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Швидка доставка по Україні, СНД та Європі. Оптові та роздрібні замовлення.
Перевірені відгуки, зрозумілі інструкції, надійні рішення — усе для вашої впевненості.
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NWR Feedback / Account deletion?
« Last post by Evan_B on June 03, 2026, 07:10:33 PM »
Am I blind, or is this a moderator only function? If so, requesting. If not, explain to me the process please!
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TalkBack / Re: Donkey Kong 64 Cursing Nintendo Classics N64 Library Next Week
« Last post by M.K.Ultra on June 03, 2026, 07:55:07 AM »
I played this on Wii U VC and quite liked it. I did luck out on the minigames that were bugged but I could see how that would be frustrating going for completion.
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It should also be noted that save files for Dragon Quest XI will NOT carry over. There seems to be very little reason for existing owners of the game to get the Switch 2 version since the improvements are minimal.
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General Gaming / Re: What are you playing?
« Last post by Evan_B on June 01, 2026, 07:55:49 AM »
I suppose I should also add some new content to my ranting.

I completed 9 Years of Shadows in short order. It’s a brisk, beautiful pixel art Metroidvania that seems to have pissed some online community off because of some of its design choices and odd performance quirks. I spawned into a dark room once and experienced a few sound issues but a soft reset and even returning to the main menu often fixed things. Anyway, I thought it had some cool ideas and movement options and didn’t have incredibly high expectations, and so wound up pleasantly surprised.

Continuing the theme, I’ve sunk a single playthrough into Marfusha, a indie tower defense roguelike about being an expendable foot soldier for a corrupt nationalist regime. You know, escapism. Anyway, it was fine, I seemed to get the mechanics rather quickly, in which the game balances currency accumulation with intensifying taxes to maintain a “skin of your teeth” mentality. Despite its predictable gameplay loop, part of the meta progression and challenge comes from deliberately handicapping yourself with lame-duck assists in order to learn about the larger cast of the game. It’s not a masterpiece, but it does what it sets out to do competently.

And lastly, Decline’s Drops is another game touting platform-fighter (i.e. Smash Bros.) style movement in a traditional platforming level design and progression. It delivers on that, though the enemies are hardly complex or challenging enough to warrant the attack moveset you possess. The game features hand drawn character art which is very lovingly animated, as well as a very chill soundtrack that does a lot of heavy lifting in evoking a Smash-style adventure mode.
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General Chat / Re: I’m very very sorry
« Last post by Khushrenada on May 31, 2026, 11:39:51 PM »
I think I'm just going to start letting the spambot posts pile up in this thread so that RAB feels more guilty and maybe this will make him post a bit more to make up for it all.  ;) ;D
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ByteRockers' Games and PARCO Games are the publishers of this game, which was created by Berlin-based Blue Backpack.
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The Tour is scheduled to be the culmination of an in-game season called "Precious Paths," which will bring a number of Pokemon from Scarlet and Violet into the game, beginning on December 2 with the Nacli evolution line.
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General Chat / Re: I’m very very sorry
« Last post by enginepastel on May 31, 2026, 10:02:07 PM »
In order for you to post in Backlaugust at last, we just need to endure the Temu invasion.
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General Gaming / Re: What are you playing?
« Last post by broodwars on May 30, 2026, 04:13:53 PM »
Last on the list, I'm currently playing my way through Yoshi & the Mysterious Book, a game that ended up being absolutely not what I expecting. I thought it was another Yoshi platformer and I was eager to play another Yoshi platformer, but what we got was...an adventure puzzle game about unlocking achievements. Yeah, I enjoy trophy hunting, but I really wasn't expecting an entire game based on that and I still think I would have preferred something like a Woolly World port over this.

It took me a while to start vibing with the game for what it is, but I'm enjoying the game in short sessions. It feels like Yoshi-meets-Winnie the Pooh. Like the modern Zelda games, though, it feels like this is meant to more be a collection of mechanics to just poke at and see what happens than an actual coherent game experience with goals and stakes.

I'm working my way through the Chapter 2 creatures right now, and I'm not sure what the actual point of this game is going to end up being. It really doesn't help that some of the hints towards Discoveries are very badly written, particularly the ones based on music. There were a few I had to look up online because even the Level 2 hints you pay 100 tokens to unlock can be extremely vague about what the game expects you to do.
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