutions Fat Library
« Reply #7 on: December 12, 2005, 07:21:57 AM »
Old games don't count because there's no assurance that people won't already have it.  When a new game is released everyone is a potential customer.  If I buy a Rev and nothing is available "oh you can download this game you already own" is NOT a valid excuse for a slim release schedule.  It's like a band passing off "special anniversary" re-releases or greatest hits albums as a new album.  For some it won't matter but for others it will.

Some people will buy a Rev just for the download service but if Nintendo relies on that to fill in the release schedule they're screwed.  New content is what drives a console and a lack of it can sink it.

I'm not buying a Rev if I'm expected to download old games to get decent usage out of it.  So don't anyone ever use that excuse with me if a year from now I'm complaining there aren't enough Rev games out.  The download service is a cool extra feature but that's all Nintendo should see it as.  This is a new console, not a retro machine, and thus new games are what's important.

Offline ThePerm

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RE: Revolutions Fat Library
« Reply #8 on: December 12, 2005, 07:37:23 AM »
alot of people sold their old nes games, and want them back. Some games just don't work

i also think with them making bank on microtransactions the publishers might be willing to have some games made.
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Offline giantgreengoat

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RE: Revolutions Fat Library
« Reply #9 on: December 12, 2005, 07:54:07 AM »
I had heard something a long time ago about homebrew.  I know there will be no public hombrew scene ala Dextrose, but what about all those tiny 3rd parties out there.  I read one post about some N64 games, Body Harvest I think, and even though Sucker Punch is big now, Sly Cooper, it would be rad to get some Rocket:Robot on Wheels titles or how about Tetrisphere (best soundtrack ever Nolan)?  

With the new download service we get to see Bionic Commando again and all those groovy Shadowgates (which better have a Rev. update, the controler would be perfect) and developers and publishers can throw Meteos style projects and small <12MB games, Mario64 was 8MB, into the mix.  

Imagine a hub with a list of all the older consoles and then a menu item for current "niche" titles, like the mini games from Smashbrothers/Mario Party/Wario Ware/etc in tandem with the newest offering from Ion Storm Inc, joking.  This whole download service has a metric butt-load of potential.

Nolan Bushnell just finished praising the Rev. controller, maybe there will be a downloadable version of his new "Ping" game to play when the honies come over.  

On a side note, what is keeping from Nintendo from openning up their entire Gameboy library up to the Revolution download service?  I'm wondering if it could be the next installment of the GBA (or whatever they plan on calling it).  This could be a testing ground for their next big thing, the Gameboy Virtual Handheld.  It would be nice to see everyone all on one box, i.e. playing Capcom's Zelda games on my Rev. and rolling back time for Mario Land on the same box.  




Offline giantgreengoat

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RE: Revolutions Fat Library
« Reply #10 on: December 12, 2005, 07:55:24 AM »
Sorry, Tetrisphere music was Neil Voss.  Ergh.

Offline JonLeung

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RE:Revolutions Fat Library
« Reply #11 on: December 12, 2005, 07:57:20 AM »
As I've mentioned before, I wonder if there will be a release schedule for the downloads.

I can see them adding new games over time as other developers decide to get involved.  But I wonder if games that are ready could be deliberately held back.  Some games have enough clout that they could release them at specific later dates to maintain interest in the system.

Like, for example, the Master Quest version of The Legend Of Zelda: Ocarina Of Time.

It was "free" anyway, ported to the GameCube in the Zelda Collectors Disc, which made me resubscribe to Nintendo Power after a hiatus.  You could debate that I felt I was paying for the disc instead of the subscription, though...

Those who have the disc could simply play it like any other Gamecube disc.  But for those who don't have the Zelda's Collector's Disc, the game is retro, and yet new to most (even if it is still pretty similar to the original).  It would be emulated like any other N64 download.

Offline eljefe

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RE:Revolutions Fat Library
« Reply #12 on: December 12, 2005, 08:23:14 AM »
Quote

Originally posted by: Ian Sane
I wouldn't count the Cube, N64, SNES or NES games as part of the library.  No one HAS to buy a Rev to play those games.  And if you count them then the PS3 can play every PS2 and PS1 game so that kind of balances out anyway.
No one HAS to buy a PS2 to play PS1 games. Nor, do they have to buy a PS3 to PS2/PS1 games. So those don't count as part of the PS3 catalog. Plus, most people still have their PS1's and 2's so they don't need a new system to play old games!

Yeah, right. ..

..:    I just noticed WTF is FTW backwords. Sometimes when you think things are going bad, they suddenly turn around. Much like this thread. For the win.  :.   MJRx9000

Offline Zach

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RE: Revolutions Fat Library
« Reply #13 on: December 12, 2005, 08:23:27 AM »
I kind of have to agree with both sides of the argument here, I think that the virtual console thing is really great, and I personally love the idea of catching up on games that I missed by not having an nes.  I think it has great potential, and will work to get a lot of people on board the rev.  Also the retro games will add immensly to the rev's library.  However I also have to agree with Ian in that Ninty CANNOT use the retro games as an excuse for a slim lineup, that just will not work, for the new console to succeed it has to have many new games to keep it fresh. The retro games will help out a lot, but Nintendo cant rely on them too much.
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Offline JonLeung

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RE:Revolutions Fat Library
« Reply #14 on: December 12, 2005, 08:37:02 AM »
I thought doubts were surfacing somewhere that the PS3 might not be fully backwards compatible with PSX/PS2 games?  I could be wrong, but I know I didn't come up with that.

If it is true, or at least partially true, like the Xbox 360's slightly shoddy backwards compatibility; limited to certain games and requiring the optional hard drive and stuff...then Nintendo will definitely have the best library.  Well, I already think it does...

Offline trip1eX

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RE: Revolutions Fat Library
« Reply #15 on: December 12, 2005, 08:45:15 AM »
The virtual console appeal will depend greatly on price at least for me.  If games are $5 or less then it's sweet.  


Also I still think NIntendo will work the new controller into the old games as an option.  Duck Hunt with the controller anyone?  Side scrolling shoot 'em ups controlled by moving the whole remote up or down?  Flicking the controller up to jump in Mario.  Old racing games controlled by tilting the controller instead of the dpad.  Stuff like that would breathe alot of new life into old titles imo.  Even if you own them already you'd want to download them on the Rev to play them a new way.  

I really  of think NIntendo could design some middleware so one could personally tweak the new controller to work with old games however they want to.  Options for mapping functions of the new controller to old controls and tweaking the sensitivity etc.    

Offline ThePerm

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RE: Revolutions Fat Library
« Reply #16 on: December 12, 2005, 09:51:26 AM »
if people don't buy a gamecube for zelda:tp..they may just buy a revolution
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Offline heinous_anus

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RE: Revolutions Fat Library
« Reply #17 on: December 12, 2005, 10:51:07 AM »
Zach summed it up fine.  This is a nice "feature," icing on the cake, if you will.  It's the "cake" that I'm concerned about, though, and not the icing.  I hope Nintendo thinks this way, as well, and never expects the "we have game downloads available" line to substitute a lack of new material for the Rev.

On the subject of publishers/developers, the only library I'd really like to see opened up is Squaresoft's, from the SNES days.  I never actually "owned" Mario RPG or Chrono Trigger.

Offline eljefe

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RE:Revolutions Fat Library
« Reply #18 on: December 12, 2005, 11:36:11 AM »
Quote

Originally posted by: trip1eX
The virtual console appeal will depend greatly on price at least for me.  If games are $5 or less then it's sweet.
Very true. Depending on the game, anything above ten dollars/ euros would be excessive.

Quote

Originally posted by: trip1eX
Also I still think NIntendo will work the new controller into the old games as an option.  Duck Hunt with the controller anyone?  Side scrolling shoot 'em ups controlled by moving the whole remote up or down?  Flicking the controller up to jump in Mario.  Old racing games controlled by tilting the controller instead of the dpad.  Stuff like that would breathe alot of new life into old titles imo.  Even if you own them already you'd want to download them on the Rev to play them a new way.  

I really  of think NIntendo could design some middleware so one could personally tweak the new controller to work with old games however they want to.  Options for mapping functions of the new controller to old controls and tweaking the sensitivity etc.
That idea for enhanced controls is good. There should be an option to play with the old-fashioned controls as well.

And if the the 3rd parties jump on.. Sega games enhanced with the Remote would be glorious. Sending Sonic through loops with a flick of your wrist? There could be a slew of Dreamcast games in there too(Samba De Amigo, Jet Grind Radio, Ready 2 Rumble).



 
..:    I just noticed WTF is FTW backwords. Sometimes when you think things are going bad, they suddenly turn around. Much like this thread. For the win.  :.   MJRx9000

Offline Spak-Spang

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RE:Revolutions Fat Library
« Reply #19 on: December 12, 2005, 12:19:47 PM »
Nobody is saying that Nintendo can use the download service as a crutch.  Far from it.

What everybody supporting this feature are saying that this feature will BRING in gamers.  As stated there are several reasons why this rocks.

1)You don't have the systems anymore, and desire to play your old games.
2)You want to find rare games you missed out on.
3)You never played old Nintendo systems, and now want to catch up.
4)You are a collector and want everything Nintendo.
5)You just want to clear some of the clutter, and the Revolution really helps you in that process.

Yes, you can't say that these games are NEW games, and add the Revolution as a new game library.

However, they do add to the library by being available for play on the Revolution.  


This is a much bigger deal.  It bring all sorts of people back to Nintendo.

1)Young generation falling the Retro trend.
2)Older gamers wanting to re-experience games they grew up on.
3)New Gamers that just feel new games are too complicated can now download simplier classics.
4)Nintendo fans.
5)video game fans.

All these people are now looking at the Revolution as a virtual musuem for gaming.  All the classics can now be played once they are available for download.

Does this mean Nintendo can go 2-3 months without a new game release no.  But it could mean that could easily survive 1 game released a month from them, and then added 3rd party support.  It does relieve them SOME stress of gaming release dates.


Offline JonLeung

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RE:Revolutions Fat Library
« Reply #20 on: December 12, 2005, 12:21:10 PM »
I really doubt that Dreamcast, or even Saturn games would be on there.  But if Nintendo could convince Sega to lend their library, you'll probably see Master System and definitely Genesis games on there.

Monopoly on retro games = WIN for Nintendo (at least among those who are nostalgic)!

I know there's more to game history than just Nintendo and Sega but certainly Nintendo-AND-Sega is a much bigger chunk than the fairly large just-Nintendo.

Offline Spak-Spang

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RE:Revolutions Fat Library
« Reply #21 on: December 12, 2005, 12:27:27 PM »
Jon:

If Nintendo can get major 3rd parties to support the download service with their classic games, then they have succeeded and gathering MOST of the important moments in console gaming history.  

Sega Master System and Genesis would be a plus, but not necessary.  Besides, Sega might feel overwhelmed by the selections of Nintendo classics, and go with Microsoft for better sales and penetration.  It is hard for Sega to compete with the BEST.


Offline blackfootsteps

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RE: Revolutions Fat Library
« Reply #22 on: December 12, 2005, 12:34:16 PM »
Well they managed pretty well in the SNES v Megadrive days.
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Offline ThePerm

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RE: Revolutions Fat Library
« Reply #23 on: December 12, 2005, 12:34:55 PM »
i think it would be cool if sega re-published alot of games for saturn and dreamcast..and you could play them on a saturn virtual console. Or sega jama packs where you buy the disk with all the games on it for dirt cheap and then choose which game you want to play out of the box..and unlock the others by purchasing. In other words buy a set of like 5 dreamcast games on one disk(that is if they can fit)..which guarantees you get one out of the box. Then you go online and it unlocks the ability to play the others..i see a problem with this though with some sort of gameshark
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Offline IceCold

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RE:Revolutions Fat Library
« Reply #24 on: December 12, 2005, 02:09:16 PM »
Quote

Originally posted by: Ian Sane
And if you count them then the PS3 can play every PS2 and PS1 game so that kind of balances out anyway.
Hardly... the Rev has 2 more generations! And the 2D ones at that - the true retro games. Don't see Sony with any of those
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