We store cookies, you can get more info from our privacy policy.
3DS

Musings on the New StreetPass Games

Warrior's Way

by Justin Baker, Andrew Brown, Becky Hollada, Neal Ronaghan, Scott Thompson, and Guillaume Veillette - July 26, 2013, 11:27 am EDT

Conquer the world with your vicious Mii army.

Justin Baker: As a big fan of strategy games, Warrior’s Way is right up my alley. As I’ve gotten farther into my conquest to take over the world (insert evil laughter here), the game continues to reveal different types of enemies that shake up my strategy. Still, it’s certainly not a difficult game, but it’s fun to build up my army and tear through an unsuspecting country. My biggest problem with this one has been getting to play it. I don’t get a ton of StreetPasses, and, unlike the other games, it’s very expensive. Right now I need to spend a good 10-15 play coins every day or two just to keep making solid progress!

Scott Thompson: Yeah, I really enjoy the tactical nature of this one, which is surprisingly deep given the simple rock-paper-scissor premise. And I’m in the same boat is Justin; I want to play this one more, but oftentimes the Miis I StreetPass don’t give me enough of an army boost to continue, or I fail to meet any Miis at all. I also like the fact that, unlike the others, you can get in and out of this one in a few minutes, making it perfect for when you only have a short amount of time to interact with your new Miis.

Neal Ronaghan: I feel like I have made no progress in this game, especially since you need to almost accrue a large amount of StreetPasses to do anything. I don’t find it all that deep so far, though, but I’m only about five countries in. I recently got some monarchs from StreetPasses that I got, and I don’t really understand them. I think I can fight them, but they were all some Nintendo World Store power users who had like a million troops.

Becky Hollada: I love almost everything about this game. The premise, my butler, the large scale warfare, even the rock-paper-scissors battle system that immediately made me think of the Fire Emblem weapons triangle. But this is another one that I think can be crippled early on by a lack of StreetPasses, which is a prominent problem for many 3DS owners. Starting, I had the advantage of six months worth of regular StreetPassing in Walt Disney World last year to beef up my army. But I have friends that have had their systems twice as long and have a fraction of my StreetPass Plaza who are groaning as they wave goodbye to their Play Coins just to get through the first few territories. Great game, in my opinion, but as if Nintendo wasn't taking way too much of my money in the coming year already, now they're taking all of my virtual money too.

Andrew Brown: I’ve barely scratched the surface of this one. It’s a great concept and the story, characters, animations and execution come together in a wonderful package. The only downside is that it takes so long to accomplish anything, even moreso when not relying on Play Coins. I’ve been to enough social events to amass a considerable StreetPass army for use in this game, yet already the second country comes with higher numbers than both myself and my few StreetPassed generals have accumulated put together. You can still win battles with a little determination and a lot of luck despite the odds, but the loss of warriors makes me wary to attempt to push my luck until I’ve buffed up my army. This one will take a while to complete.

Guillaume Veillette: I’m surprised by the love this game is getting from my fellow NWR staffers. To me, this is just another flavor of Flower Town: get StreetPasses for the sake of StreetPasses. Increase your army’s size in order to invade countries, in order to increase your army’s size. The combat has all the depth of a game of rock/paper/scissors, though one that you can’t win if your opponent is bigger than you. If you want to save five bucks, Flower Town and Warrior’s Way are the games to avoid.

Talkback

KDR_11kJuly 28, 2013

I've got a collection of Capcom arcade games on the PS2, almost all of the shmups have a similar spinning shooter mechanic as Mii Force does. Also MF even has the bubble wave weapon from R-Type!

WahJuly 28, 2013

I like Streetpass battle!

jarodeaJuly 29, 2013

Very nice read.  I've been wondering about these games but there doesn't seem much reliable info out there.  From the sounds of it I don't get enough street passes so I'll limit myself to Monster Manor until some new idea is cooked up to make the streetpass/play coin concept work better in most of the US.

Mii Force - Probably the strongest game of the four, but it's one that I save for meets where I have 6-7 passes for the sake of balance.

Flower Town - zzzz....

Warrior's Way - Actually ended up in my usual Streetpass rotation along with Puzzle Swap and Find Mii II, though I wish I could figure out how my colleagues ended up with over 100k strong armies.

Monster Manor - I think I'm hitting the wall on this one and I'm only on the 3rd floor. I've got a good weapon now, so I hope things will get a little easier.

WahJuly 30, 2013

Quote from: Shaymin

Mii Force - Probably the strongest game of the four, but it's one that I save for meets where I have 6-7 passes for the sake of balance.

Flower Town - zzzz....

Warrior's Way - Actually ended up in my usual Streetpass rotation along with Puzzle Swap and Find Mii II, though I wish I could figure out how my colleagues ended up with over 100k strong armies.

Monster Manor - I think I'm hitting the wall on this one and I'm only on the 3rd floor. I've got a good weapon now, so I hope things will get a little easier.

You guys must have different names for them over in america as there all streetpass something over here (australia)

TheFleeceAugust 01, 2013

I'm a big fan of these games- except Flower Town even though it does seem to have the most depth out of all the games. I really really like Mii force, but I beat it very fast and I'm still working on the others. I've really come to enjoy Monster Manor the most because there are a ton of weapons and items to use and there are neat ways to earn them. Lastly Warrior's Way is cool, but it's for one who gets a ton of Street Passes. I've made the least amount of progress out of all the collection, but I still like it.
The only huge complaint I have is that it now takes a while to get through Street Pass checks and it's taking away from my Animal Crossing time in a serious way. Seriously it took me about 30 minutes to get through 7 passes I got today. I don't know what people are going to do at conventions.

JamiAugust 31, 2013

Personally, I like Flower Town. You can "fast forward" the talking by holding down the R button on top and get through the watering quickly that way too. What I don't like is you can't buy seeds for plants you've seen but haven't yet grown.
Monster Manor is my second favorite. Mii Force and Warrior's Way I play but don't care for. The first the controls are too hard, the other because it takes forever to build your army when you don't get many street passes. (I'm lucky to get four a month.)
What I wish is that once you purchase these games your max coins a day would increase. I don't think 10 coins a day is fair if you've shelled out money for extra games. They should increase it by ten for every game you buy.

Share + Bookmark





Got a news tip? Send it in!
Advertisement
Advertisement