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General Gaming / Re: Games Beaten, Completed, or Played in 2025
« Last post by marcosilva on Yesterday at 09:33:34 PM »
Here’s my 2025 gaming rundown: nothing too wild, but a really satisfying year overall.
*Games Beaten / Completed
The Legend of Zelda: Tears of the Kingdom (Switch) – ~140 hours, 100%, first play. Absolute time sink, but worth every second.
Elden Ring (PS5) – ~95 hours, any%, first play. Brutal, beautiful, and I still think about some of those boss fights.
Super Mario Bros. Wonder (Switch) – ~20 hours, 100%, first play. Pure joy from start to finish.
Resident Evil 4 Remake (PS5) – ~25 hours, any%, first play. Tight pacing and fantastic atmosphere.
Hades (PC) – ~60 hours, true ending, replay. Still one of the best “just one more run” games ever made.
*Played but Didn’t Finish
Starfield (PC) – ~30 hours. Enjoyed the exploration, but bounced off before the end.
Final Fantasy XVI (PS5) – ~15 hours so far, planning to finish in 2026.
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TalkBack / Re: Tomodachi Life: Living The Dream Direct To Air January 29
« Last post by Lemonade on January 26, 2026, 08:49:18 AM »
I hope it is as weird as the Directs for the 3DS game
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Nintendo Gaming / Re: What will Nintendo release in 2026?
« Last post by M.K.Ultra on January 25, 2026, 11:26:11 AM »
Super Mario Maker 3 with a new Super Mario Bros. Wonder level theme. This feels like the only way to justify why Meetup In Bellabel Park is such a clownshow with no new Worlds/Levels.

I have a good feeling about some kind of maker game. I initially though Mario Maker 3, then thought Switch 2 version of Mario Maker 2 with added style - like Wonder. Then I was thinking we might finally get a Zelda maker. Then I went back to my first instinct of Mario Maker 3. With the mouse controls this feels like a great fit for the system, and might be a game where I actually use them!
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Nintendo Gaming / Re: What will Nintendo release in 2026?
« Last post by Adrock on January 25, 2026, 06:15:43 AM »
Me, after winning the 2025 predictions thread:


The Super Mario Galaxy Movie Direct is in a few hours. Nintendo of America's YouTube post stated there will be no game information, but I was reminded to submit predictions for all both of you still posting on this forum.

  • Nintendo will raise Nintendo Switch 2's MSRP. This prediction feels like the easiest layup. Sony and Microsoft opened Pandora's Box first, and Nintendo certainly isn't eating any increased cost.
  • A new non-Mario Kart World Nintendo Switch 2 bundle. Gotta soften that price hike somehow.
  • At least one game that revolves around or at least significantly uses the Joy-Con 2 Mouse Mode.
  • Super Mario Maker 3 with a new Super Mario Bros. Wonder level theme. This feels like the only way to justify why Meetup In Bellabel Park is such a clownshow with no new Worlds/Levels.
  • Mario Kart World will get a free update (i.e. actual content, more than merely a bug fix) and paid DLC.
  • The My Mario Drawing Board will be released outside of Japan. I'm trying to speak this into existence. If I'm traveling to Nintendo New York for the Mario & Friends Wood Block Set anyway, I want the fake Magna Doodle while I'm up there.
  • The next Super Smash Bros. will be announced/teased and won't be a Super Smash Bros. Ultimate port. Sakurai won't start posting daily updates yet.
  • More features/enhancements to GameChat.
  • At least one of The Legend of Zelda: The Wind Waker HD or The Legend of Zelda: Twilight Princess HD. I will predict this every year until I get it right.
  • Need something outlandish: Metroid: Samus Returns HD SEGA Dreamcast™ – Nintendo Switch Online.

Alright, time to descend back into the shadows.
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Yabadabadoooooo!!!!!!

I finished my 200% play through last year but my son and I never finished our co-op adventure. With co-op fixed and Dixie Kong added it's time to return to Returns.

The upgrades and clarity in the visuals is a great bonus and for my super trained DK eyes, very noticeable. Despite finishing hard mode while achieving Gold/Shiny Gold in every single stage and boss fight, this new super speed mode does not appeal to me. Not yet anyway. Not a fan of a game like this on Dodrio Mode.

Lastly but most importantly... Do you all notice the ongoing attempt in bringing the DK brand back into S-Tier?! This has been a continuous slow burn for over a decade now culminating in the theme park and Bananza and I'm so glad to have DK treated like a top tier franchise again. Remember how Nintendo introduced Dixie Kong in Mario Kart Tour? Now look at what we are getting here! It's not the biggest thing but still! It's like getting Knuckles in Sonic 2! Sonic 1 & 2 these days! As THE prominent female figure in the Donkey Kong series they have been pushing her as one of the faces of the franchise and I couldn't be happier! Now that Nintendo internally took over DK, you watch Smash is gonna get so Donkified including Dixie as a newcomer! Mark my words!
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I just couldn't justify grabbing this since I have the original, but now it feels like a no-brainer since I never finished it AND it added all this new stuff and fixes Co-op.

For those unaware the pre-update HD game broke how co-op worked. Enemies died too fast leading to partner deaths. In the original there was a delay before killed enemies dropped, allowing both simians to use the same enemy for hopping over chasms. The HD release made the enemies die immediately so partners would fall. Now the delay has been fixed.

From everything I've heard, this update more or less Returns everything to how it was in the original Wii version, including visual effects and the load times. Would have REALLY liked those 4 second load times last year when I was waiting 15 seconds at a time just to load into game. Unfortunately, I just don't see the point to going back to the game right now since I already completed all the levels, including the Bonus World.
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TalkBack / Re: Super Mario Wonder Switch 2 Edition Sprouting End Of March
« Last post by Stratos on January 23, 2026, 01:07:42 PM »
Threatened is a very apt phrasing. I just don't know what to think of this thing, but it does make me uncomfortable.
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I just couldn't justify grabbing this since I have the original, but now it feels like a no-brainer since I never finished it AND it added all this new stuff and fixes Co-op.

For those unaware the pre-update HD game broke how co-op worked. Enemies died too fast leading to partner deaths. In the original there was a delay before killed enemies dropped, allowing both simians to use the same enemy for hopping over chasms. The HD release made the enemies die immediately so partners would fall. Now the delay has been fixed.
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Nintendo Gaming / Re: What will Nintendo release in 2026?
« Last post by Order.RSS on January 22, 2026, 10:24:57 PM »
I actually struggled to find 10 good predictions. Maybe its where I am at in life but I just can't think of a lot of things that would make sense and believably be done by Nintendo in 2026. I'd love for certain old franchises to be revived, but that doesn't seem to happen too often these days. (and no, dropping old games on their live service isn't a revival). I ended up looking up what anniversaries were happening to get ideas since that seems to be somewhat reliable as a predictor.

Yeah, plus it's an unusual year since we already know like half their intended output for the year, unlike the past few years. There's just kind of a natural cap to the amount of games they can/want to produce in a year, and at this point we have fairly reliable data points to make guesses.
Perhaps I should've limited it to 5 predictions this year, but oh well.
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NWR Feedback / Re: Connection Problems
« Last post by Stratos on January 22, 2026, 03:59:09 PM »
It was for me the other day. I found refreshing the page once or twice got it through.
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