Ian I kinda see what you are saying about Revolution being forced...by a would challenge that perspective.
Games have been slowly moving towards trying to provide new more emmersive interaction since their creation. One must only look at the constant and failed attempts at virtual Reality games in those helmets, and also the arcade game experiences where you can dance, play drums, box, shoot guns, sword fight or even play Tekken 3 by moving your body.
These games have always been overly expensive, but fun if they are designed well. The home market has never been able to reproduce those games...until now with the Revolution. Nintendo is moving the home market into more of an ARCADE experience.
It may not appear like the people were clamoring for the Nintendo Revolution Controller, but the fact is, the industry has been moving this direction for some time.
Just like Nintendo DS wasn't the first system to provide touch screen games, it was the first system to do manage a touch screen decided system that was convenient to play, and capable of creating well designed touch screen content. It wasn't being clamored for either, but now that we have it...its a create machine, and a great new interface for games.
The revolution will be the same.
Second, Paladin:
You stated that those games listed above won't be out by launch why not? Nintendo has been focused on shortening game development time for awhile.
The have teams that just work on character models and art...They have a new system that will be very easy to design for, that uses the development tools ALL of Nintendo's staff are fluent in, and fimilar with. There is no learning that needs to take place.
Last, Nintendo isn't launching till November. That alittle less than a year to get the games ready.
Mario Revolution is in testing and development phase...discovering how things should feel and play...I am willing to bet by January they will have that completed if not already. Then they are designing the actual game.
Metroid Prime 3. Retro has already experimented with the controls, and they are fast at work programming and tweaking the engine for the Revolution. Then its character and creature designs, as well as level design. I see no problem with that game launching.
Smash Brothers Revolution: The basic game mechanics and designs are already in place. (If they are basing the game after the originals and making it a 2D fighter.) Now it is discovering a control layout that works, and designing levels. Of all the games this one most likely will be delayed.
Now, that isn't even touching Nintendo's other development houses that could be fast at work at:
Wave Race Revolution
Ware Wario Revolution
Mario Party Revolution
and more.
The point is, Nintendo can have great launch lineup that proves the new controller as worthwhile. Also, don't forget 3rd party developers had actual Nintendo support suggesting how to design their popular games around the controller, and I am sure that is helping them create new ideas themselves.
3rd party support will be there this November...and if we buy their games they will be around for the entire generation.