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Castlevania: Dracula X (Wii U VC) Review Mini

by Zachary Miller - October 13, 2014, 7:08 pm EDT
Total comments: 2

5

Infamous for a reason.

Castlevania: Dracula X occupies an interesting place in Castlevania lore. You may recall that Castlevania: Rondo of Blood was released for the Japan-exclusive PC Engine in 1993. That game featured branching paths (kind of like Dracula’s Curse), three characters to rescue, and the ability to play as one of the rescued characters (Maria Renard). Dracula X is an SNES “demake” that was released in 1995. The level design is inferior, there are only two alternate levels, and Maria is not playable. Dracula X does not feature the gameplay improvements made to Super Castlevania IV, so it feels like a big step backward.

There are a few things left over from Rondo, including the character sprites. Richter’s awkward backflip is present, although it’s unusually finicky to activate in the heat of the moment. The Item Crashes, which feature large-scale magic attacks unique to each subweapon, are also carried over, and they’re very easy to abuse (this is a good thing).

There are big sections in this game where I genuinely wonder how anybody got through without save states. Enemy placement is often cheap and there are way too many sections that involve platforming while dealing with Medusa Heads. Maybe old age and the convenience of modern technology has made me soft, but seriously, if you’re trying to save Maria and Annette, the game is just plain brutal. Richter doesn’t have a short period of invincibility after being hit, unlike other Castlevania games, so he can actually be juggled to death between knockbacks. The music is really the only saving grace, but for the most part, these are remixes of classic Castlevania tracks you’ve heard before.

Ignore Dracula X and play Rondo (on Wii Virtual Console) or Super (on Wii and Wii U Virtual Console). And if you absolutely must play this, use save states like they’re going out of style.

Summary

Pros
  • Save states make the game semi-playable (though never enjoyable)
  • The music is great
Cons
  • Inferior gameplay to Rondo or Super
  • Level design also frustrating and inferior
  • Ridiculous difficulty level; lots of cheap hits

Talkback

LudicrousDa3veOctober 13, 2014

This is how you beat Dracula X.
Nathan Phillips is a mutant.  :Q

http://youtu.be/zHdK6AG7ga4

Mr. Miller you missed a point.

"- Dracula + Bottomless pits"

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Genre Action
Developer Konami
Players1

Worldwide Releases

na: Castlevania: Dracula X
Release Oct 02, 2014
PublisherKonami
RatingEveryone
jpn: Akumajō Dracula XX
Release Apr 23, 2014
PublisherKonami
Rating12+
eu: Castlevania: Dracula X
Release Nov 13, 2014
PublisherKonami
Rating12+
aus: Castlevania: Dracula X
Release Nov 13, 2014
PublisherKonami
RatingParental Guidance
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