Author Topic: LOZ: 2005  (Read 721739 times)

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Offline Kenology

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RE:The Legend of Zelda: Twilight Princess
« Reply #2500 on: September 09, 2006, 09:40:07 AM »
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Originally posted by: mantidor
I don't see how is possible to get bored with long sailing but not bored with long horse riding. Seriously, is the same thing.


I do.  Wind Waker's ocean was a lot less interactive than OoT's or, even moreso, MM's land-based overworld.  For one, there isn't much you can do on the sea besides dig for treasure in predetermined spots or do battle with your bombs used as cannonballs.  Otherwise, there was just a vast sea, with nothing interesting or notable going on unless you discovered land or, at least, fought a Big Octo.

Having the overworld on land opens up a lot of possibilites...  there are just so many things to investigage.  Take OoT or MM, a huge boulder always piques one's curiousity; same thing with discovering a hole in the ground, gossip stones (when you have the Mask of Truth), a cave, a musical staff on the side of a stone wall, a change in terrain (which doesn't happen on the ocean) from forests to snow covered mountains, etc., puzzles being placed on the overworld, better battles scenes (because fighting on foot or horseback is a lot better than WW's boat combat), etc., etc...  So many things warranted your attention.  And like any true Zelda fan, as soon as you see something with potential, you're right on it.

Point is, TP's overworld has the potential to be much more engaging than WW's seamingly endless sailing (and having to change the wind direction whenever you wanna go).  As long as it isn't sparse and filled with nothingness (like Wind Waker), you probably won't be riding horseback for more than 2 minutes before you find something worthwhile to investigate.
 
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2501 on: September 09, 2006, 11:38:30 AM »
Theres isn't really much to do in the overworld of OoT and MM either, is rather dig for treasure in predetermined spots or do battle with your arrows. Boulders and holes are the same as the light treasures have at sea, and they sure picked my interest more than once, there were also pirates outposts, submarines and plenty of enemies. The ocean also had puzzles, and I personally liked the naval combat of the game. Although Im sure there will be neat locations, because the wind waker also had them, a 45 min long overworld is pretty much the same as an endless green ocean unless is filled from top to bottom with stuff, and not just boulders and holes. The ocean as a setting actually offers a lot of possibilities as well, but unfortunately the Wind Waker was rushed, otherwise the overworld of the game would be much more filled.

And this is something that makes me think, because even though the game was rushed, I wouldn't say the ocean was "filled with nothingness" as you say, it had a lot of treasures, locations and secrets, and still it seemed a barren world, mainly because of its huge size, so its not crazy to think TP might be the same when they are promising the overworld is even larger.

Its not the setting what matters, is the dedication put into it, be it ocean or land. Both locations have the same potential. For now we can only speculate, but I have the hunch that even if TP overworld is as scarce in content as the WW one, people would love one while still hate the other because the gaming community really is that lame.

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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #2502 on: September 09, 2006, 01:06:24 PM »
Argh. I think that the execution on the ocean could've been so much more. I mean, god.. OCEAN! We could've had more islands to discover, more Bokoblin look-out posts that might have engaging sidequests related to them, more submarines, more mysterious magical portals to under the sea, more sea monsters, more... scylla and charybdis.. the ocean theme is just waiting to be MINED! ... but they didn't.

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Offline Kenology

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RE:The Legend of Zelda: Twilight Princess
« Reply #2503 on: September 09, 2006, 01:12:21 PM »
What would've made the ocean better!?


MORE LAND!
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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #2504 on: September 09, 2006, 01:16:22 PM »
The Ocean is defined by its features. Islands are features. So are giant squids.

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Offline Bill Aurion

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RE: The Legend of Zelda: Twilight Princess
« Reply #2505 on: September 09, 2006, 03:29:43 PM »
I could have sworn the topic heading reads "Twilight Princess" not "Wah wah wah, Wind Waker woes..." (Alliteration for the win!)
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Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #2506 on: September 09, 2006, 05:06:07 PM »
Twilight Princess Too Powerful to Pique Tooty Piquants!

Whereas Wind Waker will woo western weaselly wipes!

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A glooming peace this morning with it brings;
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Offline Svevan

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RE:The Legend of Zelda: Twilight Princess
« Reply #2507 on: September 10, 2006, 10:48:57 PM »
I don't know why us mods haven't closed this thread by now.
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Offline KnowsNothing

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RE: The Legend of Zelda: Twilight Princess
« Reply #2508 on: September 11, 2006, 01:54:07 AM »
Seriously, this isn't even a GameCube game anymore.
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Offline Kenology

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RE:The Legend of Zelda: Twilight Princess
« Reply #2509 on: September 11, 2006, 06:36:46 AM »
Twilight Princess is so a Gamecube game...!  

I don't see why you guys think this thread should be locked.  It's totally relevant.  Plus, TP hasn't even been released yet, so another thread just like this one is gonna pop up again anyways.  
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Offline EasyCure

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RE:The Legend of Zelda: Twilight Princess
« Reply #2510 on: September 11, 2006, 08:00:08 AM »
Quote

Originally posted by: IceCold
Quote

the gc version have green blood, but my 64 version is red.
Yeah, Nintendo changed that in the later 64 cartridges of OoT, so only the first batch has it. They also made some other adjustments, including changing the Fire Temple chanting music, and removing the crescent and star signs on some blocks..



ok thanks for clearing that up. i wasnt sure if it was later versions of the carts or just the the games on cds. also forgot about the muslim chanting in the fire temple and crescent/star signs. the original content was much better IMO. still confused as to why the graphics on the fire from Twinrovas attack was changed.
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Offline Kenology

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RE:The Legend of Zelda: Twilight Princess
« Reply #2511 on: September 11, 2006, 11:18:04 AM »
It wasn't only the special effects of Twinrova's attacks that were changed...  Bongo Bongo in "dark" form had differente effects too.
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Offline EasyCure

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RE:The Legend of Zelda: Twilight Princess
« Reply #2512 on: September 12, 2006, 07:15:05 AM »
hm i dont remember any changes. bongo bongo was such a wimp i could take him out in less then a minute in either version. hence why i dont remember any changes
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Offline Hostile Creation

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RE: The Legend of Zelda: Twilight Princess
« Reply #2513 on: September 16, 2006, 03:35:12 PM »
This game looks better and better the more I see of it.  This will be the only thing I do for the duration of my Thanksgiving break.
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2514 on: September 16, 2006, 04:21:31 PM »
Every bit Ive seen is really awesome. I wish Nintendo would release some GC screenshots.

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Offline jasonditz

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RE: The Legend of Zelda: Twilight Princess
« Reply #2515 on: September 16, 2006, 08:32:49 PM »
I'm still waiting for the other shoe to fall and for them to cancel the GC version entirely, but I'm pessimistic lately.

I suspect that were it not for all those people who shelled out money for pre-orders two years ago when the game was "close to finished" they would have done so already.

Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2516 on: September 16, 2006, 08:40:10 PM »
I suppose they don't want to threaten their credibility, although it has already taken its hits. Nintendo's PR is very slick, they know how to word things to make them ambigous, like Smash Bros at launch (it was never promised as launch title yet they made it sound like it), a cheap price (again, technically they didnt lie at all), and well there many other examples, but with TP they outright promised that it was a GC game, that it was coming on GC no matter what, and they swear by their mother and kids that this was the ultimate GC game, the reason GC fans should be happy and stick to their little boxes, so in this case any cancellation would make their statments an actually real lie, and at least I would never ever believe a single word they say in the future if that comes to happen.

"You borrow style elements from 20yr old scifi flicks and 10 yr old PC scifi flight shooters, and you add bump mapping and TAKE AWAY character, and you got Halo." -Pro

Offline jasonditz

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RE: The Legend of Zelda: Twilight Princess
« Reply #2517 on: September 16, 2006, 08:54:33 PM »
I'm not sure that wording things to sound like a promise and going back on them is that much better than explicitly promising things and going back on them. I think from a PR standpoint they'd be further ahead to just say "it'll be done when it's done", like they used to before Iwata took over.



Offline Kairon

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RE: The Legend of Zelda: Twilight Princess
« Reply #2518 on: September 16, 2006, 10:22:48 PM »
I will say this for Iwata and Reggie. They are willing to break their promises.

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For never was a story of more woe
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Offline Mario

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RE: The Legend of Zelda: Twilight Princess
« Reply #2519 on: September 16, 2006, 11:08:50 PM »
Hmm, no PAL release? Looks like i'm skipping this game entirely. RIP Zelda Franchise. This thread should be moved now as well.

Offline KnowsNothing

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RE: The Legend of Zelda: Twilight Princess
« Reply #2520 on: September 17, 2006, 05:22:39 AM »
That's why I made a Zelda thread in the Wii forums.  This is no longer a GameCube game, it just so happens that Nintendo's nice enough to port it over to GC for you whiners.
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Offline jasonditz

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RE: The Legend of Zelda: Twilight Princess
« Reply #2521 on: September 17, 2006, 07:26:33 AM »
TP is the poster child for why pre-ordering is a bad idea... I know people who plopped down $5 at stores to hold this for them in June of 2004... now they're going to be watching the Wii come and go and still be waiting for a pushed back date.

Offline Artimus

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RE: The Legend of Zelda: Twilight Princess
« Reply #2522 on: September 17, 2006, 07:43:18 AM »
I've never understood preordering games (unless there's a major bonus for doing so). It's very rare that a game totally sells out and you can't find it, especially high profile ones.

Offline wandering

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RE:The Legend of Zelda: Twilight Princess
« Reply #2523 on: September 17, 2006, 08:45:23 AM »
Quote

Originally posted by: KnowsNothing
That's why I made a Zelda thread in the Wii forums.  This is no longer a GameCube game, it just so happens that Nintendo's nice enough to port it over to GC for you whiners.

But, if we switched to another thread, I couldn't dredge up embarrasing old quotes anymore. This thread is like a time-capsule of awesomeness that shouldn't be put to rest even after the game comes out.
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2524 on: September 17, 2006, 11:10:48 AM »
thanks heaven for greed then! because Im sure another reason to keep the GC one is that its going to make a lot of money, its perfectly posible it can make even more that the wii port just looking at the user base of the consoles.

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