Ping Pals
Profile | Preview (1) | Review (1) | Impressions | Screens (3) | Artwork (1) | Media
This decent chat program has little going for it as an alternative to PictoChat.
If games existed in a vacuum, Ping Pals would deserve, and probably receive, great success. It is a fully capable chat program that mimics the popular IRC chat protocol on the Internet. Unfortunately, Ping Pals doesn't do much that isn't already offered in PictoChat, and in some ways it's not as easy to use. It also happens to be sold separately, while PictoChat is included with every Nintendo DS...and even a wireless download feature can't bend the rules of economics. Free is better than not free.
Ping Pals is a straightforward chat program; you can boot it up and be chatting within seconds. Most communication is handled through a small keyboard display on the touch screen. The keys are tiny, so a stylus is absolutely required. After a bit of practice, it's not too hard to find the letters you want and strike them accurately, but the process is slow and rather laborious. For a more natural method of input, there is also an option to draw your messages and send them to the chat room, just like in PictoChat. However, the drawing area is smaller in Ping Pals, and you can't mix text into your drawings. In fact, you have to manually switch from text mode to drawing mode and back. The drawing feature is quite simple, in that you cannot draw in mixed colors or even change the pen size.
Ping Pals is primarily a utility program, with some game-like features for when you get bored with just chatting. What's interesting is that all of these games take place entirely within the chat structure. One plays like Pictionary, with one person drawing a picture to represent a word and the others guessing what that word is. Another is like Hot Potato, with each player typing the word "PASS" as quickly as possible when the designation reaches them. It's extremely simple stuff that creative chatters could set up themselves without the game's built-in infrastructure. There are even games for when you are chatting alone, like "guess a number between one and ten"...is your heart still beating? Solo Chat is a game that puts you into a "conversation" with an artificial chatter, who tells you a lengthy story and periodically asks you for input. All it really wants is for you to type "YES" or "NO", and most variations on these words, such as "YEAH" or "NOPE", will not be understood.
The incentive to play these incredibly simple games is virtual money, which is used to buy items for your avatar. There are literally thousands of items to buy, although only a few are available during any given session. The items for sale rotate frequently, and other Ping Pals owners can even put up their own items for sale to make some money back. The idea is that you can eventually get the perfect set of items to make your avatar look just the way you want. The last major method of earning money is to discover "Money Words", which will give you a certain amount of money depending on how rare they are. The Money Words tend to be things you would say in a casual conversation with classmates in elementary school, like "FRIEND", "TEACHER", and "AWESOME". There are hundreds of Money Words, but you only get money the first time you type one.
Ping Pals offers a downloadable wireless feature that lets you send a simplified version of the program to other nearby DS owners. The moochers will be able to chat and draw, but they will receive a generic avatar and will not be able to make money or buy items. In other words, the downloaded version of Ping Pals strips out the few features differentiating the game from PictoChat, making it even more redundant. The only way to enjoy Ping Pals as intended would be to have a sizable group of friends who all own their own copies of the game. If that is the case, you should consider moving to a different school, because all your friends are idiots.
Chatting with Ping Pals is completely functional, but manually typing text gets annoying quickly, and the more intuitive and fun drawing feature is simply inferior to PictoChat. The avatar concept might appeal to young kids, who are the game's target market, but it only works well if several people all own Ping Pals. This isn't ever going to be the case as long as our schools are still teaching basic math. Furthermore, earning the money needed to buy avatar items requires that you manually type for hours on end or play the included mini-games over and over again, even though none of them are very appealing. This game just doesn't have much to offer over PictoChat, and for the price difference, we should expect a much fuller experience and a better interface. Ping Pals, though certainly not terrible, is one of those games that is hard to recommend to anyone, even its young target audience.
Score
| Graphics | Sound | Control | Gameplay | Lastability | Final |
|---|---|---|---|---|---|
| 6.5 | 3.0 | 5.0 | 1.0 | 4.0 | 5.0 |
Summary
Pros:
- Tons of avatar items to collect and mix
- Whisper and ignore features for individual chatters
Cons:
- Largely upstaged by a similar, free program that every DS owner already has
- Downloadable version lacks all the real version's unique features
- Depends too heavily on clunky text input
