Ian: You bring up interesting points with scenero 1. I would like to add, Nintendo was able to make two industry changing games, because they changed technology, at the same time of creating a great game. Super Mario Brothers was one of the first graphically pleasing side scrolling adventures. It had noticably different levels, and created new standards for platforming games. It obviously became a hit. Now, if Nintendo hadn't created Super Mario Brothers, EVENTUALLY the industry would have went that direction, but Nintendo did it best and close to first.
With the Nintendo 64 and Super Mario 64 once again Nintendo affected technology with a great game. Sure Sega beat them to the market with an analog controller, but it sucked compared to the precision that the Nintendo 64 had. Along with that precision Nintendo showed how to make a 3D platformer.
Since then there hasn't been an industry changing game like Mario Brothers or Mario 64. The reason why is because technology hasn't changed. It has stayed the same.
Nintendo is the only company truly set this next generation to come up with that new industry changing event game...because they are embrassing technology change and advancement, and fusing it great new games.
Between the games we all know are coming out. I suggest that Nintendo probably has 3 games that could change the industry direction.
Mario Revolution easily has the legacy to bring about change. With the controller the new Mario game can show how truly engaging video games can be to a whole new group of people, and reawaken that since of wonder and magic, I believe is missing from the current generation of video games.
Metriod Prime 3. Although it is just a first person shooter, it literally could redefine the defination of first person shooter. Finally you are able to actually point and SHOOT, instead of move a cursor over something and shoot. The difference is a major change in feel and satisfaction. This could lead developers to engage in the question, how can I get that new feeling in RPGs, Sports Games, Racing, and so on.
Smash Brothers Revolution: You say fighting games are impossible with this new controller. I ask you, to imagine what it might feel like to have complete control of your attacks in pure 360 degree mayhem. I can easily control my figure with the analog stick and buttons below, and control my fighting with the wand. If the game plays well, and engages players to think outside the box in terms of fighting, it can awaken a new genre of games. Since this is also online, expect players to form their own unique fighting styles and techniques that may not have been dreamed up before.
Revolution is about EXPERIENCING the Game...not just playing it. With that in mind, nothing the Xbox 360 or Playstation 3 are doing will ever change the experience of games. And that is what Nintendo did to create its great sphere of influence with Super Mario Brothers, and Super Mario 64 before hand.