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WiiU

Star Fox Wii U Dream Reviews

by James Charlton - May 6, 2015, 1:25 pm PDT
Total comments: 4

What this game could be if everything works out for the best...or the worst!

I've been thinking about the new Star Fox Wii U game a lot since it was announced. Mainly because I really want a Star Fox game to be a worthy sequel to Star Fox 64, which up to this point, hasn't really happened. But my hopes and wishes have been dashed before (Assault), so I really don't know what to expect from this upcoming Wii U game. In fact, I had a dream that I was assigned to review the game, I dreamt it was so unbelievably awesome that it became my game of 2015. However, the following night, probably after eating too much spicy food, I had a similar dream, but it ended with me giving the game a dismal score.

This feature is the written form of those two dreams. The first is the review I wish, hope, and pray that I could potentially write at the end of this year (Heaven). The other is the review I hope never comes true (Hell).

But please remember, this is entirely fictitious and thus far has only occurred in my fevered dreams! In fact, if any of this ends up being true, I will eat my own hat.

Talkback

jarodeaMay 06, 2015

Quote:

+Online co-op and battles, with voice chat!

Hahahahahahahahahaha... awww, I made myself sad.

Anyhoo, I see the game as a mix of the two. Graphics will be good but not great or inspired, there will be online that will be neutered classic Nintendotm style, several different vehicles to play which will range from really cool to gamepad gimmick,  and some levels will be fresh and exciting with others tired and worn out.

I'm still excited for it and definitely hope it veers more towards the heaven side (and some other good sides not thought of).

JasonMaiviaMay 10, 2015

I'm starting to feel that the second mock review, "Hell", is probably the most-likely kind of review we're going to see when the game is done.  I've waited too long for a great follow-up to Star Fox 64, but I don't think Nintendo's going to really give me what I really want.


I hope I'm wrong, and that whoever's in charge really knows what they're doing. I'll keep my fingers crossed and hope that the next Star Fox game surpasses Star Fox 64 in every way and truly outshines the rest of the games as the best in the series.

JasonMaiviaMay 10, 2015

Also, why have amiibo used for online play?


For co-op, why not have each player choose a character, Fox, Slippy, Falco, Kat, Krystal, etc., with more more enemies on screen, so that you'll have to work harder as a team to help one another?


Have you ever played the Silkworm/SWIV (Firepower 2000) series?
Those shooter that allowed two players to play together with one player as a tank/jeep and the other player as a helicopter.  The helicopter only fired straight ahead, but was able to fly over everything, while the tank had to drive and jump around and over obstacles (including things like using bridges).  This sort of idea could be used in Star Fox, with with each player having their own screen or with a player having their own full screen on the Gamepad.


Ever since Star Fox 64, I've wanted to be able to play a full game from start to finish together with another player.  They could have it so some levels will require the use of an Arwing when you're in space and the submarine when underwater, but for other stages on land, they should allow the player to choose weather they want to fly in an Arwing, or drive on land in a Landmaster (like the Jeep and Helicopter in Silwork/SWIV/Firepower 2000).

famicomplicatedJames Charlton, Associate Editor (Japan)May 11, 2015

Let's face it, all of our ideas for co-op and online play are going to be better than what will be in the final game...

Sad but true.

But I hope I'm wrong of course!

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