Conquer the world with your vicious Mii army.
Justin Baker: As a big fan of strategy games, Warrior’s Way is right up my alley. As I’ve gotten farther into my conquest to take over the world (insert evil laughter here), the game continues to reveal different types of enemies that shake up my strategy. Still, it’s certainly not a difficult game, but it’s fun to build up my army and tear through an unsuspecting country. My biggest problem with this one has been getting to play it. I don’t get a ton of StreetPasses, and, unlike the other games, it’s very expensive. Right now I need to spend a good 10-15 play coins every day or two just to keep making solid progress!
Scott Thompson: Yeah, I really enjoy the tactical nature of this one, which is surprisingly deep given the simple rock-paper-scissor premise. And I’m in the same boat is Justin; I want to play this one more, but oftentimes the Miis I StreetPass don’t give me enough of an army boost to continue, or I fail to meet any Miis at all. I also like the fact that, unlike the others, you can get in and out of this one in a few minutes, making it perfect for when you only have a short amount of time to interact with your new Miis.
Neal Ronaghan: I feel like I have made no progress in this game, especially since you need to almost accrue a large amount of StreetPasses to do anything. I don’t find it all that deep so far, though, but I’m only about five countries in. I recently got some monarchs from StreetPasses that I got, and I don’t really understand them. I think I can fight them, but they were all some Nintendo World Store power users who had like a million troops.
Becky Hollada: I love almost everything about this game. The premise, my butler, the large scale warfare, even the rock-paper-scissors battle system that immediately made me think of the Fire Emblem weapons triangle. But this is another one that I think can be crippled early on by a lack of StreetPasses, which is a prominent problem for many 3DS owners. Starting, I had the advantage of six months worth of regular StreetPassing in Walt Disney World last year to beef up my army. But I have friends that have had their systems twice as long and have a fraction of my StreetPass Plaza who are groaning as they wave goodbye to their Play Coins just to get through the first few territories. Great game, in my opinion, but as if Nintendo wasn't taking way too much of my money in the coming year already, now they're taking all of my virtual money too.
Andrew Brown: I’ve barely scratched the surface of this one. It’s a great concept and the story, characters, animations and execution come together in a wonderful package. The only downside is that it takes so long to accomplish anything, even moreso when not relying on Play Coins. I’ve been to enough social events to amass a considerable StreetPass army for use in this game, yet already the second country comes with higher numbers than both myself and my few StreetPassed generals have accumulated put together. You can still win battles with a little determination and a lot of luck despite the odds, but the loss of warriors makes me wary to attempt to push my luck until I’ve buffed up my army. This one will take a while to complete.
Guillaume Veillette: I’m surprised by the love this game is getting from my fellow NWR staffers. To me, this is just another flavor of Flower Town: get StreetPasses for the sake of StreetPasses. Increase your army’s size in order to invade countries, in order to increase your army’s size. The combat has all the depth of a game of rock/paper/scissors, though one that you can’t win if your opponent is bigger than you. If you want to save five bucks, Flower Town and Warrior’s Way are the games to avoid.