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I've been quote raped
No, quote raping would be me taking statements like
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his argument is definately on the internet
and
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Also, as soon as the control scheme is announced I'm bumping this thread so we can see who is wrong. I don't think it will be me.
and making nasty little allusions to discovering an accidental Yogi Berra in the making. Which would be silly, because this is a game forum on the internet and what you say here reflects some absurdly small segment of your personality and ability in RL.
I use quotes because it makes it much easier to avoid situations in which we shout past each other, and because it helps ensure that I read what you're writing more closely.
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1. Nintendo will not force motion sensing into every game unless it can benefit from it.
The response, once again: Nintendo would not have made this controller if SSB could not benefit from it in a way that they foresee.
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I'm just proposing that motion sensing should not be used for either attacks or moving...
That leaves throwing, I guess. But even if you change that, you've already moved away from the crystalline rigidness you believe is mandatory. As you're an experienced player, I'm sure you realize how crucial knowing the two possible trajectories down to the finest detail can be. Allow any trajectory in between, and it's a different story. It just would come up more rarely in the game.
Anyway, I reject the whole idea that analogue rules out precision. Analogue makes precision a matter of player skill rather than computer programming. One of my hobbies is fencing, and if you think there's no precision in that you're a fool. A good epee fencer will see a minute change in the angle of an opponent's blade exposing the wrist and touch it, often while the opponent is attacking. You can't get much more analogue (or precise) than that.
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Ok.. please don't argue semantics guys... This is a fighter... not an adventure game.... controls ARE a fighter, at least for me, so it is a different game then.
Yes. It won't be SSBM: Expansion Pack.
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think that game is damn near perfect but I can't play it with you guys on the forum so there's still room to go.
If Nintendo extra smart, they will make an online-enabled Melee as a bonus for Revolution pre-orders (though it could, alas, only be played on the Rev). Be damn hard for anyone to be unhappy after that.
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But all of your arguments are based on the fact that the controller we know maybe 25% of the plans for will alter every single Nintendo first party title to the point that nothing is retained.
Hyperbole much?
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For trying to see both sides of the coin I'm getting flamed. Whatever.
Sustained disagreement is not flaming. I'm continuing this because, frankly, I'm dying for more Rev info and this thread is a slightly less feeble substitute than the others.