Author Topic: Pokemon Pokopia Sells 2.2 Million Copies In Opening Weekend, 1 Million In Japan Alone  (Read 1569 times)

0 Members and 14 Guests are viewing this topic.

Offline Shaymin

  • Not my circus, not my monkeys
  • NWR Staff
  • Score: 72
    • View Profile
    • You're on it

When was the last time a Japan debut got into the two comma club?

http://www.nintendoworldreport.com/news/74723/pokemon-pokopia-sells-22-million-copies-in-opening-weekend-1-million-in-japan-alone

Turns out a lot of people feel the need to be a Ditto, if the opening weekend of sales for Pokemon Pokopia are any indication.

Nintendo has issued a release on their corporate page confirming that the world re-builder has sold 2.2m worldwide, a million of which were just in Nintendo's home market of Japan.

It appears this may have been an undershipment especially in North America, as boxed key cards of the game have been sold out at multiple retailers.

Donald Theriault - News Editor, Nintendo World Report / 2016 Nintendo World Champion
Tutorial box out.

Offline pokepal148

  • Inquire within for reasonable rates.
  • *
  • Score: -9968
    • View Profile
But I thought nobody wanted the game key cards.

Offline broodwars

  • Hunting for a Pineapple Salad
  • Score: -1011
    • View Profile
But I thought nobody wanted the game key cards.

Nobody with taste wants game key cards.  8)

Hey, if Pokemon fans want to hasten the death of actual game ownership, that's on them. Just don't come crying to the rest of us once stuff gets de-listed and services shut down.

As for the news itself, from all accounts this is the rare actual good Pokemon game these days, since it was made by someone other than Game Freak. We should always champion when a good game sells well. Doesn't interest me in the slightest, but good on them.
There was a Signature here. It's gone now.

Offline Ian Sane

  • Champion for Urban Champion
  • Score: 2
    • View Profile
I'm going to guess that very few people who are actually aware of what a Game Key Card is wants them.  Buying the game digitally outright where you can literally get it within minutes of buying it, can bring it travelling with you without bringing a bunch of cards, can swap games without having to open the card slot and possibly take the Switch 2 out of the dock, and not have a physical package that actually contains nothing eating up space in your house all seems vastly more convenient.  I imagine the "well I can resell it" crowd is pretty small.  I figure most people have bought these things without fully paying attention to what they're getting and might not even have noticed its not the real deal if the first time they loaded it they were connected to the internet.

After Nintendo said they wouldn't release Game Key Cards for their own published titles they backed out on that and then picked a Pokemon game to be their first title.  That is pretty shrewd.  Pokemon is an ideal title for this because its target audience is kids who don't know better and relatives of kids that probably have no idea that the Switch 2 games on the store shelf actually have multiple variations of Game Key Cards, full physical games and Switch 1 games that update to Switch 2 games.

The game itself is a follow up to Dragon Quest Builders, which is awesome, so I don't doubt for a second that Pokopia is as good as the reviews suggest.  If I had a Switch 2 I would probably get it... as a download from the eShop.