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Episode 22: The Nintendo Game that Wasn't

by Evan Burchfield - October 18, 2006, 5:28 pm PDT
Total comments: 58

The podcasters ruminate on Clover Studios disbanding, Sega vs. Nintendo, and the great meaningless Wii Pre-Order debacle.

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PODCAST NEWSPOST HERE WHEN I FEEL LIKE IT.

I hope you're not afraid of SWEET PETE THE PIRATE because although he's not anywhere in this cast, he is, um, hiding under your bed. Just FYI.

You can also listen to the podcast on .


That game is Okami, btw. Between the time we recorded this cast and the day I'm posting this cast, I bought Okami and must say that everything Jonny says here is absolutely true. We got on the topic of Okami because of Clover Studio disbanding, which is absolute heartbreak to Karl. Stan and Jonny declare Sega lame while Evan and Karl furiously fume as fanboys often do. We also converse about Wii Pre-Orders just long enough to declare them dumb (hope we all get Wiis on launch day, otherwise we are turds).

This week's podcast was masterfully edited by Stan Ferguson. I point this out because his AAC version is bound to include funny pictures once it is played in iTunes. So I recommend heartily to all of you! Take advantage of all the work he put into this cast and listen to it in iTunes.

While you're in iTunes, leave us your thoughts in a review or rate us. You can subscribe to us there as well. Want to say something specific to us? Suggestions or criticisms? E-mail us or post in our talkback thread.

Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood.

Let's fight.

Talkback

CericOctober 18, 2006

As you said I'm going to laugh if you don't get one.

Your right you need a Million. What happened with the AOL contest to be the first to own a Revolution know that I think about it.

Did you ever realize they put it in a steel looking box like its dangerous.
He doesn't. He lives in Sesame Street. Come on.

You called the PS3 a Technological Masterpiece... Ok... and the Wii isn't... I mean I'm impressed.

Or them exploding. (Like the SixAxiS of Doom will.)

More Special face-icon-small-happy.gif

Viewtiful Zelda: Wind Waker face-icon-small-happy.gif

No Co-op in the Original Viewtiful Joe...

Traditionally Prince a Persia is a pure platformer Traditionally back in the day...

I enjoyed God of War except for the last little puzzle because you have to find the super magical jump spot that doesn't exist.

Talking about Commercials how those Naruto ones going.

NiGHTs The best game of the Saturn... In fact I got a Saturn to Play it because of how great it is suppose to be. Funny thing is I have the Saturn but no NiGHTs.
Sega had to Innovate and Make good games or die... It was that simple.

VMU never really got used. Microsoft OS lol.

Yep you know you guys really want Micheal Jackson on it.

More Beefier now.

Woo Hoo. The winner next week. I'm sure it will be me I'm sure... (Crosses fingers)

Edit:
Mancake Definition I'm hoping you mean the first one.

ShyGuyOctober 18, 2006

Let me just echo, Mancakes? This is why Ninjas are better than Pirates. Much less homo-erotic undertones.

UniversalJuanOctober 19, 2006

Look, like I said, if someone is saying to me "Here, take $10,000" or "Ok, take this coin, flip it, if you get the side you call? I'll give you $10,000" I'm taking the free 10K! The point? What the bloody hell is wrong with pre-ordering the system? Seriously, maybe I don't want to go to a store launch day with a 90+% chance of finding a system? What if I want that 99.9% chance? Do I think you all are stupid for not pre-ordering? Of course not, that's your choice. But don't try to make people who did come off as paranoid and/or stupid, that's just plain bullheadish. As I said in the pre-order thread though, what the hell is the problem with preordering? If you know you're going to get it, why not make sure you get it?

I'm not making fun of anyone who preorders a Wii, especially if you already have tons of store credit at a mall store -- might as well use it. I will make fun of people who stood in line for hours to place the preorder, or are now freaking out because they're worried they won't get a system.

Furthermore, a preorder is not a guarantee that you will get a system, which I'm sure the store employee told you at point of sale.

Mainly, I'm making fun of GameStop for artificially creating hysteria over a system that will be widely available on launch day, UNLIKE the PS3. In the case of Wii, launch hysteria serves GameStop more than it serves Nintendo (and it certainly doesn't serve the consumer). GameStop stirs fans into a frenzy, fans obsessively call or visit the stores to ask about availability, and GameStop has that many more chances to sell you a discount card, Game Informer subscription, and overpriced guidebooks to easy games. By taking preorders, the only thing really accomplished is that they have secured a sale that could have gone to a competing retail chain.

They are essentially trying to sell you peace of mind, which is an intangible that cannot really be sold or bought. The preorder slip, in a situation of excess launch shipments, is essentially worthless to the consumer. But if it makes you feel better, please ignore me.

Smash_BrotherOctober 19, 2006

Quote

Originally posted by: Jonnyboy117 They are essentially trying to sell you peace of mind, which is an intangible that cannot really be sold or bought. The preorder slip, in a situation of excess launch shipments, is essentially worthless to the consumer. But if it makes you feel better, please ignore me.


It's the bag of stuff I want.

If it's all paid off, then they literally hand you a paper bag and you leave. No question of which games, how many controllers, etc.

Call me obsessive, but I have time to kill right now. When the Wii launches, I will no doubt want to be able to play it AS FAST AS HUMANLY POSSIBLE and if that means waiting in line now instead of waiting in line on the 19th, so be it.

I still think the Wii has a chance of being bigger than anyone here suspects, but all I REALLY care about is getting it FAST.

CericOctober 19, 2006

You know I think Jonnyboy said something... I must be mistaken...

Though if he did say something. I like my piece of mind thank you very much. I called around and it was a whole 30 minute affair. 20 of it was driving and its only 3 miles away... Stupid city layout...

Smash_BrotherOctober 19, 2006

Quote

Originally posted by: Ceric Talking about Commercials how those Naruto ones going.


Yeah, whatever happened to those? Been four days since the end of the contest...

SvevanEvan Burchfield, Staff AlumnusOctober 19, 2006

Did you even listen to the Podcast Smash Bro? Not only are you mentioned by name but we tell you exactly when the winners will be announced.

Quote

Originally posted by: Smash_Brother

Call me obsessive, but I have time to kill right now. When the Wii launches, I will no doubt want to be able to play it AS FAST AS HUMANLY POSSIBLE and if that means waiting in line now instead of waiting in line on the 19th, so be it.

I still think the Wii has a chance of being bigger than anyone here suspects, but all I REALLY care about is getting it FAST.


Then why did you pre-order at a store that will likely open nine or ten hours later than many other retail chains? (Actually, I know why -- it's because you had tons of store credit there. But the downside is that you probably won't be able to get it at midnight.)

IceColdOctober 19, 2006

Midnight GameStop launch for Wii?

Smash_BrotherOctober 19, 2006

Quote

Originally posted by: Svevan
Did you even listen to the Podcast Smash Bro? Not only are you mentioned by name but we tell you exactly when the winners will be announced.


D'oh, was at work so it wasn't really an option (try listening to a podcast between phone calls without going insane). I'll listen to it now, though, as I just got home and logged on.

EDIT: Yeah, you mentioned me to mock my decision to preorder. :P

Quote

Then why did you pre-order at a store that will likely open nine or ten hours later than many other retail chains? (Actually, I know why -- it's because you had tons of store credit there. But the downside is that you probably won't be able to get it at midnight.)


They'll be doing a midnight launch, and since we know a person who works there, I'm hoping to walk away with my Wii a bit earlier.

I'm rational now, but I grow rapidly less rational with each passing day to the launch until, the night of, I'd probably be waiting outside Wal-mart like everyone else in the hopes of getting one even though I already have one on reserve...

A console launch is like the full moon of the "werefanboy".

SvevanEvan Burchfield, Staff AlumnusOctober 19, 2006

I think a bad mention is better than no mention, wouldn't you say?

PryopizmStan Ferguson, Staff AlumnusOctober 19, 2006

I just realized I hadn't posted in this thread, yet.

Smash_BrotherOctober 19, 2006

Quote

Originally posted by: Svevan I think a bad mention is better than no mention, wouldn't you say?


If I aimed to be a forum troll, then sure.

But I prefer being in the discussions, not listening to them.

Plus, I say things in MY podcasts which would make your average god-fearing citizen's ears bleed. I understand you guys made sure to keep the explicit tag off of yours for a broader audience, but I find it more fun to be able to drop jokes which offend people who previously considered themselves unoffendable.

As for the contest, I just badly want to know if I got a "What the F*CK!?" from everyone who listened to my entry for the first time.

Quote

Originally posted by: Pryopizm
I just realized I hadn't posted in this thread, yet.


Well, thanks for contributing this valuable post!

PryopizmStan Ferguson, Staff AlumnusOctober 19, 2006

Wow, Jonny, that was your 1000th post! Congratulations!

CericOctober 19, 2006

Jonny has to have more then 1000... I've already broke 2000... (I'm at 2222 with this post what a waste for the number.)

NWR_pap64Pedro Hernandez, Contributing WriterOctober 19, 2006

Just WHY do you mock the people that pre-ordered the Wii?

If they pre-ordered because they wanted to make sure they got a console at launch or just because they want to play it ASAP, then FINE. It was their decision, and I think they shouldn't be mocked.

Second, you guys are SERIOUSLY understimating the Wii. While I do believe the Wii will not be sold out after launch I don't agree with the notion that the Wii will not be a hot item this Christmas.

Like S_B has stated before, the pre-hype for the Wii has been really surprising. People who have no idea what the Wii is suddenly want to play it.

HOWEVER, I do give you guys credit on the fact that the Wii will not be the Tickle Me Elmo and that's because of the price. Usually toys are more affordable than videogame consoles. Toys are also advertise more often than games. So the younger mindset are likely to go for a Tickle me Elmo than a videogame console. Another problem the Wii has is the price of the full controller. I mean, 60 bucks for ONE controller. Families with multiple children will definitely feel it, hurting the Wii's chances of being EXTREMELY popular. But again, that doesn't mean that the Wii doesn't have the potential of being a really, really hot item this Christmas.

Again, you guys are seriously understimating the Wii and no, the people that pre-ordered the Wii are not stupid.

PryopizmStan Ferguson, Staff AlumnusOctober 20, 2006

While editing this, I listened to the podcast several times. Not once do I recall anyone saying that it wouldn't be a big seller.

If Nintendo sells one million Wii systems, it will be a very hot seller this holiday season. If Nintendo sells four million Wii systems by the end of the year, it will be one of the fastest selling consumer products ever released. I think one of those will actually happen.

Smash_BrotherOctober 20, 2006

Preordering means three things:

1. Speed
2. Convenience
3. Assurance

I'm not as concerned with 3 as I am with 1 and 2.

Preordering isn't an act driven by fear so much as a desire to get the Wii home ASAP.

Also, though my situation is unique in this case: I have store credit and I know a few GS employees to the point where I could very likely walk away with my Wii earlier.

vuduOctober 20, 2006

Preordering means one more thing: if there are enough preorders Nintendo will take it as a good sign and might step up productiion. Then Jonnyboy will be more likely to get a Wii on launch day without a reserve (and therefore more likely to continue to make fun of those of us who preordered).

Karl Castaneda #2October 20, 2006

It's a vicious cycle, vudu.

I can only speak for myself, but I definitely wasn't mocking anyone who pre-ordered a Wii. Some people would rather get it over with now than spend the extra 10 or so minutes doing it on launch day or shortly afterwards, and that's fine. The point that I (along with the rest of us, I think) was trying to get across is that the Wii launch isn't going to be like the 360 launch, or even the GameCube launch - there's no real necessity to pre-order, and those who opt out of doing so probably won't have to brave harsh lines or limited supply.

I might be wrong - it wouldn't be the first time - but based on what I've seen and heard so far, I just can't see the Wii being sold out in excess come November/December.

vuduOctober 20, 2006

Quote

Originally posted by: ViewtifulGamer
I might be wrong - it wouldn't be the first time - but based on what I've seen and heard so far, I just can't see the Wii being sold out in excess come November/December.
What are the chances of you getting colon cancer sometime during your life? About 7%, you say? The odds are in your favor. Does this mean you're going to risk it and not get a screening when you are age appropiate?

Karl Castaneda #2October 20, 2006

That's not a fair comparison. If I had semi-daily reports on the status of my getting colon cancer, and was given the impression mere weeks before my 40th birthday that I was in the clear, I think I'd be fine with skipping the appointment for a bit.

Smash_BrotherOctober 20, 2006

Quote

Originally posted by: vudu What are the chances of you getting colon cancer sometime during your life? About 7%, you say? The odds are in your favor. Does this mean you're going to risk it and not get a screening when you are age appropiate?


Colorful example: my hat is off.

But what it really boiled down to is there was no downside to preordering. If Wiis are abundant on launch day, it's not like I don't get mine at the same time that the people waiting in line do. In fact, odds are in my favor that I WILL get it faster and that alone is worth it for me.

You wouldn't want to see me on the day before the Wii launch. Standing in line now is NOTHING compared to having to stand in line knowing that the console itself would be less than 50-60 feet from where I'm standing and I'm not already running off with it.

Call me an addict (cause it would be accurate), but odds are that I would be VERY difficult to live with in a line outside Wal-mart...

Outside? For GameCube's launch I waited inside Walmart, at the electronics section, with fifteen or twenty other people at midnight. By 12:05 we were all out the door. That was a case not of me being worried about finding a system later in the day but just wanting to play it as soon as possible. I had already driven three hours that day after a huge football game, so I managed to get about two or three hours of playing in before I collapsed.

Obviously I'm very anti-pre-ordering, but I don't want that to be taken as an attack on people who do it. What I'm ridiculing is the practice itself, particularly in this situation of large launch shipments, and the corporations like GameStop which create mass hysteria for their pre-order programs based on unknown allocation numbers and their general, greedy fervor to have people pre-order absolutely anything. As I've said in this thread and elsewhere, if you have a pre-order already, you might as well keep it, and I just hope you didn't suffer too much to get it. My words are more to encourage people who could not get a pre-order before the program was stopped, or people who are on the fence about whether it's really necessary. Those are the people with potential to create unfounded Wii shortage hype, which would be misleading and unfortunate. Those who pre-ordered give no cause for worry in this regard.

The question in the podcast was "Should people who didn't get a pre-order be worried about getting a system on launch day?" And as you heard, we all thought not. That question is the basis for this discussion, not "Are people who pre-order just stupid?"

Myxtika1 AznOctober 20, 2006

I just got a call from my buddy at GameCrazy telling me that they're only getting 9 Wii's for launch day, so the 12 of the 21 people who preordered are out of luck. I am second on the list of preorders since I preordered it way back in March. I was supposed to be first, but some dude did the manager a big "favor".

Like Smash_Brother, I'd rather preorder than not. In case there's a sellout, having it guaranteed to be there for you is better than driving around town hoping to run into one. That was my experience with the Cube, and that was 4 months after launch!

On another note, this is the first console that I've preordered, ever. I'm so excited! *dorkgasms*

Smash_BrotherOctober 20, 2006

Yeah, I'm sure that Gamestop and other preorder locales have a goddamn ball whipping people into a frenzy to preorder so they get the money in advance.

I'm still very much hoping to weasel my Wii out of there sooner than midnight... (doesn't that just sound dirty?)

Quote

Originally posted by: Smash_Brother
Yeah, I'm sure that Gamestop and other preorder locales have a goddamn ball whipping people into a frenzy to preorder so they get the money in advance.


You're not being sarcastic, are you? Because they actually do. That's why you can pre-order ANYTHING at these stores, and the employees constantly badger customers to put money down on any game they might even possibly be interested in six months down the line.

Smash_BrotherOctober 20, 2006

Not being sarcastic at all.

Like I said, if I didn't have store credit and know someone there, I would have preordered elsewhere without issue.

I'm not pre-ordering this time around. Well, I might, but I'm not going to try very hard. I went to the Gamestop near me and their Wii pre-orders were gone, so I didn't bother going anywhere else. I didn't think it was worth my time.

Wii isn't like the PS3, where you know for a fact that they won't have any on launch day so a pre-order is 100% necessary if you're going to get it before next year. Worst case, I figure I might have to hit several Targets/Wal-Marts/Best Buys/Circuit Citys before I find one, but they'll be out there. There's tons of these stores where I live so I'll just keep going until I find one.

CericOctober 20, 2006

Quote

I just got a call from my buddy at GameCrazy telling me that they're only getting 9 Wii's for launch day, so the 12 of the 21 people who preordered are out of luck.
Are you serious? Thats counter to what we've been hearing from everywhere about the number of available units.

TrueNerdOctober 20, 2006

I preordered. I only waited an hour and a half to do so, but I'm not freaking out like I would be otherwise. You could tell me I have a 99% of getting a Wii on launch day by walking in and getting one and I would still be like, "Yeah, that's good and all... but that damned one percent..." Peace of mind for the win.

To note on other stuff:

I have recently gained an appreciation for Sega, or old school Sonic games more specifically. I've played the Sonics for for the GBA and DS, but I never really played any of the 2D Sonic games when they first came out and just a few weeks ago I started playing them via the Sonic Mega Collection, and they're really fun. Better then the Advance series. I don't think they're on the level of SMB3 or SMW, but they're different kinds of platformers. I look forward to Sega's content on the Virtual Console as I've played most of the Nintendo games that I've ever had interest in.

Okami is currently my pick for game of the year. Obviously I've yet to play Twilight Princess, but Okami is so freaking good. And Jonny is right, it's a Nintendo game on the PS2. Simple as that. It's sad that I didn't beat this game before I learned of Clover's demise because sometimes I think "They'll never make another game like this" as I'm going through it and that thought depresses me.

I remain wholly optomistic for Elite Beat Agents.

I wish these things were longer. Even if the 'casts were just incoherent rambling, I'd be cool with it.

wanderingOctober 20, 2006

I have an Okami wallpaper on my desktop right now (a fitting tribute to the departed Clover, I think.) And yet I still don't own the game. What is wrong with me?

Quote

I wish these things were longer.

Which is why I think the length they're at right now is perfect.

Karl Castaneda #2October 20, 2006

Nate, I think we all wish they were longer, but wandering's right - the folk won't stand for it. They don't want to listen to a two-hour epic, no matter how much Stan and I want to do it pretty much every day.

wanderingOctober 20, 2006

Well, even if they would stand for it - people saying 'I wish that was longer' is the best possible reaction you can get for anything. Which is why, when you're serving people mancakes, delicious as they may be, you should only give them just enough so that they still crave more mancakes when they're done.

Karl Castaneda #2October 20, 2006

Too true, wandering. And luckily, Stan and I have other outlets for our ramblings.

SvevanEvan Burchfield, Staff AlumnusOctober 20, 2006

Yes, luckily.

Ho ho, Evan's being pissy today.

I think we have a good, tight length for these podcasts. What I would be totally cool with is having two episodes per week, provided they are somewhat different flavors. But we'd have to get more people involved than we currently do. It takes a lot of man-hours to organize, record, and edit these things. I have it easy; I just show up and yack for half an hour.

IceColdOctober 20, 2006

Quote

Originally posted by: Ceric
Jonny has to have more then 1000... I've already broke 2000... (I'm at 2222 with this post what a waste for the number.)
Well, your post-per-day count is too high..

vuduOctober 21, 2006

Quote

Well, your post-per-day count is too high.
I blame Mafia.

CericOctober 21, 2006

I blame a need to reply.
Also Johnny is on the top of both pages with the default limit. It threw me for a loop.
(7.43 Posts per day. Even in my hey day earlier this year I couldn't break the 10 Glass Ceiling.)
(Actually that means that I'm on track this year to go to 2,713 posts for the year.)

BloodworthDaniel Bloodworth, Staff AlumnusOctober 21, 2006

Obviously, the reason I wasn't invited to this podcast is that I did preorder. They wouldn't want to throw off the consensus now would they?

CericOctober 21, 2006

You know back in early days of Japan there wasn't majority consensus no it had to be unanimous before the decision was approved. This guaranteed that the groups of decision makers were mostly content with the decision and that none of them could be singled out for retribution if the were not originally for something or the vice versa. This is a good system for a small set of people but the downside is that with a large amount somethings could never get done and with any amount of people the time it takes to do something will always be much longer.

TrueNerdOctober 21, 2006

Quote

Originally posted by: Jonnyboy117
What I would be totally cool with is having two episodes per week, provided they are somewhat different flavors.
I LOVE IT.

CericOctober 23, 2006

I love you guys.
I just listened to the IGN Wii Podcast... I'm sure it has to been over an hour... They've covered half the topics and they talk sooooo slooooowww.... It's like listening to Bob Ross... I don't know why I'm still listening ... Why won't it end...

KnowsNothingOctober 23, 2006

Quote

I think we have a good, tight length for these podcasts. What I would be totally cool with is having two episodes per week, provided they are somewhat different flavors. But we'd have to get more people involved than we currently do. It takes a lot of man-hours to organize, record, and edit these things. I have it easy; I just show up and yack for half an hour.

Then here's what you do: beef up your podacst section! Hire a seperate site member to organize, record, and edit the podcast. Then mix it up a bit; have readers come up with topic topics in a more formal manner (set up a separate email address just for podcast ideas). It doesn't have to be all news, and I'm sure readers could come up with some interesting discussion ideas. Hell, if you're having trouble finding people willing to give up their night podcasting, get some forum readers to guest star GET IAN. The fact that readers can contribute topics and even possibly be on the podcast will get people more active in the PGC community. And that's always a good thing. If your podcast is bi-weekly it really doens't have to be a huge production. Perhaps you'll get a few good ideas from readers that you can't really flesh out into an entire show. Well then have two guys get together and rip out a 20 minute segment going from one thing to the next. You guys have the mailbag for quick question and answer, so make the podcast the "editorial" version of that.

The podcast has already proven to be very popular, so why not capitalize on that? Make it a major part of the PGC "experience." Radio/Planet trivia is a unique thing you guys do that makes this site special. Make the podcast with that same idea in mind: make it something MORE than just another podcast. I think community involvement is the key.

PryopizmStan Ferguson, Staff AlumnusOctober 23, 2006

You want me to edit two podcasts a week on top of God's Favorite Podcast? I HATE YOU, KN!

SvevanEvan Burchfield, Staff AlumnusOctober 23, 2006

By jove I think he's got it!

Why, I think I'll make a special e-mail address to commemorate this very event! I'll call it podcast@planetgamecube.com

But seriously, good ideas - we have thought about getting forum members involved, but scheduling/tech problems can get in the way. So yeah, we'll see. And again, send in ANY IDEAS YOU HAVE to that address, we read every single e-mail.

Karl Castaneda #2October 23, 2006

I nominate Evan for this job, as I already do FOUR podcasts.

KnowsNothingOctober 23, 2006

Heh, I figured you had an email set up, but didn't feel like checking face-icon-small-tongue.gif In all honestly I'm sort of out of the podcast loop: I've only listened to about six PGC podcasts >_>

But I did mention that you should hire someone else to do the podcasts so you guys wouldn't have to fight over who has to do it. Two a week is a lot of work, so hire a noob to get in there, organize, schedule, record, edit, WHATEVER. That way people with other roles at PGC only have to talk for a while and be done with it.

And I'm not trying to weasel my way onto the PGC staff, because honestly I would NOT want that job, but I really think having a dedicated podacst staffer or two could really make things work more efficiently.

PryopizmStan Ferguson, Staff AlumnusOctober 23, 2006

Here's a behind-the-scenes look at how we set up our podcasts. We pick a topic, choose some staffers to participate, Karl gets sick, the staffers drop out, we record at the last minute, someone's recording program crashes, we rerecord, then each person sends their MP3 to me. I mix the mp3's and edit out dead parts where we wait for someone to answer or prolonged "uhhs." I'll record a commercial (or in this week's case, add in the Naruto contest winners, mix it into the podcast. Add the intro and exit music. Convert to AAC and MP3, upload both into the server (around 10 - 15 minutes each), edit the XML for the RSS mp3 and aac feeds, upload the test codes, test the test codes, and upload the real codes. During this time, I have either Evan or Karl to write up the article that goes on the site and on Odeo (that's host duties generally). Then we go live.

Editing alone can take anywhere from 5 - 7 hours. Scheduling a time for the hosts generally takes a week.

Karl Castaneda #2October 23, 2006

For the record, I often will participate even when sick. I currently have a 103 fever, and I recorded this week's episode earlier in the evening. I live up to my title, you see.

And Stan seriously does more work that he probably should. I've edited podcasts before, and it's serious work, believe me. Hopefully once I develop my skills a little more I'll be able to help him out.

Burchfield usually manages the cast of staffers appearing. Good scheduling ethic.

Obi provides us with hosting and other necessary tech to get everything to you smoothly.

Everyone else you hear on the podcast is a damn slacker.

BloodworthDaniel Bloodworth, Staff AlumnusOctober 23, 2006

GO TO BED!! GEEZ.

CericOctober 23, 2006

Seconded. All in favorr?

oohhboyHong Hang Ho, Staff AlumnusOctober 24, 2006

Aye. Arrggghh.

Your only useful to us alive.

azekeSeptember 05, 2012

First post, great work everyone.
I've been checking your older podcasts for kicks, and probably this one was the most hilarious so far.
It starts with everyone saying: "DO NOT preorder Wii" and ends with doubts if "you're the inspiration" from Chicago is a good choice for Elite Beat Agents.

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