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Messages - Don'tHate742

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51
Nintendo Gaming / RE: "the graphics...barely better than those on Gamecube"
« on: December 01, 2005, 05:04:14 PM »
Bill...once again I totally agree....

I should smack you for insulting Majora's Mask, OOT, and WW....

And TP, it looks to be the best out of all Zeldas....that's saying alot...and guess what, Aonuma is directing it....

52
Nintendo Gaming / RE: Miyamoto Interview in Game Informer magazine
« on: December 01, 2005, 11:53:11 AM »
Hahaha....so true bill, so true...

Kinda like the willy wonka commercial...

What will Ian come up with next?

53
Nintendo Gaming / RE: another interesting 1up article: Developer roundtable
« on: December 01, 2005, 11:51:52 AM »
I think it's to small to actually hold like a jet-ski handle, which are unlike a motorcycle.

Also, the way you control a jetski is much like a motor-cycle and a snowboard. You lean a cooresponding way. To make a tight turn, you turn and lean the direction while leaning backwards at the same time. It's hard to explain, but its something that would be hard to translate with your control scheme.

P.S. F-Zero would be AMAZING. Its the perfect game for such a perfect control scheme. The R/L buttons for grip could be activated by pulling the right or left side towards you. The a/b buttons could be acceleration and attack. Brilliant!

54
Nintendo Gaming / RE: Your First REV downloads
« on: December 01, 2005, 09:52:17 AM »
Well fortunately for you Jonleung, theyre already stated that you could download different games from different servers. Meaning if each sector (NA, Europe, Japan, and Aussie) has a corresponding server with a list of games, we can download from any server we like. So if europeans want the NA version of Super Mario RPG then it's theres. If Bill wants whatever crazy japanese game he's been seeking (tannagima or something), it's his.

All those games that weren't ported and/or different are now finally accessible.  

55
Nintendo Gaming / RE: another interesting 1up article: Developer roundtable
« on: December 01, 2005, 09:44:05 AM »
Ok, I see...

Your effectively flipping the actual way you'd control a real swobard though.

When you turn sharply to the left, you rotate the controller to the left as well as bring the left side of the controller back. Is that what you are trying to describe?

Well if you freeze that picture in your mind for a second, you can see that if you were using my method for control, that it is essentially flipped. The controller (if holding the front in your right hand) is pointed towards the right and tilted to the right.

I see how your control would be far superior to even the best gaming steer wheel, and in racing games comparative to my method. However, I'm not so sure about snowbaording games and the like. Your control method is very intuitive for a racing game. I held a remote and imagined playing a game. When I turn really hard to the left or right, my instinct told me to pull back on the appropriate side; something that you can't even do in a car. For that I applaud the your control scheme. It will make for some very intense races.

But again, how intuitive do you think controlling a snowboarding game or wave race would be with that setup? Imagine playing 1080 with a steering wheel....it doesn't seem like a good fit.

If I had to choose, I'd go with yours because my has some faults, but who knows if there as huge as I make them sound.

56
Nintendo Gaming / RE: Your First REV downloads
« on: December 01, 2005, 07:21:58 AM »
that's if theres enough memory to store a cube game in the first place, plus....how long would that take?

EDIT: info isnt how you spell enough

57
Nintendo Gaming / RE: Your First REV downloads
« on: December 01, 2005, 06:44:44 AM »
Does Nintendo want that to happen though? I mean, Spak-Spang said it himself. He might not even by a launch game if he could just download his old favorites.

I don't know about you, but I'd rather buy 50 old games than a brand new one any day of the week. This might force companies to produce QUALITY in the market place. If I don't see a game that's instantly worth buying, then I'll consider buying Sin and Punishment more....

58
Nintendo Gaming / RE: "the graphics...barely better than those on Gamecube"
« on: December 01, 2005, 06:20:56 AM »
hahahahah ^^^^^^^^^^^^^^

59
Nintendo Gaming / RE: Your First REV downloads
« on: December 01, 2005, 06:14:03 AM »
You realize that if they release it at $0.99 that they could generate a hell of alot more money then say $5 per game.

People would go on a frenzy buying whatever they want without second guessing themselves.

What Nintendo has to consider is whether they want that to happen. If people buy and play those games, who's going to buy the new ones?

60
Nintendo Gaming / RE:another interesting 1up article: Developer roundtable
« on: December 01, 2005, 05:58:29 AM »
Quote

Originally posted by: KDR_11k
I'd say hold the rod on both ends and turn it like a steering wheel.


That would ruin the intuitiveness though. You don't drive a jetski like you would a car. Nor would you turn a snowboard by turning a wheel.

My idea allows for the controller to feel like what you are riding. I just don't know how awkward it would be when you turn left (for lefty's) or right (for righty's).

61
Nintendo Gaming / RE: Animal Crossing: Wild World
« on: November 30, 2005, 11:52:15 AM »
That's halarious! ahahaha....where do you come up with this stuff!

62
Nintendo Gaming / RE: Rare working on 2 DS games
« on: November 30, 2005, 08:49:44 AM »
No sh!t......

I knew something changed when I played Perfect Dark. GoldenEye is just so polished and so everlasting. PD is fun but nothing like GD...meh...how is this relevant anyway.

63
Nintendo Gaming / RE: Your First REV downloads
« on: November 30, 2005, 08:46:34 AM »
Ya, what's up with that?

I'd like to see the original gameboy games for download....Then, when the GBA becomes absolutely, I'd like to see all gameboy games for download.

64
Nintendo Gaming / RE: Your First REV downloads
« on: November 30, 2005, 08:35:21 AM »
Oh my!

I just realized how insane this collect-a-thon could get. If square, sega, konami, and capcom where to jump on board, I don't know what I would do. Streets of Rage, Ninja turtles, Contra, Chrono trigger......






OH MY GOD!

65
Nintendo Gaming / RE:Your First REV downloads
« on: November 30, 2005, 07:37:13 AM »
Well, it has nothing to do with resolution. If it matter that much, you could spell RES - R.E.S.-

66
Nintendo Gaming / Your First REV downloads
« on: November 30, 2005, 07:32:07 AM »
Assuming that Nintendo releases their entire back catalogue of games for download on Revolution's launch day, what games will you be downloading?

If rare's on board then my list is as follows:

Super Mario Allstars, StarFox 64, Pilotwings, Killer Instinct Gold, Diddy Kong Racing, and Majora's Mask. Realistically though, It might turn into an addiction to collect them all. Meaning, I might just...buy them all....when it launches (I'll definitely buy them all sooner or later).




P.S. I think Nintendo should call their system the RES (Revolution Entertianment System). People would say "I want to play some R.E.S (like NES)" Or maybe even "I want to play some rez (or rev)"  

67
Nintendo Gaming / RE:Rare working on 2 DS games
« on: November 30, 2005, 07:21:02 AM »
Quote

Originally posted by: Ian Sane
It just wouldn't be a thread about Rare without some comments about how overrated they are and how they're lost the magic.  The only reason so many people here say that is because Rare's with MS now.  If Nintendo still had them the same people who rag on Rare would be tripping over themselves to defend them.  Grabbed by the Ghoulies as a Nintendo produced title would be defended by the same people that try to convince everyone that Luigi's Mansion and Pokemon Colloseum were great games.

Anyhoo since Rare made GBA games I see no reason why they wouldn't continue to make DS games.  It's probably a sweet deal for MS to leech of a competitor's product like this.  MS benefits from both Nintendo's failings as a console maker and their success as a portable maker.


Ian, you do realize that if RARE was still with Nintendo today, that Free Radical would have never been made. And so, the team that we once knew and loved, would be still intact and making great games.


Give me BATTLETOADS and KILLER INSTINCT!


Actually, f**k that. Give me Diddy Kong Racing!


68
Nintendo Gaming / RE: "the graphics...barely better than those on Gamecube"
« on: November 30, 2005, 07:01:08 AM »
You can be impressed with what the art accomplishes and not by the art style itself. Just like classical music and movies. You can like how it changes the mood, creating sad moments and anxious moments, but not like the classical genre by itself.

69
Nintendo Gaming / RE: "the graphics...barely better than those on Gamecube"
« on: November 30, 2005, 06:27:27 AM »
I was never bashing zakkeil for not liking the art style. Instead, I was bashing him for not being impressed with it, even though other games impress him. I didn't like the charachter models for WW, but I could still appreciate the whole concept behind the art. I could still look at the sky and be impressed with how well they used the art style to display the scenery. Even if I didn't like the art style, I could still see the did a fantastic job representing the world around Link.

It's was never you hate it so you hate art.  

70
Nintendo Gaming / RE: another interesting 1up article: Developer roundtable
« on: November 30, 2005, 06:19:14 AM »
I just realized that if your using your right hand, it could be very awkward taking a sharp right turn and vice-versa for left-handers.

I came up with two possible solutions:

1. Turn up the sensitivity, so that your wrist only moves 45 degress to the left and right instead of 90 degrees (which I was originally thinking).

2. Hold the REVmote at the bottom and use the small "a" button for acceleration. This helps with the ackwardness as well as allowing you even more precise movement and control (it would be easier to move a certian degree left). However, I don't know how comfortable it would be holding it at the bottom like that.

71
Nintendo Gaming / RE: another interesting 1up article: Developer roundtable
« on: November 30, 2005, 04:14:12 AM »
Quote

I know people that are intimidated by current gen controllers. Most of them will get past it because everyone else is playing, but they don't buy consoles, and they normally prefer a simple game like Mario Party to a game like Halo or WaveRace. I think Nintendo wants to go after those users.


I have to agree. So many people I know enjoy playing gamecube, but don't own one because they don't see the need to. They play a couple games (mario party, smash bros., super monkey ball) and that's it. If Nintendo can persuade them that owning a console and it's several games is actually worth it, then that's just icing on the cake. Also, the cheaper price tag definitely helps...

Quote

I think most of us could agree that at least one genre - First-person shooters, will be more intuitive on the Rev than on a regular controller. Isn't it possible that it can make other genres play better too? The improvements may not be obvious, but with a little imagination, maybe wall-jumping and back-flipping can be a lot easier in Super Mario 128 than in analog-stick games.


Well it can obviously help with racing, flying, FPS, and sports games. If you look at what people buy in NA, those genres come up the most frequently. Nintendo  has to lead the way though. If they can show a spectactular use of the REVmote in only two of those genres (FPS - Metriod, Flying - Starfox), then they got it made.

About racing games, I think WaveRace could quite possibly be the most fun racer to date. If you've ever ridden a jetskit, you would know that to make a tight left turn, you have to lean left and back. Fortunately, the REV can immitate that gesture flawlessly.

To play, you would hold the REVmote flat, with the front pointed towards the tv. This would act as the base of the jetski. To take a sharp left, you would point left and twist the leftside of the REVmote downward. To simply move left, you would point left. Again, this would replicate cutting the water and give you extremely precises controls. To dive, you tilt the REVmote foward. Brilliant.

72
Nintendo Gaming / RE: Pantent for Virtual Console Interface
« on: November 30, 2005, 03:41:11 AM »
Wow, that's pretty badass!

73
Nintendo Gaming / RE:Your Revolution game ideas HERE!
« on: November 30, 2005, 03:36:34 AM »
Quote

Originally posted by: wandering
Lots of cool ideas here (I like yours especially, epitath).

I've had an idea for a while that the rev could do a great first person game based off the movie alien. Imagine a special nunchaku analog attachment that comes with a large, beeping radar screen, just like in the movies. Now imagine you walk with the analog stick, and move the revmote around to look around. Imagine nothing on the screen - no health meters, no radar (obviously) no nothing - except your flamethrower. Now, imagine walking down a dark, dank, quiet corridor of the ship - when suddenly, your radar starts beeping. You look down - something's approaching fast. You look back up at the screen and your flamethrower is jittering with your hand. The moving dot on the radar moves on top of you....you frantically look around....and see a rat. You fry it. You keep walking. You hear a clang behind you. Then silence. Nothing in sight. You keep walking. Then, suddenly, the radar is beeping again......


Yeah.


Umm....that's a pretty badass idea. I like the fact that you physically hold the radar.

74
Nintendo Gaming / RE: "the graphics...barely better than those on Gamecube"
« on: November 30, 2005, 03:31:21 AM »
Quote

So, of course, although I cant wait for Twilight Princess, I cannot wait for Nintendo's next toon-shaded Zelda.


Quoted for truth.

75
Nintendo Gaming / RE: "the graphics...barely better than those on Gamecube"
« on: November 29, 2005, 06:07:29 PM »
How can you gaze at the night sky and not be impressed? What about the Ghost ship? What about the castle? Even the prelliminary cut-scene was impressive.

Try drawing or painting something for a change. It'll help you appreciate art alot more.  

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