Racing through this game might cause you to put the game down too soon.
My first moments with F-Zero: Maximum Velocity was spent trying to understand the game to the fullest. Understanding how the game works is crucial to enjoy Maximum Velocity, especially as the game becomes incredibly challenging. It is even downright cruel at moments as the enemies stop at nothing to destroy you and kick you out of the race. It became a true struggle at the high Expert and Master levels.
There aren’t many cups in Maximum Velocity; however, they all feature expertly designed tracks that fit the style of F-Zero. The tracks also have a good length to them and they are nice to play through. Other motivators are the many cars that you can unlock and the goal of shooting for the best times in races.
Due to the transition to Wii U, there are no multiplayer features found in Maximum Velocity. This gives the game a limited lifespan. The multiplayer was some of the most fun I had with the original game, so seeing the options there while not being able to use them is quite irritating. With the time trials though, you can still share your times on Miiverse, so there is at least that.
F-Zero: Maximum Velocity is technically a very sound game with nice music and rad graphics. It controls quite nicely and the overall feel of the game is just grand and entertaining. While this makes the game something to look into, you will have to take the limited value into account. That alone makes this version of F-Zero somewhat hard to swallow sometimes.