Author Topic: LOZ: 2005  (Read 721788 times)

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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2175 on: May 08, 2006, 01:46:07 PM »
"but why would they do this? "

to milk graphics whores.

I dont care since I dont have widescreen, but I will miss navi, damn! at least they wont do my worst fear, sword slashing with the remote, so I'll cope with the lack of navi, nothing else to do.

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Offline stevey

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RE: The Legend of Zelda: Twilight Princess
« Reply #2176 on: May 08, 2006, 02:34:48 PM »
I dont think zelda is on two disks for gc and wiilution, that be really pointless and stupid since all the wiilution stuff zelda got to sell wii will be gone, and I think the widescreen because of the free aiming the the wiimove since link always aim in widescreen.
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2177 on: May 08, 2006, 06:59:08 PM »
So there are two characters in the scans that are even more fruity than Tingle, LOL, are they for the GC game or what? its unreadable there.

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Offline wandering

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RE: The Legend of Zelda: Twilight Princess
« Reply #2178 on: May 08, 2006, 08:46:47 PM »
Sounds good. I'm really glad they're re-doing the textures.

Why is Navi Wii exclusive, I wonder? Just a feature intentionally held back to increase sales (GBA connectivity style), or do you control her with the Wiimote or something?
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Offline PaLaDiN

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RE: The Legend of Zelda: Twilight Princess
« Reply #2179 on: May 08, 2006, 09:02:23 PM »
Wait, what? The new Zelda scans look better than the old ones?

Guys, hold on, that's impossible. Remember, they delayed it only to add Wiimote functionality.
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Offline wandering

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RE: The Legend of Zelda: Twilight Princess
« Reply #2180 on: May 08, 2006, 10:46:04 PM »
I've finally seen the scans.

Wow, just wow.
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Offline BlackNMild2k1

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RE:The Legend of Zelda: Twilight Princess
« Reply #2181 on: May 08, 2006, 11:02:43 PM »
Quote

Originally posted by: PaLaDiN
Wait, what? The new Zelda scans look better than the old ones?

Guys, hold on, that's impossible. Remember, they delayed it only to add Wiimote functionality.
Quote

Originally posted by: Bill
-Zelda is 80% complete, delay was for graphic tweaks, wii functions and because they want the game to be measured on a scale of 1 to 120 instead of 1 to 100.


Offline Bill Aurion

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RE: The Legend of Zelda: Twilight Princess
« Reply #2182 on: May 09, 2006, 01:28:26 AM »
BlackNMild didn't get the joke...
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Offline stevey

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RE: The Legend of Zelda: Twilight Princess
« Reply #2183 on: May 09, 2006, 04:34:27 AM »
A link to the scans, please!
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2184 on: May 09, 2006, 05:04:02 AM »
jeux france

The wii controls are really only there for financial reasons more than anything, its almost like the excecutives at Nintendo forced them after the team had to announce a delay. Its not something a game desginer like Aunoma or Miyamoto would do.

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Offline Dasmos

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RE:The Legend of Zelda: Twilight Princess
« Reply #2185 on: May 09, 2006, 05:04:15 AM »
One of the scans shows link hanging upside-down off the roof? Also his boots are glowing, probably a new item. At first I thought he was upside-down underwater.
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Offline Guitar Smasher

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RE:The Legend of Zelda: Twilight Princess
« Reply #2186 on: May 09, 2006, 05:41:28 AM »
Quote

Originally posted by: mantidor
jeux france

The wii controls are really only there for financial reasons more than anything, its almost like the excecutives at Nintendo forced them after the team had to announce a delay. Its not something a game desginer like Aunoma or Miyamoto would do.


No, adding a little extra like different controls is something those designers would never do.  Just like adding fishing as a minigame, completely out of the question.  Don't act like you're on the team.  

Offline Bill Aurion

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RE: The Legend of Zelda: Twilight Princess
« Reply #2187 on: May 09, 2006, 06:00:06 AM »
Hahaha, has there even been a mantidor post in the past few weeks that ISN'T whiny?  I love how you somehow know how game designers think and also make hilarious assumptions on the control...It's been old since you started, and I recommend you stop before you end up eating a ton of crow when you get your hands on the final product...
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2188 on: May 09, 2006, 06:11:02 AM »
This controls will do nothing for the GC version, they are only there to push the wii sales, I cant believe you even question this.

And Bill, apparently Nintendo has the same "hilarious assumptions" about the controls, I knew sword swinging was going to be awful and it seems they thought the same, and replace it for a button. I also mentioned using the controller as a real bow, and according to the scans, aunoma is doing just that.





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Offline Renny

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RE: The Legend of Zelda: Twilight Princess
« Reply #2189 on: May 09, 2006, 06:34:16 AM »
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Offline stevey

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RE: The Legend of Zelda: Twilight Princess
« Reply #2190 on: May 09, 2006, 09:27:22 AM »
I dont know about the two versions of TP being good or bad ,I hope that wii come soon...
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Offline trip1eX

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RE: The Legend of Zelda: Twilight Princess
« Reply #2191 on: May 09, 2006, 12:27:57 PM »
Looks like a great game.  Can't wait.

Offline mantidor

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RE:The Legend of Zelda: Twilight Princess
« Reply #2192 on: May 12, 2006, 09:25:16 PM »
Quote

Originally posted by: stevey
I dont know about the two versions of TP being good or bad ,I hope that wii come soon...


its bad.

So angry aside, this game is looking really cool! I wish there was some sort of GC/rev comparison shots, but suposedly (damn spelling) the difference is almost null according to Aunoma, except the widescreen, but I wont get a widescreen in a very long time so I dont care.

Also the B&W is gone replaced with some surreal effect that looks a lot like the inside of the moon in Majora's Mask, which is just awesome I hope they kept the B&W for some parts...



the best is this though




I really didnt like the "No Tingle because its a game for NA market" attitude and all that crap, I was afraid they were going to go too "xxtreme" and serious, the goron above these two is borderline what I was fearing, but these characters not only clear all doubts, its a huge slap for the "mature" crowd who couldnt stand the little ackward humor that Tingle offered and hated the poor guy to death, haha, I get unconfortable just to think I have to meet these other guys.

 
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Offline Mario

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RE: The Legend of Zelda: Twilight Princess
« Reply #2193 on: May 12, 2006, 09:52:05 PM »
Two versions is really sh*t... way to split the games sales in half, and split the hype in half then burn it. This seriously could have been the greatest game of all time, now it's just a sparkling innovation game for Wii that nobody will even look twice at next to Metroid Prime 3 and Super Monkey Ball.

I'm not buying this game until I get confirmation that the GC version lacks NOTHING but Wii controls (and widescreen).

Offline IceCold

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RE: The Legend of Zelda: Twilight Princess
« Reply #2194 on: May 12, 2006, 09:55:33 PM »
And Navi

Quote

This seriously could have been the greatest game of all time, now it's just a sparkling innovation game for Wii that nobody will even look twice at next to Metroid Prime 3 and Super Monkey Ball
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Offline mantidor

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RE: The Legend of Zelda: Twilight Princess
« Reply #2195 on: May 12, 2006, 09:59:54 PM »
They really should put something exclusive on the GC version as well, everyone knows is the right thing to do.

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Offline Khushrenada

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RE:The Legend of Zelda: Twilight Princess
« Reply #2196 on: May 12, 2006, 10:19:45 PM »
From the impressions I've read and seen, no one really seems to think the inclusion of Wii controls makes the game better to play. If you go to Nintendo's E3 coverage, they have a bunch of videos showing poeple's reactions to playing the Wii on the show floor and all the people playing Zelda on the Wii are the least excited compared to those playing other games. There's one guy who admits he doesn't care for Zelda but was surprised by how he was able to control the game pretty well but he still didn't seem that interested in the game.

This was talked about in a thread before about how if Zelda is the first game people play with the controller, the controller needs to prove that it's better than the current set-up. If it doesn't do that, it makes the controller look bad. At the same time, if it is much better, why bother buying the Gamecube version? It's inferior.

Now, all these issues aside, Zelda is no doubt going to be a great game with a great story and gameplay and graphics. And I'm sure it will do well and be hailed as a great achievement. It just seems that Nintendo is dropping the ball lately with some of their decisions about it causing all these issues to overshadow the game. To me, right now based on what I've seen and hard, I'd buy the gamecube version. At the same time, I feel like I'll be missing out on better graphics and some extra things put in (Navi's an example) and so I should buy the Wii version. But then I'm not sold on the control for the Wii version. It's a horrible cycle.
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Offline Kenology

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RE:The Legend of Zelda: Twilight Princess
« Reply #2197 on: May 13, 2006, 06:49:28 AM »
There has been a lot of debate in the last couple of days as to which version of Twilight Princess everyone is going to purchase.  I'm personally gonna go on and buy both versions.  I'll play through it on the Cube first, and then I'll have at the Wii version on the second playthrough.  I'm hoping the Wii version will have a few extra bonuses... an extra dungeon maybe, an alternate ending perhaps, a super-ultra-hard mode for the Zelda masochist in me...  

Speaking of difficulty...

My main concern with Twilight Princess is that it'll be another Wind Waker - an utter and complete pushover with disappointingly no-brainer puzzles and enemies that pose absolutely no challenge whatsoever.  I never had to use a fairy and I didn't even heard "Game over" piece until I bought the 2-disc soundtrack - and that's just unacceptable.  So hopefully, Nintendo will punish me.  At the very least, they should include a hard mode a la Fire Emblem to give us Zelda veterans a formidable challenge (and a nice bonus for completing the hard mode would be nice).

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Offline mantidor

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RE:The Legend of Zelda: Twilight Princess
« Reply #2198 on: May 13, 2006, 10:00:17 AM »
In the interview at EGM, Aunoma said that the Wind Waker was a game for everyone, and thats why the difficulty was low, while TP is a game for the hardcore Zelda fan so expect some challenge...

I really dont know if this is good or bad, the "hardcore" aproach... oh well, lets wait and see.

 
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Offline NinGurl69 *huggles

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RE: The Legend of Zelda: Twilight Princess
« Reply #2199 on: May 13, 2006, 11:29:24 AM »
I'm buying both versions.
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