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TalkBack / Re: Help Feature Confirmed for New Super Mario Bros. Wii
« on: June 20, 2009, 03:27:20 PM »*slow clap*
This is genius.Bleh, of all the games to introduce this feature on, why this one? It's not like modern Mario games are any challenge whatsoever anyway, and I don't think it's good precedent to make the series any easier with this feature. It's nice to know Nintendo's dedicated to creating a whole new generation of gamers that can't even jump over a goomba without computer assistance.
How do you know the game won't be difficult though? Its comments like this that really bother me, because you obviously don't see the potential that this "Demo Play" feature really has. With it implimented into the game, Nintendo can make a game with the difficulty of Lost Levels but still make it accessible because those that can't pass a certain point simply click the demo play option and get thru it.
Whats wrong with that?
I know it won't be difficult because Nintendo hasn't made a difficult game in over a decade. Nintendo won't use this feature as an excuse for making a challenging game. New Super Mario Bros. wasn't particularly difficult, so why should I believe this one will be? That's not part of their "Blue Ocean" Strategy. They'll use it to make an easy game even easier for people incapable of pressing 2 buttons and a control stick.
Oh and this is even more genius.
You do realize that making a game accessible and making it easy are two entirely different things?
The Mario games are the epitome of "accessible" as it is, though. They don't need to be made any more so. This is a feature that plays the game FOR the player, the very definition of making the game easier.