Author Topic: Metroid Prime 3 Revolutionized  (Read 395254 times)

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Offline NinGurl69 *huggles

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RE: Metroid Prime 3 Revolutionized
« Reply #1000 on: August 23, 2007, 07:33:51 AM »
Hey, it actually has a timeline with lore/history that's applicable throughout the entire series, outside of Pinball.  
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Offline GoldenPhoenix

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RE:Metroid Prime 3 Revolutionized
« Reply #1001 on: August 23, 2007, 08:22:04 AM »
Quote

Originally posted by: Professional 666
wow, that's 17 hours more of good content than Twilight Princess had!


And infinite in quality gaming hours when compared to Killer7.  
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Offline NinGurl69 *huggles

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RE: Metroid Prime 3 Revolutionized
« Reply #1002 on: August 23, 2007, 08:37:01 AM »
Your inadequate analog skills wouldn't be able to determine that.
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Offline UltimatePartyBear

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RE:Metroid Prime 3 Revolutionized
« Reply #1003 on: August 23, 2007, 08:47:29 AM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Professional 666
wow, that's 17 hours more of good content than Twilight Princess had!


And infinite in qualty gaming hours when compared to Killer7.


So the quality gaming hours in Killer 7 is some value k such that k + 20 = Infinity.  If we subtract 20 from Infinity, then, we should be able to determine the number of quality gaming hours in Killer 7.  I don't have to be a mathematician to realize I must have really missed out by skipping this game.

Offline GoldenPhoenix

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RE:Metroid Prime 3 Revolutionized
« Reply #1004 on: August 23, 2007, 08:59:25 AM »
Quote

Originally posted by: PartyBear
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Professional 666
wow, that's 17 hours more of good content than Twilight Princess had!


And infinite in qualty gaming hours when compared to Killer7.


So the quality gaming hours in Killer 7 is some value k such that k + 20 = Infinity.  If we subtract 20 from Infinity, then, we should be able to determine the number of quality gaming hours in Killer 7.  I don't have to be a mathematician to realize I must have really missed out by skipping this game.


Well trying to play through Killer 7 is like spending an unlimited amount of time going through excruciatingly poor gameplay. So in that sense it seems like infinite when you try to play through it.
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Offline UltimatePartyBear

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RE: Metroid Prime 3 Revolutionized
« Reply #1005 on: August 23, 2007, 09:04:18 AM »
Actually, now that I've given it more thought, you were essentially equating 20 and infinity, which is just a logic error and doesn't really say anything about the quantity of quality gaming hours in Killer 7.  We should stick to a proven scale, like Time to Crate.

Offline GoldenPhoenix

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RE:Metroid Prime 3 Revolutionized
« Reply #1006 on: August 23, 2007, 09:10:04 AM »
Quote

Originally posted by: PartyBear
Actually, now that I've given it more thought, you were essentially equating 20 and infinity, which is just a logic error and doesn't really say anything about the quantity of quality gaming hours in Killer 7.  We should stick to a proven scale, like Time to Crate.


How about Killer7=-20 quality gaming hours compared to Metroid Prime 3 because the each hour playing it actually takes 1 hour out of your sanity, and in turn you life.
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Offline NinGurl69 *huggles

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RE: Metroid Prime 3 Revolutionized
« Reply #1007 on: August 23, 2007, 09:14:50 AM »
Killer7 doesn't have crates.  It's that advanced.

And really, killer7 doesn't necessarily have poor gameplay it's just overly simplified almost to the point of non-gaming.  There's a difference.

1) Walk in a straight line
2) Shoot things

That's not difficult, considering OMG RE4 manages to get enemies to CHASE YOU and you end up RUNNING, LEFT & RIGHT even.

Ghost Squad doesn't even let you walk by your own will power, fancy that.

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Offline mantidor

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RE: Metroid Prime 3 Revolutionized
« Reply #1008 on: August 23, 2007, 02:51:31 PM »
I think its kind of short, but its fine. I was expecting a longer playtime though.

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Offline Kairon

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RE: Metroid Prime 3 Revolutionized
« Reply #1009 on: August 23, 2007, 04:01:22 PM »
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Offline Mashiro

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RE:Metroid Prime 3 Revolutionized
« Reply #1010 on: August 23, 2007, 04:10:01 PM »
Quote

Originally posted by: Kairon
No one's talking bout the Metroid Prime 3 Wii Would Like To Play commercial?


Haven't seen it yet but that was good!

{coolcaps}

NINTENDO WHY DIDN'T YOU SHOW MORE CAMERA SHOTS LIKE THE ONE TOWARDS THE END DAMN! ::slams head into a table::

{/coolcaps}

The angle with the guy shooting and what not with him in the foreground and prime in the background was perfect! Shoulda used that style shot more.

Nice commercial though, decent run time though it seems like even metroid is being aimed at the casual market with the players they had playing the game.  

Offline UERD

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RE: Metroid Prime 3 Revolutionized
« Reply #1011 on: August 23, 2007, 04:16:26 PM »
To tell you the truth, the in-game footage in that tiny Quicktime window looked better than the preview footage in the preview channel. I can't put my finger on exactly why, though...
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Offline MaryJane

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RE:Metroid Prime 3 Revolutionized
« Reply #1012 on: August 23, 2007, 04:57:17 PM »
Pretty good video. I cannot wait to play this game, I can't remember the last time I looked forward to a Monday. My birthday was a Monday this year and I diidn't even look forward to that.

About game time, I'm pretty bad at video games, no matter how much I love playing them I suck. I don't even play Mario KartDS online anymore because I'm no contest to the other people playing.(so much for matches by skill level, maybe I'm just that bad?) So when I see a game took a person who plays video games for a living 20 hours to beat a game I know that it will take me at least 30 which is a good run time.
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Offline Bill Aurion

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RE:Metroid Prime 3 Revolutionized
« Reply #1013 on: August 23, 2007, 05:03:24 PM »
Quote

Originally posted by: UERD
To tell you the truth, the in-game footage in that tiny Quicktime window looked better than the preview footage in the preview channel. I can't put my finger on exactly why, though...

The Preview videos are horribly compressed, that's why... =\
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Offline mantidor

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RE: Metroid Prime 3 Revolutionized
« Reply #1014 on: August 23, 2007, 05:26:37 PM »
Urgh I'm so sick of those stupid commercials...
"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline MLS_man_64

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RE: Metroid Prime 3 Revolutionized
« Reply #1015 on: August 24, 2007, 03:54:08 PM »
What the heck was that one MP: Preview Channel movie on Dark Samus talking about?  The text flashed so fast I had trouble trying to take in all that was going on.  "She came to us near planet Aether", what does that even mean?
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Offline Bill Aurion

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RE: Metroid Prime 3 Revolutionized
« Reply #1016 on: August 24, 2007, 04:53:22 PM »
Pretty much what it says...The Space Pirates came into contact with Dark Samus sometime during/after Metroid Prime 2, and it appears as if they are now working under her...
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Offline ShyGuy

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RE:Metroid Prime 3 Revolutionized
« Reply #1017 on: August 24, 2007, 05:05:13 PM »
Oh man... I played it. It's awesome. Looks beautiful, even on a 50 inch LCD. Aiming is so naturaul I didn't even think about. I have to get use to the B trigger as jump though.

Offline Kairon

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RE:Metroid Prime 3 Revolutionized
« Reply #1018 on: August 24, 2007, 06:08:55 PM »
I played a demo at EB, then put it down after 5 minutes. It felt pretty neat in advanced settings, but I didn't want to spoil the experience!!!
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Offline mantidor

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RE: Metroid Prime 3 Revolutionized
« Reply #1019 on: August 25, 2007, 04:52:40 AM »
I really don't get the complaints against the A button for shooting, Samus' cannon is about fast firing, its not a normal gun, and thats better done with your thumb than your index finger.

Anyway I've read is customizable, which is great.
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Offline Smoke39

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RE: Metroid Prime 3 Revolutionized
« Reply #1020 on: August 25, 2007, 05:00:18 AM »
Personally, I'd've prefered that they just lowered the gun's ROF and used B for shooting.  I thought the ROF was a bit excessive even in the first two games, and even if I can get used to using B to jump I'm not sure I can press the A button quite as fast on the Wii remote, especially without screwing up my aim in the process.
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Offline EasyCure

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RE:Metroid Prime 3 Revolutionized
« Reply #1021 on: August 25, 2007, 05:23:09 AM »
Well RE4 used A for shooting ann that didn't throw my aim off when rapidly firing a pistol.

i'll admit though that when i found out about using A in RE to shoot i was concerned, but that turned out to be a non-issue
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Offline Bill Aurion

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RE:Metroid Prime 3 Revolutionized
« Reply #1022 on: August 25, 2007, 06:08:25 AM »
Quote

Originally posted by: Kairon
I played a demo at EB, then put it down after 5 minutes. It felt pretty neat in advanced settings, but I didn't want to spoil the experience!!!

Haha, I read just the first sentence and was thinking of various ways to torture you...You're lucky I decided to finish reading! ='D
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Offline Smoke39

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RE:Metroid Prime 3 Revolutionized
« Reply #1023 on: August 25, 2007, 06:43:37 AM »
Quote

Originally posted by: EasyCure
Well RE4 used A for shooting ann that didn't throw my aim off when rapidly firing a pistol.

i'll admit though that when i found out about using A in RE to shoot i was concerned, but that turned out to be a non-issue

Uh, doesn't the pistol in RE4 only fire like 2-3 rounds a second?  I'm talking about wildly mashing A.
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Offline NinGurl69 *huggles

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RE: Metroid Prime 3 Revolutionized
« Reply #1024 on: August 25, 2007, 08:16:27 AM »
There are automatic weapons and pistol upgrades that allow for wild mashing.
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