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Offline segagamer12

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RE:Games control for Metroid Prime 3 on Wii
« Reply #50 on: December 13, 2006, 05:50:19 AM »
I have the original DOOM, and DOOM complete and have played EVERY DOOM game. There are TONS of secrets, hidden plaths and other stuff to explore, as with ALL FPS games. YEs the main path is pretty straighforward, and I for one LIKE THAT. I do enjoy Metroid Prime games, but I never did liek the original Metroids, because they required TOO MUCH back tracking and exlproring and you never had a  clue where the hell you were going.


Face it weather you like it or not, the comparison has alfready been made. Do I agree with it fully? NO, I also wish that Metroid woudn't be compared to halo and such, BUT as it stands its too late. Nintendo DID make a FPS game and it FLOPPED, Geist remember.


Metroid Prime is thier game they made to satisfy the FPS crowd. I don't care if you agree or not, the FACT IS if you play FPS games and you play MP you get the same feeling. I play a LOT of FPS games and tahst WHY I got MP even after not liking the original Metroids., Well to be fair I liked the Super one ok but the only one I cared about that was 2d wa the GBA one Fusion I think it was called.


It playes like a FPS, it feels like an FPS, everyoen at Nintendo *except* Mr Mario has called it a FPS, what more do you ficking want!


YOU do not have to think of it as one but that doesnt mean OTHERS CAN'T.


I guess the BIG diference in NORMAL FPS games and MP games is that the exploring is optional whereas MP it is manditory.  I think that might be differenciating enough. Dont get me wrong I LOVE MP adn for me its BECAUSE it feels like a good FPS. Better than Halo in fact.


But I guess to each his own. Next topic please.  
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Offline NinGurl69 *huggles

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RE:Games control for Metroid Prime 3 on Wii
« Reply #51 on: December 13, 2006, 05:51:03 AM »
Quote

Originally posted by: Smoke39
Amodaus, the thing about the MP games is that they have difficulty levels.  No one should ever have to say that a game with configurable difficulty was too easy or too hard for them.  The range of difficulties should be wide enough to accomodate everyone's taste (and, preferably, changable in the middle of the game).

Smash, the problem with the experience in the Castlevania games, imo, is level grinding.  I hate level grinding.  Finding and figuring out how to get at hidden energy/missile tanks is a lot more rewarding.

Edit: Armak, that's really harsh.  Not everyone plays games for a tough challenge.


BWUH?  As far as I know, the MP games in North America didn't have difficulty levels.  By default the game is on "Normal" (aka Challenging).  Only until you beat the game and save a cleared file were we allowed "Hard" mode (aka slightly more challenging, or IMPOSSIBLE to people not looking for the challenge).

MP games are "challenging", which is better than "piss poor easy and reward you with stupid sea maps" like Wind Waker.  People clearly say that the MP games aren't easy, and this THREAD OF WEAKNESS is a sign of that.
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Offline Ian Sane

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RE: Games control for Metroid Prime 3 on Wii
« Reply #52 on: December 13, 2006, 06:16:12 AM »
"Nintendo DID make a FPS game and it FLOPPED, Geist remember."

I don't think a FPS that was considered pretty weak by most people is a fair example.  Shouldn't Nintendo make a GOOD FPS and market it correctly first before making Metroid Prime there sole offering to FPS fans?  Attempts don't mean crap if you f*ck it up.  If you do things right and it still doesn't work out THAT is when you determine that something just isn't going to work.

I know the comparisons are made and frankly I don't really care if they are.  I just don't want Metroid CHANGED to accomodate those comparisons.  I don't want Metroid Prime turned into a traditional FPS and as long as the comparison is made by Nintendo or anyone else that is always a possibility.  Afterall they have given in a few times already.  They added a really lousy multiplayer to Metroid Prime 2 when the game didn't need it and the DS doesn't have a real Metroid game.  Because of the comparison decisions have been made to make Metroid Prime more like Halo.  That's why I want the comparison to end.  If the comparison ends then Metroid can just be Metroid and not have to fill in a genre gap it is ill-suited for in the first place.  Plus I don't want Metroid Prime to be Nintendo's only FPS.  I want something different that plays more like Halo or Goldeneye.

Imagine if Nintendo started marketing Zelda as their Devil May Cry killer.  Hey it's a third person game.  Must be the same thing, right?