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1
Ninjagi Executive Mansion / Re: ok
« Last post by pokepal148 on Today at 03:57:49 PM »
Ok
2
Not familiar with that villain, but yeah, Dr. Strange looked pretty OP in IW compared to DS.  Thanos had (what?) 4 stones at the point of that fight, and Strange held his own for bit.
3
Ninjagi Executive Mansion / Re: ok
« Last post by Khushrenada on Today at 01:08:58 PM »
Ok.
4
Ninjagi Executive Mansion / Re: ok
« Last post by Mop it up on Today at 10:33:24 AM »
Oak hay.
5
Can anyone confirm if you can both play with your friends and other random online folks at the same time?  I haven't pulled the trigger on Nintendo Online, and I'm curious of the pitfalls.  Mario Kart makes it possible but boy is it a pain at times.
Do you mean local friends or online friends? I guess I'll cover both.

With local, you can bring two players online for Quick Play, but you cannot bring more than one player into a Battle Arena.

For online friends, you can join the same battle arena as them, but it's clunky. First, someone must join a public Battle Arena or create one, and then give the arena ID to everyone you want to have join it with you, and then they can join if there's room by searching for that ID.

What's up with the set-up?  You can create your own rule-set?  How do they queue people together if you make your own?  I'm surprised they didn't mimic the "for fun"/"for glory" set-up from Wii U.
Yeah, I was disappointed to see that. You're not guaranteed to get your preferred rules, in fact far from it. You'll most often get whatever ruleset is the most popular, which in my experience has been 4-player FFA stock with no items on flat stages. This really sucks, because I want team matches on normal stages with items, and am also sometimes forced to play 1v1s which are really boring to me. Friend rooms are also more limited than before, as they are missing options such as having CPUs.

They somehow made the online worse than past games, which is really saying something as it was already pretty simplistic before. I'm no idea what they thought was wrong with it, as the setup itself was fine and people seemed content with it. I've seen a lot of complaints about the way this game's online works, so with any luck Nintendo will take note of the feedback and improve things. Most of Nintendo's Switch games have received updates so I'm hoping Smash will get some much-needed updates for things like this and not just balance changes and paid DLC.

The fact that you removed the bad-language words from Luigi Dude’s post should not go unappreciated.
If I were a moderator then that's probably all I'd do. Which is one reason I'm not allowed to be one.
6
Nintendo Console Discussion / Re: Official Sales Thread
« Last post by BlackNMild2k1 on Today at 10:19:45 AM »
Already overtook PS Vita
1.2M behind PS3

Is Switch performing anything close to this in other territories?
next milestone to chase is 3DS launch aligned in Japan.

Anyone have those figures? How does Switch compare to 3DS if they were launch aligned?
or at least during the same months of the same years from launch?
7
Look like Doctor Strange 2 is official, Derrikson returning to direct, main cast looks to all be back as well



Last we heard is that the main villain would be Nightmare and that Mordo would have a multi-film build up like Loki.

Hopefully Strange build off his appearances in Ragnarok and IW, since he has far surpassed his performance in the original DS movie.

We need more of crazy anime like visuals like this:


and this:
https://i.imgur.com/2U6tNcF.mp4

and less Kaleidescope visuals.
8
Ninjagi Executive Mansion / Re: ok
« Last post by pokepal148 on Today at 08:58:58 AM »
Ok
9
Nintendo Console Discussion / Re: Official Sales Thread
« Last post by Enner on Today at 08:12:59 AM »
JAPAN NUMBERS!
https://www.resetera.com/threads/media-create-sales-week-49-2018-dec-03-dec-09.86649/

TOP GAME: 01./00. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.220.535 / NEW

Media Create Sales: Week 49, 2018 (Dec 03 - Dec 09)

01./00. [NSW] Super Smash Bros. Ultimate # <FTG> (Nintendo) {2018.12.07} (¥7.200) - 1.220.535 / NEW
02./01. [NSW] Pokemon: Let's Go, Pikachu! / Let's Go, Eevee! # <RPG> (Pokemon Co.) {2018.11.16} (¥5.980) - 93.787 / 1.012.247 (-1%)
03./03. [NSW] Super Mario Party # <ETC> (Nintendo) {2018.10.05} (¥5.980) - 69.861 / 489.767 (+40%)
04./06. [NSW] Mario Kart 8 Deluxe <RCE> (Nintendo) {2017.04.28} (¥5.980) - 20.995 / 1.881.751 (+62%)
05./07. [NSW] Splatoon 2 # <ACT> (Nintendo) {2017.07.21} (¥5.980) - 19.083 / 2.740.677 (+57%)
06./08. [NSW] Minecraft # <ADV> (Microsoft Game Studios) {2018.06.21} (¥3.600) - 16.948 / 403.784 (+45%)
07./00. [PS4] Just Cause 4 <ACT> (Square Enix) {2018.12.06} (¥7.980) - 16.100 / NEW
08./04. [PS4] Battlefield V <ACT> (Electronic Arts) {2018.11.20} (¥7.800) - 10.555 / 141.324 (-48%)
09./12. [NSW] Super Mario Odyssey # <ACT> (Nintendo) {2017.10.27} (¥5.980) - 9.592 / 1.866.426 (+64%)
10./11. [NSW] The Legend of Zelda: Breath of the Wild # <ADV> (Nintendo) {2017.03.03} (¥6.980) - 9.531 / 1.182.281 (+47%)
11./02. [3DS] Persona Q2: New Cinema Labyrinth <RPG> (Atlus) {2018.11.29} (¥6.980) - 8.076 / 87.823 (-90%)
12./18. [NSW] Kirby Star Allies <ACT> (Nintendo) {2018.03.16} (¥5.980) - 7.677 / 658.270 (+75%)
13./00. [PS4] Capcom Beat 'Em Up Bundle <Armored Warriors \ Knights of the Round \ The King of Dragons \ Final Fight \ Captain Commando \ Warriors of Fate \ Battle Circuit> # <ETC> (Capcom) {2018.12.06} (¥3.300) - 7.318 / NEW
14./09. [PS4] Call of Duty: Black Ops IIII <ACT> (Sony Interactive Entertainment) {2018.10.12} (¥7.900) - 6.515 / 485.497 (-19%)
15./16. [3DS] Luigi's Mansion <ACT> (Nintendo) {2018.11.08} (¥4.980) - 6.466 / 54.800 (+29%)
16./00. [NSW] Capcom Beat 'Em Up Bundle <Armored Warriors \ Knights of the Round \ The King of Dragons \ Final Fight \ Captain Commando \ Warriors of Fate \ Battle Circuit> # <ETC> (Capcom) {2018.12.06} (¥3.300) - 5.903 / NEW
17./26. [NSW] Taiko no Tatsujin: Drum 'n' Fun! <ACT> (Bandai Namco Games) {2018.07.19} (¥6.100) - 5.113 / 236.220
18./20. [3DS] Pokemon Ultra Sun / Ultra Moon <RPG> (Pokemon Co.) {2017.11.17} (¥4.980) - 4.931 / 1.773.521 (+20%)
19./27. [NSW] Mario Tennis Aces <SPT> (Nintendo) {2018.06.22} (¥5.980) - 3.601 / 376.482
20./31. [NSW] Nintendo Labo Toy-Con 03: Drive Kit <EDU> (Nintendo) {2018.09.14} (¥6.980) - 3.597 / 43.451

Top 20

NSW - 13
PS4 - 4
3DS - 3

HARDWARE
Code: [Select]
+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  NSW  |    281.222 |    120.546 |    164.908 |  2.799.481 |  2.687.206 |   6.112.100 |
| PS4 # |     74.496 |     20.410 |     85.687 |  1.496.214 |  1.611.883 |   7.388.617 |
| 3DS # |     14.272 |     10.435 |     45.573 |    475.238 |  1.489.070 |  24.298.017 |
| PSV # |      2.484 |      1.798 |      8.483 |    167.568 |    313.753 |   5.955.448 |
| XB1 # |        149 |        285 |        481 |     14.501 |      9.468 |     102.937 |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    372.623 |    153.474 |    305.250 |  4.953.002 |  6.147.141 |  43.857.119 |
+-------+------------+------------+------------+------------+------------+-------------+
| XB1 X |        117 |        260 |         75 |     10.006 |      1.987 |      12.180 |
|  XB1  |         32 |         25 |        406 |      4.495 |      7.481 |      90.757 |
|PS4 Pro|     24.046 |     10.558 |     45.163 |    427.830 |    362.640 |     968.136 |
|  PS4  |     50.450 |      9.852 |     40.524 |  1.068.384 |  1.249.243 |   6.420.481 |
|  PSV  |      2.484 |      1.798 |      8.483 |    167.568 |    313.753 |   5.769.997 |
|n-2DSLL|     10.021 |      7.401 |     27.074 |    290.755 |    458.909 |     847.113 |
|  2DS  |        620 |        342 |      3.192 |     33.240 |    190.598 |     527.463 |
|n-3DSLL|      3.631 |      2.692 |     15.059 |    151.243 |    785.274 |   4.824.117 |
+-------+------------+------------+------------+------------+------------+-------------+

The people in Japan wanted to Smash.
10
I can't pinpoint what it is about World of Light that's drawing me in so much.  Probably the sum of its parts -varied match types, an interesting map to traverse, how each spirit battle has a ruleset and enemy choice meant to reference back to that character, the spirits acting as attribute modifiers for yourself and the ability to level up those spirts.  There's enough of a carrot there for me to keep going and dumping most of my time in Smash so far here.

That said, I'm disappointed that I haven't seen any cutscenes since the opening.  I wasn't necessarily expecting Subspace Emissary levels, but a small drip feed of them every once in a while would be nice.  There's a video section in the menu, but it's literally just the world of light intro and the game intro...

I've maybe played two online matches.  What's up with the set-up?  You can create your own rule-set?  How do they queue people together if you make your own?  I'm surprised they didn't mimic the "for fun"/"for glory" set-up from Wii U.
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