The Mii Force needs to take out the Gold Bones or something.
Scott Thompson: Love this one. Love, love, love it. To me, this is such a smart implementation of StreetPass, and it feels like Candy Crush meets R-Type with the way it uses the Miis you meet to power your ship and act as a health bar. I wish all the Miis you have wouldn’t be dismissed after a single level, but regardless, I really adore this one.
J.P. Corbran: This is the only one of these games I’ve bought so far, and I am absolutely in love with it. This is a legitimately great little side-scrolling shooter that I’d be sinking just as much time into even if it had nothing to do with StreetPass. Probably more time, actually, as the infrequency of StreetPassing here is forcing me to resort to using tons of my hard-earned play coins to play, and between this and Animal Crossing those are running out faster than I can replenish them.
Neal Ronaghan: I totally would have bought this as a legitimate game, and it makes me want Good-Feel to go make the next Star Fox or something. My major issue with it is what you guys touched on, it requires a lot of StreetPasses to be doable, as the later ones become very hard with a small amount and your Play Coins can disappear quickly across all these games. But still, it’s an awesome, inventive side-scrolling shoot-’em’-up. It’s fantastic.
Becky Hollada: I have to say I was sold on this game the second I got the Mii Force helmet. I'm a huge Star Wars geek, so getting a helmet reminiscent of an X-Wing pilot's sent me into fangasms. But the game soon proved itself too. This little side-scrolling, Star Fox-esque adventure was tons of fun and easy to handle, even though rotating my laser took a bit to get used to. Like everyone else, I could easily see myself buying this game as its own title, but was sad to see it limited by my lack of Streetpasses and play coins. I can imagine people with ample Streetpass opportunities having no complaints about this one.
Andrew Brown: Considering my last side-scrolling shoot-‘em-up title was Parodius back on the SNES, this game appeals to a nostalgia that I’d forgotten I even harbored. I’d say it’s the most challenging of the new StreetPass games, though it never reaches the difficulty of today’s bullet-hell titles. The levels are completely passable with a single StreetPass, but be prepared for a tough time if you go in with one shooter. Retro awesomeness.
Guillaume Veillette: The game is a truly good shooter in its own right, full of smart features such as the ability to spin the direction of your weapons around you ship and full of opportunities to use them. That said, more than for any of the other new StreetPass games, your enjoyment of Mii Force will probably be directly proportional to your capacity of getting a good number of StreetPasses every day. I’m also not a fan of some of the trial and error aspects of the game (for instance, some treasures can only be picked up if you have the right weapon type). It’s not ideal in a game made to be played once a day. Don’t skip the cutscenes, as the dialog is always hilarious.